Difference between revisions of "Dermal Impact Armor"

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(Created page with "{{Implant |name=Dermal Impact Armor Implant Module |image=Red_Module.gif |desc=A red implant module. |effect=Permanent +4% to Normal DR<br />Permanent +4% to Explode [[DR]...")
 
(Obtaining Implants)
 
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|image=Red_Module.gif
 
|image=Red_Module.gif
 
|desc=A red implant module.
 
|desc=A red implant module.
|effect=Permanent +4% to Normal [[DR]]<br />Permanent +4% to Explode [[DR]]
+
|effect=Permanent +3% to Normal [[DR]]<br />Permanent +3% to Explode [[DR]]
 
|req=Level 30, surgery
 
|req=Level 30, surgery
 
|weight=0
 
|weight=0
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}}
 
}}
  
Getting this implant will permanently give the character a 4% increased resistance to Normal and Explode damage.
+
Getting this implant will permanently give the character a 3% increased resistance to Normal and Explode damage.
  
 
==Surgery Requirements==
 
==Surgery Requirements==
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==Obtaining Implants==
 
==Obtaining Implants==
-GM auctions.
+
-GM Auctions or Events.
 +
 
 +
-From [[Trader Events]].
  
 
-The [[Ruined Military Bunker]], [[Hidden Bomb Shelter]] [[Special Encounter]]
 
-The [[Ruined Military Bunker]], [[Hidden Bomb Shelter]] [[Special Encounter]]

Latest revision as of 19:10, 13 August 2018

Dermal Impact Armor Implant Module
Red Module.gif
A red implant module.
Effects Permanent +3% to Normal DR
Permanent +3% to Explode DR
Requirements Level 30, surgery
Weight 0 grams
Base price todo caps

Getting this implant will permanently give the character a 3% increased resistance to Normal and Explode damage.

Surgery Requirements

Dr Fung in San Francisco is able to perform implant operations. In order to do that (for each operation), he needs:

Only one modification can be implanted at per operation. A character is able to have all modifications installed. Implants are a permanent modification of the character and cannot be lost or transferred in any way.

Obtaining Implants

-GM Auctions or Events.

-From Trader Events.

-The Ruined Military Bunker, Hidden Bomb Shelter Special Encounter

-From New Reno,Warehouse, Ares Rocket Silo and Glow magic locker with a 2% chance to spawn.

See Also