Difference between revisions of "YK42B Pulse Rifle"
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|image=pulserif | |image=pulserif | ||
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− | |reqs=[[Profession: Energy Expert]] 2 <br> [[Energy Weapons]] 250 <br> [[Science]] 200 <br> [[Repair]] | + | |reqs=[[Profession: Energy Expert]] 2 <br> [[Energy Weapons]] 250 <br> [[Science]] 200 <br> [[Repair]] 175 <br> |
− | |res=30 x [[File:Metal_trash.gif|link=Good Metal Parts]] <br>35 x [[File:Alloys2.gif |link=High Quality Alloys]] <br>14 x [[File:Pump2.gif |link=Junk]] <br> | + | |res=30 x [[File:Metal_trash.gif|link=Good Metal Parts]] <br>35 x [[File:Alloys2.gif |link=High Quality Alloys]] <br>14 x [[File:Pump2.gif |link=Junk]] <br>1 x [[File:Eletric Amplifier - Copy.png|link=Electric amplifier]] |
− | + | |tools= [[File:Machine4.png|link=EN Machinery]] <br> and <br> [[File:Blueprint.png|file:Blueprints]] <br> | |
− | |xp= | + | |xp=1000 |
}} | }} | ||
− | + | *This weapon has the [[Long Range]] [[weapon perk]]. | |
− | This weapon has the [[Long Range]] [[weapon perk]].This weapon is '''PvP viable'''. | + | *This weapon is '''PvP viable'''. |
+ | *Pulse Rifles are a great counter to Power Armors since Power Armors have low resistance against Electrical. | ||
== Obtaining == | == Obtaining == | ||
+ | *Craft them from [[Resources]] at a [[EN Machinery]]. | ||
*From magic lockers in [[New Reno]] and [[Warehouse]] with a 2% chance to spawn | *From magic lockers in [[New Reno]] and [[Warehouse]] with a 2% chance to spawn | ||
*Also from special loot lockers in [[Ares Rocket Silo]] and [[Glow]] | *Also from special loot lockers in [[Ares Rocket Silo]] and [[Glow]] | ||
*From the [[Ruined Military Bunker]] and [[Hidden Bomb Shelter]] [[special encounter]]s | *From the [[Ruined Military Bunker]] and [[Hidden Bomb Shelter]] [[special encounter]]s | ||
+ | *Can pop-up as [[Trader Events]]. | ||
[[Category:Electrical damage]] | [[Category:Electrical damage]] |
Latest revision as of 01:38, 23 November 2018
YK42B Pulse Rifle | |
---|---|
The YK42B is an electrical pulse weapon that was developed by the Yuma Flats Energy Consortium. It is considered a far superior weapon to the YK32 pistol, having a greater charge capacity and range. | |
Damage | 54 - 78 |
Single | AP: 5, Range: 48 |
n/a | |
n/a | |
Damage type | Electric |
Ammo | Micro Fusion Cells |
Ammo capacity | 10 |
Strength required | 6 |
Type | Two-handed |
Weight | 4082 grams |
Base price | 35000 caps |
Crafting table | |
---|---|
x 1 | |
Requirements | Profession: Energy Expert 2 Energy Weapons 250 Science 200 Repair 175 |
Resources | 30 x 35 x 14 x 1 x |
Tools | and |
XP | 1000 |
- This weapon has the Long Range weapon perk.
- This weapon is PvP viable.
- Pulse Rifles are a great counter to Power Armors since Power Armors have low resistance against Electrical.
Obtaining
- Craft them from Resources at a EN Machinery.
- From magic lockers in New Reno and Warehouse with a 2% chance to spawn
- Also from special loot lockers in Ares Rocket Silo and Glow
- From the Ruined Military Bunker and Hidden Bomb Shelter special encounters
- Can pop-up as Trader Events.