Difference between revisions of "Turbo Plasma Rifle"
From FOnline: Aftertimes
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*[[Long Range]] | *[[Long Range]] | ||
This weapon is '''PvP viable'''. | This weapon is '''PvP viable'''. | ||
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'''Note:''' Turbo Plasma Rifle has +5 crit roll bonus. | '''Note:''' Turbo Plasma Rifle has +5 crit roll bonus. | ||
Revision as of 20:18, 3 March 2018
| Turbo Plasma Rifle | |
|---|---|
| |
| A modified Winchester P94 plasma rifle. The plasma bolt chamber has been hotwired to accelerate the bolt formation process. | |
| Damage | 50 - 70 |
| Single | AP: 4, Range: 35 |
| n/a | |
| n/a | |
| Damage type | Plasma |
| Ammo | Micro Fusion Cells |
| Ammo capacity | 10 |
| Strength required | 6 |
| Type | Two-handed |
| Weight | 6350 grams |
| Base price | 10090 caps |
| Crafting table | |
|---|---|
x 1
| |
| Requirements | Profession: Energy Expert 2 Energy Weapons 250 Science 175 Repair 275 Blueprint |
| Resources | 1x ![]() 1 x 20 x 2 x 1 x
|
| Tools |
|
| XP | 750 |
A modified Winchester P94 plasma rifle. The plasma bolt chamber has been hotwired to accelerate the bolt formation process.
This weapon is PvP viable.
Note: Turbo Plasma Rifle has +5 crit roll bonus.
Obtaining
- Craft them from Resources at a EN Machinery.
- From magic lockers in New Reno and Warehouse with a 2% chance to spawn
- Also from special loot lockers in Ares Rocket Silo and Glow
- From the Ruined Military Bunker and Hidden Bomb Shelter special encounters
- Can pop-up as Trader Events.





