Difference between revisions of "Drugs"
From FOnline: Aftertimes
Worldremaker (talk | contribs) (Created page with "Characters can use drugs, often to enhance combat performance. Chem Reliant characters become addicted to whatever drugs they use, and thus suffer stat penalties between d...") |
Worldremaker (talk | contribs) (Craft changes for hard drugs, especially Hypo and Drug Antidote) |
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Line 42: | Line 42: | ||
|Yes | |Yes | ||
| 2 [[Chemical Component]]<br />5 [[Meat Jerky]] | | 2 [[Chemical Component]]<br />5 [[Meat Jerky]] | ||
− | |[[ | + | |[[Drug Facility]] |
|- | |- | ||
|[[Cigarettes]] | |[[Cigarettes]] | ||
Line 59: | Line 59: | ||
|Not craftable | |Not craftable | ||
|Rare | |Rare | ||
+ | |- | ||
+ | |[[Drug Antidote]] | ||
+ | | Removes [[Jet]]<br />[[Addicted|Addiction]] | ||
+ | |N/A | ||
+ | |[[Profession: Doctor|Doctor]] 2 | ||
+ | |Yes | ||
+ | |3 [[High Quality Chemical Component]]<br />2 [[Advanced Biogel]]<br />2 [[Antidote]]<br />2 [[Jet]] | ||
+ | |[[Drug Facility]] | ||
|- | |- | ||
|[[Gamma Gulp Beer]] | |[[Gamma Gulp Beer]] | ||
Line 79: | Line 87: | ||
| +120 [[Hit Points|HP]] | | +120 [[Hit Points|HP]] | ||
|N/A | |N/A | ||
− | | | + | |[[Profession: Doctor|Doctor]] 2 |
− | | | + | |Yes |
− | | | + | |6 [[High Quality Chemical Component]]<br />5 [[Advanced Biogel]]<br />1 [[Super Stimpak]] |
− | | | + | |[[Drug Facility]] |
|- | |- | ||
|[[Jet]] | |[[Jet]] | ||
Line 90: | Line 98: | ||
|Yes | |Yes | ||
| 1 [[Empty Jet Canister]]<br />2 [[Chemical Component]]<br />1 [[Brahmin Dung]] | | 1 [[Empty Jet Canister]]<br />2 [[Chemical Component]]<br />1 [[Brahmin Dung]] | ||
− | |[[ | + | |[[Drug Facility]] |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
|[[Mentats]] | |[[Mentats]] | ||
Line 106: | Line 106: | ||
|Yes | |Yes | ||
| 2 [[Chemical Component]]<br /> 6 [[Fruit]] | | 2 [[Chemical Component]]<br /> 6 [[Fruit]] | ||
− | |[[ | + | |[[Drug Facility]] |
|- | |- | ||
|[[Monument Chunk]] | |[[Monument Chunk]] | ||
Line 138: | Line 138: | ||
|Yes | |Yes | ||
|1 [[Super Stimpak]]<br />2 [[Chemical Component]]<br /> 1 [[Bio Med Gel]] | |1 [[Super Stimpak]]<br />2 [[Chemical Component]]<br /> 1 [[Bio Med Gel]] | ||
− | |[[ | + | |[[Drug Facility]] |
|- | |- | ||
|[[Rad-X]] | |[[Rad-X]] | ||
Line 146: | Line 146: | ||
|Yes | |Yes | ||
|1 [[Chemical Component]]<br />3 [[Bio Med Gel]]<br />2 [[Xander Root]] | |1 [[Chemical Component]]<br />3 [[Bio Med Gel]]<br />2 [[Xander Root]] | ||
− | |[[ | + | |[[Drug Facility]] |
|- | |- | ||
|[[RadAway]] | |[[RadAway]] | ||
Line 154: | Line 154: | ||
|Yes | |Yes | ||
|1 [[Chemical Component]]<br />1 [[Bio Med Gel]] | |1 [[Chemical Component]]<br />1 [[Bio Med Gel]] | ||
− | |[[ | + | |[[Drug Facility]] |
|- | |- | ||
|[[Roentgen Rum]] | |[[Roentgen Rum]] |
Latest revision as of 18:57, 16 January 2022
Characters can use drugs, often to enhance combat performance. Chem Reliant characters become addicted to whatever drugs they use, and thus suffer stat penalties between doses. The effects from using drugs only last a while and a timer shows you this. Taking your next round of drugs before a drug timer is done will reset the timer so you don't have to wait until current dose wears off to take the next dose.
Drugs aren't regular food or drinks, unlike consumables. Drugs often cause a strong addiction.