Difference between revisions of "Solar Scorcher"
From FOnline: Aftertimes
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|image=solarscr | |image=solarscr | ||
|count=1 | |count=1 | ||
− | |reqs=[[Profession: Energy Expert]] 2 <br> | + | |reqs=[[Profession: Energy Expert]] 2 <br> [[Energy Weapons]] 250, <br> Science 175 |
|res=10 x [[File:Metal_trash2.gif|link=Metal Parts]] and<br>4 x [[File:Metal_trash.gif|link=Good Metal Parts]] <br>3 x [[File:Alloys2.gif |link=High Quality Alloys]] | |res=10 x [[File:Metal_trash2.gif|link=Metal Parts]] and<br>4 x [[File:Metal_trash.gif|link=Good Metal Parts]] <br>3 x [[File:Alloys2.gif |link=High Quality Alloys]] | ||
|tools= [[File:Adv_workbench.png|link=Advanced Workbench]] | |tools= [[File:Adv_workbench.png|link=Advanced Workbench]] |
Revision as of 09:59, 3 March 2018
Solar Scorcher | |
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Without the sun's rays to charge this weapon's capacitors this gun can't light a match. However, in full daylight, the experimental photo-electric cells that power the Scorcher allow it to turn almost anything into a crispy critter. | |
Damage | 30 - 45 |
Single | AP: 4, Range: 32. |
n/a | |
n/a | |
Damage type | Fire |
Ammo | Light |
Ammo capacity | 6 |
Strength required | 3 |
Type | Single-handed |
Weight | 2267 grams |
Base price | 2000 caps |
Crafting table | |
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x 1 | |
Requirements | Profession: Energy Expert 2 Energy Weapons 250, Science 175 |
Resources | 10 x and 4 x 3 x |
Tools | |
XP | 10 |
Obtaining
- Craft them from Resources at a Advanced Workbench.
- The Hidden Bomb Shelter Special Encounter
- The Ruined Military Bunker Special Encounter
- Random Encounters in ruins in Footlockers
- Can be found in New Reno, Warehouse, Glow, and Ares Rocket Silo lockers (with advanced or unique prefix)
- Caves