Difference between revisions of "Gatling Laser"
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{{Weapon | {{Weapon | ||
|name=Gatling Laser | |name=Gatling Laser | ||
− | |desc=An H&K L30 Gatling Laser. Designed specifically for military use, these were in the prototype stage at the beginning of the War. Multiple barrels allow longer firing before overheating. Powered by Micro Fusion Cells. | + | |desc=''An H&K L30 Gatling Laser. Designed specifically for military use, these were in the prototype stage at the beginning of the War. Multiple barrels allow longer firing before overheating. Powered by Micro Fusion Cells.'' |
|image=minilazr | |image=minilazr | ||
− | |dmgmin= | + | |dmgmin=64 |
− | |dmgmax= | + | |dmgmax=84 |
|dmgtype=Laser | |dmgtype=Laser | ||
|atk0=Burst | |atk0=Burst | ||
Line 19: | Line 19: | ||
|weight=10886 | |weight=10886 | ||
}} | }} | ||
− | + | ==Basic Information== | |
+ | A powerful pre·war weapon that can cut a human or a mutant in half with just one burst, however as one get better laser resistances the power of it is lose. To make the best use of it the player should invest in [[Perks]] like [[Bonus Ranged Damage]] or [[Bonus Rate of Fire]]. | ||
{{Craft | {{Craft | ||
|image=minilazr | |image=minilazr | ||
|count=1 | |count=1 | ||
− | |reqs=[[Profession: Energy Expert]]: 2 <br>[[Energy Weapons]]: 250<br>[[Science]]: 175 | + | |reqs=[[Profession: Energy Expert]]: 2 <br>[[Energy Weapons]]: 250<br>[[Science]]: 175 <br> |
− | |res=45 x [[File:alloys2.gif|link=High Quality Alloys]] <br>35 x [[File:metal_trash.gif|link=Good Metal Parts]]<br> | + | |res=45 x [[File:alloys2.gif|link=High Quality Alloys]] <br>35 x [[File:metal_trash.gif|link=Good Metal Parts]]<br>1x [[File:alloys2.gif|link=Rotary Chamber]] <br> 1x [[File:Eletric Amplifier - Copy.png|link=Electric amplifier]] |
− | |||
− | |||
− | |||
+ | |tools=[[File:Machine4.png|link=EN Machinery]] <br> and <br> [[File:Blueprint.png|file:Blueprints]] <br> | ||
+ | |xp=1250 | ||
}} | }} | ||
Latest revision as of 01:20, 23 November 2018
Gatling Laser | |
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An H&K L30 Gatling Laser. Designed specifically for military use, these were in the prototype stage at the beginning of the War. Multiple barrels allow longer firing before overheating. Powered by Micro Fusion Cells. | |
Damage | 64 - 84 |
Burst | AP: 7, Range: 35, Rounds: 10 |
n/a | |
n/a | |
Damage type | Laser |
Ammo | Micro Fusion Cells |
Ammo capacity | 30 |
Strength required | 7 |
Type | Two-handed |
Weight | 10886 grams |
Base price | 30000 caps |
Basic Information
A powerful pre·war weapon that can cut a human or a mutant in half with just one burst, however as one get better laser resistances the power of it is lose. To make the best use of it the player should invest in Perks like Bonus Ranged Damage or Bonus Rate of Fire.
Crafting table | |
---|---|
x 1 | |
Requirements | Profession: Energy Expert: 2 Energy Weapons: 250 Science: 175 |
Resources | 45 x 35 x 1x 1x |
Tools | and |
XP | 1250 |
Advantages and Disadvantages
- It is most efficient against Robes, Leather Jacket, Combat Leather Jacket, Leather Armor and Leather Armor Mark II.
- Like other miniguns, this weapon eats through ammo.
- It is mostly used by tanks since it has decent range without More Ranged Damage or Bonus Ranged Damage and is almost always deadly if used to 1-hex a target.
- Dismantling this gun gives back a huge amount of junk and valuable crafting materials.
- PvP viable.
Obtaining
- Enclave patrols
- The Hidden Bomb Shelter Special Encounter
- The Ruined Military Bunker Special Encounter
- The Gun Runners Caravan Package
- Random Encounters in ruins in Footlockers
- Can be found in New Reno and Warehouse lockers (with advanced or unique prefix)
- Can pop-up as Trader Events.
- By Craft