Difference between revisions of "Implants"

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(Obtaining Implants)
 
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*The Military Bunker [[Special Encounter]]
 
*The Military Bunker [[Special Encounter]]
 
*[[Hidden Bomb Shelter]] [[Special Encounter]]
 
*[[Hidden Bomb Shelter]] [[Special Encounter]]
*GM Auctions
+
*GM Auctions or Events
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*From [[Trader Events]]
 
*The Warehouse footlocker in [[Boneyard]]
 
*The Warehouse footlocker in [[Boneyard]]
 
*A special footlocker in [[New Reno]]
 
*A special footlocker in [[New Reno]]
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|-
 
|-
 
| '''[[Dermal Impact Armor]]'''
 
| '''[[Dermal Impact Armor]]'''
| 4% Normal / Explode Resistance
+
| 3% Normal / Explode Resistance
 
|-
 
|-
 
| '''[[Phoenix Armor Implants]]'''
 
| '''[[Phoenix Armor Implants]]'''
| 4% Fire / Laser / Plasma Resistance
+
| 3% Fire / Laser / Plasma Resistance
 
|-
 
|-
 
| '''[[Nemean Armor|Nemean Armor(1)]]'''
 
| '''[[Nemean Armor|Nemean Armor(1)]]'''
| +20 Max HP
+
| +10 Max HP
 
|-
 
|-
 
| '''[[Hypertrophy Accelerator]]'''
 
| '''[[Hypertrophy Accelerator]]'''
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|-
 
|-
 
| '''[[Dermal Impact Assault Enhancement]]'''
 
| '''[[Dermal Impact Assault Enhancement]]'''
| 4% Normal / Explode Resistance, 1 Normal / Explode Threshold
+
| 3% Normal / Explode Resistance, 1 Normal / Explode Threshold
 
|-
 
|-
 
| '''[[Phoenix Assault Enhancement]]'''
 
| '''[[Phoenix Assault Enhancement]]'''
| 4% Fire / Laser / Plasma Resistance, 1 Fire / Laser / Plasma Threshold
+
| 3% Fire / Laser / Plasma Resistance, 1 Fire / Laser / Plasma Threshold
 
|-
 
|-
 
| '''[[Nemean Armor|Nemean Armor(2)]]'''
 
| '''[[Nemean Armor|Nemean Armor(2)]]'''
| +20 Max HP
+
| +10 Max HP
 
|}
 
|}
  
 
[[Category:Implants| ]]
 
[[Category:Implants| ]]

Latest revision as of 19:08, 13 August 2018

Implants allows you to enhance your damage resistances, increase maximum Hit Points or boost SPECIAL stats.

Note: SPECIAL is still limited to 10 in each category, so trying to use an implant to boost Endurance, for example, on a character that already has EN 10, will not work.

Information

A cartoon centipede reads books and types on a laptop.
A picture showing some of the implants.
Dr Fung in San Francisco is able to perform implant operations. In order to do that (for each operation), he needs:
  • a module for a particular augmentation,
  • a suit of Combat Armor,
  • 100.000 bottle caps.

Only one modification can be implanted at once. A character is able to have all modifications installed. Implants are a permanent modification of the character and cannot be lost or transferred in any way.

Obtaining Implants

Basic Implants (Requires 30th Character Level)

Name Effects
Dermal Impact Armor 3% Normal / Explode Resistance
Phoenix Armor Implants 3% Fire / Laser / Plasma Resistance
Nemean Armor(1) +10 Max HP
Hypertrophy Accelerator +1 Strength
Optics Enhancer +1 Perception
Nociception Regulator +1 Endurance
Empathy Synthesizer +1 Charisma
Logic Co-Processor +1 Intelligence
Reflex Booster +1 Agility
Probability Calculator +1 Luck

Advanced Implants (Requires 40th Character Level)

Name Effects
Dermal Impact Assault Enhancement 3% Normal / Explode Resistance, 1 Normal / Explode Threshold
Phoenix Assault Enhancement 3% Fire / Laser / Plasma Resistance, 1 Fire / Laser / Plasma Threshold
Nemean Armor(2) +10 Max HP