Difference between revisions of "Crafting"
From FOnline: Aftertimes
Worldremaker (talk | contribs) (Created page with "'''Crafting''' allows players to create a brand new items out of raw materials. To craft an item you'll need to have the necessary [[Professions|crafting profession]...") |
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− | '''Crafting''' allows players to create a brand new [[Items|items]] out of raw materials. To craft an item you'll need to have the necessary [[Professions|crafting profession]] (some items do not require a profession, however) and the [[Resources|resources]] required to make the item. Crafting is one of the most important features in the [[FOnline: | + | '''Crafting''' allows players to create a brand new [[Items|items]] out of raw materials. To craft an item you'll need to have the necessary [[Professions|crafting profession]] (some items do not require a profession, however) and the [[Resources|resources]] required to make the item. Crafting is one of the most important features in the [[FOnline: Aftertimes]] economy. Many players create characters whose sole purpose is mining, and crafting [[Items|items]]. |
Latest revision as of 16:57, 13 April 2017
Crafting allows players to create a brand new items out of raw materials. To craft an item you'll need to have the necessary crafting profession (some items do not require a profession, however) and the resources required to make the item. Crafting is one of the most important features in the FOnline: Aftertimes economy. Many players create characters whose sole purpose is mining, and crafting items.
Crafted items have a chance to get a bonus stat:
Possible buffs for Armors:
- Normal/Laser/Fire/Plasma/Explode Thresholds
- Normal/Laser/Fire/Plasma/Explode Resistance
- SPECIAL stats (Strength, Perception, Endurance, Charisma, Intelligence, Agility, Luck)
- Action Point
- Radiation Resistance
- Poison Resistance
- Carry Weight
- Healing Rate
- -Critical Power mod
- -Critical Chance mod
Possible buffs for Helmets:
- + Normal/Laser/Fire/Plasma/Explode Thresholds
- + Normal/Laser/Fire/Plasma/Explode Resistance
- - Critical Power mod
- - Critical Chance mod
Possible buffs for Weapons:
- + Critical Power
- + Critical Chance
- + Min damage
- + Max damage
- + Accuracy
- + 1 MaxAP
Each item with buffs has a prefix, based on the number of buffs:
- 1 - Quality (25% chance)
- 2 - Improved (12% chance)
- 3 - Superior (7% chance)
- 4 - Advanced (3% chance)
- 5 - Unique (1% chance)
There is almost 50% chance that a crafted item will have at least 1 bonus stat.
Click on what you need ! | ||||||||||
Craftable Items | Professions | Resources | Mines | |||||||
And also... | Books | · | Crafting tools | · | Gathering cooldown | · | Workbench | · | Fixboy | · |
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