Difference between revisions of "Grenade (Pulse)"
From FOnline: Aftertimes
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|image=grenadeq | |image=grenadeq | ||
|count=10 | |count=10 | ||
− | |reqs=[[Profession: Energy Expert]]: 2 <br>[[Blueprints]]<br> | + | |reqs=[[Profession: Energy Expert]]: 2 <br>[[Science]]: 175<br>[[Repair]]: 159<br>[[Blueprints]]<br> |
− | |res= | + | |res=3 x [[File:metal_trash2.gif|link=Metal Parts]] <br>6 x [[File:Alloys.gif|link=Alloys]]<br> |
|tools=[[File:adv_workbench.png|link=Advanced Workbench]] | |tools=[[File:adv_workbench.png|link=Advanced Workbench]] | ||
|xp=200 | |xp=200 |
Revision as of 19:19, 4 March 2018
Grenade (Pulse) | |
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An electromagnetic pulse grenade, generating an intense magnetic field on detonation. Doesn't affect biological creatures. Contact fuze. | |
Damage | 150 - 300 |
Single | AP: 4, Range: 15 |
n/a | |
n/a | |
Damage type | EMP |
Ammo | None |
Ammo capacity | 0 |
Strength required | 4 |
Type | Single-handed |
Weight | 453 grams |
Base price | 150 caps |
Crafting table | |
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x 10 | |
Requirements | Profession: Energy Expert: 2 Science: 175 Repair: 159 Blueprints |
Resources | 3 x 6 x |
Tools | |
XP | 200 |
Obtaining
- The pulse grenade sometimes spawns in the lockers of the Ares Rocket Silo.
- By craft