User contributions
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- 10:06, 13 April 2017 (diff | hist) . . (+1,057) . . N Geiger Counter (Created page with "thumb|Geiger Counter ''"A Wattz Electronics C-Radz model Geiger Counter. Detects the presence and strength of radiation fields."'' Geiger counter is powe...") (current)
- 10:04, 13 April 2017 (diff | hist) . . (0) . . Repair
- 10:03, 13 April 2017 (diff | hist) . . (+2,217) . . N Repair (Created page with "{{Skill |name=Repair |image=Repair.gif |modifies=Chance to repair damaged or broken items. |initial=20% + 1% x (Intelligence) |perks=Mr. Fixit |traits = None. }} "''T...")
- 10:02, 13 April 2017 (diff | hist) . . (+2,710) . . N Caves (Created page with "''This article is about caves in random encounters. For the faction base, see Bases.'' ==Finding Caves== Can be found in random maps in mountain areas on the world map...")
- 10:01, 13 April 2017 (diff | hist) . . (+624) . . N Frag Mine (Created page with "{{Weapon |name=Frag Mine |desc=The Anti-Personnel Mine is designed to maim and kill personnel. |image=fragmine |dmgmin=30 |dmgmax=70 |dmgtype=Explode |atk0=Single |atk1=n/...") (current)
- 10:00, 13 April 2017 (diff | hist) . . (+441) . . N Minerals (Created page with "thumb|A mineral. A hard nature formation. Contains various useless and useful substances. == Finding minerals == * You have to gather them using a sled...")
- 09:59, 13 April 2017 (diff | hist) . . (+13,147) . . N Enslave (Created page with "Slavery is a system of humans as property that can be bought and sold. They can held from the time of their capture (if the pc has a slaver tatoo) or purchase. Generally speak...") (current)
- 09:57, 13 April 2017 (diff | hist) . . (+794) . . N Template:Weapon (Created page with "{| class="wikitable" style="width: 30%; float:right; clear:right; margin: 16px;" ! colspan="2" | {{{name}}} |- ! colspan="2" | [[File:{{{image}}}.gif]] |- | colspan="2" | {{{d...") (current)
- 09:56, 13 April 2017 (diff | hist) . . (+715) . . N Switchblade (Created page with "{{Weapon |name=Switchblade |desc=The blade of this small knife is held by a spring. When a button on the handle is pressed, the blades shoots out with a satisfying "Sssssshk"...") (current)
- 09:52, 13 April 2017 (diff | hist) . . (+2,578) . . Main Page
- 09:51, 13 April 2017 (diff | hist) . . (+2,631) . . N Levels (Created page with "The general competency of the player character. A measure of your experience and abilities. When reaching a new level you gain a few hit points, several new [[skill point]...")
- 09:50, 13 April 2017 (diff | hist) . . (+897) . . N Level perks (Created page with "'''Level perks''' are perks which work in the same way as their counterparts from the original Fallout games. A player is given the possibility of gaining one level perk...") (current)
- 09:49, 13 April 2017 (diff | hist) . . (-82) . . Perks
- 09:27, 13 April 2017 (diff | hist) . . (+408) . . N FOnline: Aftertimes (Created page with "'''FOnline: Aftertimes''' is a project founded by worldremaker, based two other projects [http://fo2238.fodev.net/wiki/FOnline:_2238 FOnline: 2238] and [http://www.fonline...")
- 09:24, 13 April 2017 (diff | hist) . . (+2) . . Category:Character development (current)
- 09:23, 13 April 2017 (diff | hist) . . (+138) . . N Category:Character development (Created page with "This category contains categories and articles related to character development in FOnline: Reloaded. Category:Game mechanics")
- 09:22, 13 April 2017 (diff | hist) . . (+1,556) . . N Agility (Created page with "{{Special |name=Agility |image=Agility.gif |modifies=Action Points, Armor Class |perks=Action Boy, Better Criticals, Bonus HtH Attacks, [[Bonus HtH Damage]...")
- 09:21, 13 April 2017 (diff | hist) . . (+2,342) . . N Intelligence (Created page with "{{Special |name=Intelligence |image=Intelligence.gif |modifies=Initial level of some skills, dialogue options, the number of new skill points per level |perks=Bo...")
- 09:20, 13 April 2017 (diff | hist) . . (+1,436) . . N Charisma (Created page with "{{Special |name=Charisma |image=Charisma.gif |modifies=NPC reactions, Prices, Party Size |perks=Gain Charisma, Magnetic Personality, Harmless |traits=Good Nature...") (current)
- 09:19, 13 April 2017 (diff | hist) . . (+1,172) . . N Endurance (Created page with "{{Special |name=Endurance |image=Endurance.gif |modifies=Hit Points, Poison Resistance, Radiation resistance, Healing Rate |perks=Gain Endurance |traits=to...")
- 09:19, 13 April 2017 (diff | hist) . . (+1,593) . . N Perception (Created page with "{{Special |name=Perception |image=Perception.gif |modifies=Sight, Sequence, Hit chance, distance from enemies in random encounters |perks=A...") (current)
- 09:18, 13 April 2017 (diff | hist) . . (+275) . . N S.P.E.C.I.A.L. (Created page with "'''SPECIAL''' is a seven-letter acronym; each letter corresponds to one of ''Fallout''<nowiki>'</nowiki>s seven primary statistics: Strength, Perception, Enduran...") (current)
- 09:18, 13 April 2017 (diff | hist) . . (+13,029) . . N Perks (Created page with "Perks comprise three categories: level perks, support perks and weapon perks. Level perks can be gained every 3 or 4 levels, depending on what trai...")
