Difference between revisions of "M72 Gauss Rifle"
From FOnline: Aftertimes
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|res=<br>20 x [[File:metal_trash2.gif|link=Metal Parts]] <br> 25 x [[File:alloys.gif|link=Alloys]] <br> 20 x [[File:metal_trash.gif|link=Good Metal Parts]] <br> 25 x [[File:alloys2.gif|link=High Quality Alloys]] <br>15 x [[File:Tech_conden.gif|link=Capacitors]] <br>3 x [[File:Tech_trans.gif|link=Electrical Transformer]] <br>1 x [[File:Tech_semi.gif|link=Semi Trigger]] <br> 10 x [[File:Tech_microchip.gif|link=Microchips]] <br> | |res=<br>20 x [[File:metal_trash2.gif|link=Metal Parts]] <br> 25 x [[File:alloys.gif|link=Alloys]] <br> 20 x [[File:metal_trash.gif|link=Good Metal Parts]] <br> 25 x [[File:alloys2.gif|link=High Quality Alloys]] <br>15 x [[File:Tech_conden.gif|link=Capacitors]] <br>3 x [[File:Tech_trans.gif|link=Electrical Transformer]] <br>1 x [[File:Tech_semi.gif|link=Semi Trigger]] <br> 10 x [[File:Tech_microchip.gif|link=Microchips]] <br> | ||
|tools=[[File:Machine2.png|link=SG Machinery]] | |tools=[[File:Machine2.png|link=SG Machinery]] | ||
− | |xp= | + | |xp=1250 |
− | |||
}} | }} | ||
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==Obtaining== | ==Obtaining== | ||
+ | *Craft them from [[Resources]] at a [[SG Machinery]]. | ||
*From magic lockers in [[New Reno]] and [[Warehouse]] with a 2% chance to spawn | *From magic lockers in [[New Reno]] and [[Warehouse]] with a 2% chance to spawn | ||
*Also from special loot lockers in [[Ares Rocket Silo]] and [[Glow]] | *Also from special loot lockers in [[Ares Rocket Silo]] and [[Glow]] |
Latest revision as of 21:20, 3 March 2018
M72 Gauss Rifle | |
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The M72 rifle is of German design. It uses an electromagnetic field to propel rounds at tremendous speed... and pierce almost any obstacle. Its range, accuracy and stopping power is almost unparalleled. | |
Damage | 30 - 45 |
Single | AP: 5, Range: 53 |
n/a | |
n/a | |
Damage type | Normal |
Ammo | 2mm EC |
Ammo capacity | 20 |
Strength required | 6 |
Type | Two-handed |
Weight | 4082 grams |
Base price | 48000 caps |
Crafting table | |
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x 1 | |
Requirements | Profession: Gunsmith (Small Guns): 2 Small Guns: 250% Science: 200% Repair: 175% Blueprints |
Resources | 20 x 25 x 20 x 25 x 15 x 3 x 1 x 10 x |
Tools | |
XP | 1250 |
Advantages
- Long Range is a weapon perk which changes the chance to hit formula from the standard (Perception-2)x8% to (Perception-2)x16%
- PvP viable
Obtaining
- Craft them from Resources at a SG Machinery.
- From magic lockers in New Reno and Warehouse with a 2% chance to spawn
- Also from special loot lockers in Ares Rocket Silo and Glow
- Can pop-up as Trader Events.
- From the Ruined Military Bunker and Hidden Bomb Shelter special encounters