Turbo Plasma Rifle
From FOnline: Aftertimes
Revision as of 21:17, 3 March 2018 by FallenSoldier (talk | contribs)
Turbo Plasma Rifle | |
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A modified Winchester P94 plasma rifle. The plasma bolt chamber has been hotwired to accelerate the bolt formation process. | |
Damage | 50 - 70 |
Single | AP: 4, Range: 35 |
n/a | |
n/a | |
Damage type | Plasma |
Ammo | Micro Fusion Cells |
Ammo capacity | 10 |
Strength required | 6 |
Type | Two-handed |
Weight | 6350 grams |
Base price | 10090 caps |
Crafting table | |
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x 1 | |
Requirements | Profession: Energy Expert 2 Energy Weapons 250 Science 175 Repair 275 Blueprint |
Resources | 1x 1 x 20 x 2 x 1 x |
Tools | |
XP | 750 |
A modified Winchester P94 plasma rifle. The plasma bolt chamber has been hotwired to accelerate the bolt formation process.
This weapon is PvP viable. The turbo plasma rifle requires a Turbo Plasma Capacitor.
- This may no longer be required as you can only find turbo plasma rifles and can no longer craft them.
Note: Turbo Plasma Rifle has +5 crit roll bonus.
Obtaining
- Craft them from Resources at a EN Machinery.
- From magic lockers in New Reno and Warehouse with a 2% chance to spawn
- Also from special loot lockers in Ares Rocket Silo and Glow
- From the Ruined Military Bunker and Hidden Bomb Shelter special encounters
- Can pop-up as Trader Events.