- 09:17, 13 April 2017 (diff | hist) . . (+2,610) . . N Character (Created page with "{|width="80%" align="center" |align="center"|'''''[http://forum.fonline-reloaded.net/index.php?board=4.0 Then read some advice about character creation]''''' |- |colspan="3"|...")
- 09:16, 13 April 2017 (diff | hist) . . (+398) . . N Template:Special (Created page with "{| class="wikitable" style="width: 30%; float:right; clear:right; margin: 16px; font-size:75%" ! colspan="2" | <small>SPECIAL</small><br><big>{{{name}}}</big> |- | colspan="2"...") (current)
- 09:14, 13 April 2017 (diff | hist) . . (+1,561) . . N Strength (Created page with "{{Special |name=Strength |image=Strength.gif |modifies= Carry Weight, Hit Points, Melee Damage |perks=Adrenaline Rush, Bonus HtH Damage, Gain Strengt...") (current)
- 09:14, 13 April 2017 (diff | hist) . . (+2,293) . . N SPECIAL (Created page with "'''SPECIAL''' is the ruleset that powers Fallout online, The name "SPECIAL" is an acronym standing for the primary statistics in the system: *'''S''' is for Strength...") (current)
- 09:13, 13 April 2017 (diff | hist) . . (+759) . . N Derived statistics (Created page with "'''Derived statistics''' or '''secondary statistics''' in the strict sense are attributes of a character in the SPECIAL system which are based on (or derived from) the cha...") (current)
- 09:13, 13 April 2017 (diff | hist) . . (+444) . . N Primary statistics (Created page with "'''Primary statistics''' are numerical representations of characters' inherent abilities. In the SPECIAL character system, there are 7 primary statistics. Their first lett...") (current)
- 09:12, 13 April 2017 (diff | hist) . . (-169) . . Category:SPECIAL (current)
- 09:12, 13 April 2017 (diff | hist) . . (+169) . . Category:SPECIAL
- 09:11, 13 April 2017 (diff | hist) . . (+275) . . N Category:SPECIAL (Created page with "'''SPECIAL''' is a seven-letter acronym; each letter corresponds to one of ''Fallout''<nowiki>'</nowiki>s seven primary statistics: Strength, Perception, Enduran...")
- 09:10, 13 April 2017 (diff | hist) . . (+4,080) . . N Luck (Created page with "{{Special |name=Luck |image=Luck.gif |modifies=How lucky (or unlucky) your character is |perks=Gain Luck |traits=Jinxed }} Fate. Karma. An extremely high or low Luck w...")
- 09:09, 13 April 2017 (diff | hist) . . (+453) . . Professions
- 09:08, 13 April 2017 (diff | hist) . . (0) . . Professions
- 09:07, 13 April 2017 (diff | hist) . . (+1,646) . . N Professions (Created page with "* '''Professions''' are needed to craft a certain type of items. There are 2 levels in each profession, each can be acquired by talking to the right NPC, if you meet the ski...")
- 09:06, 13 April 2017 (diff | hist) . . (+1,112) . . N PvE (Created page with "Player versus environment (PvE) is a type of interactive conflict within a game where players compete against computer controlled opponents. It differs from PvP which is p...") (current)
- 09:05, 13 April 2017 (diff | hist) . . (+1,115) . . N PvP (Created page with "Player versus player (PvP) is a type of multiplayer interactive conflict within a game between two or more live participants. It differs from PvE which is Player versus enviro...") (current)
- 09:03, 13 April 2017 (diff | hist) . . (+3,120) . . N Crafting (Created page with "'''Crafting''' allows players to create a brand new items out of raw materials. To craft an item you'll need to have the necessary [[Professions|crafting profession]...")
- 09:02, 13 April 2017 (diff | hist) . . (+4,248) . . N Radio (Created page with "{{Craft |image=radio |count=1 |reqs= |res=5 x link=Junk <br>1 x link=Metal Parts |tools=link=Workbench or F...") (current)
- 09:01, 13 April 2017 (diff | hist) . . (+3,261) . . N Commands (Created page with "These are the commands everyone can use. Just type them into the chat bar, without the [ ]. And press Enter == Commands for Chat == Type . or / followed by: * S - Shout *...")
- 09:01, 13 April 2017 (diff | hist) . . (+1,085) . . N Game Rules (Created page with "The rules here are subject to change, going with the possible exploits, bug and features. They will be changed whenever deemed necessary and this page will be updated. Here i...")
- 09:00, 13 April 2017 (diff | hist) . . (-722) . . Main Page
- 21:29, 12 April 2017 (diff | hist) . . (+2) . . MediaWiki:Sidebar (current)
- 21:23, 12 April 2017 (diff | hist) . . (-132) . . MediaWiki:Sidebar
- 21:07, 12 April 2017 (diff | hist) . . (-44) . . Main Page
- 21:06, 12 April 2017 (diff | hist) . . (+219) . . MediaWiki:Sidebar
- 20:58, 12 April 2017 (diff | hist) . . (+379) . . N MediaWiki:Sidebar (Created page with " * navigation ** mainpage|mainpage-description ** recentchanges-url|recentchanges ** randompage-url|randompage ** helppage|help * Navigation off ** Main page ** Community port...")
- 20:51, 12 April 2017 (diff | hist) . . (+12) . . Main Page
- 20:50, 12 April 2017 (diff | hist) . . (+346) . . Main Page
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