Difference between revisions of "Throwing"
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Worldremaker (talk | contribs) (Created page with "{{Skill |name=Throwing |image=Throwing.gif |modifies=To-hit chance with thrown weapons |initial=40% + (1% x(Agility) |perks=Heave Ho!, Heave Ho!! |traits=One Han...") |
Worldremaker (talk | contribs) (Stats updated) |
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|[[Throwing Knife]] | |[[Throwing Knife]] | ||
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|40 | |40 | ||
|Normal | |Normal | ||
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|3 | |3 | ||
|4 | |4 | ||
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|[[Grenade (Frag)]] | |[[Grenade (Frag)]] | ||
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− | | | + | |75 |
|Explosive | |Explosive | ||
|15 | |15 | ||
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|[[Grenade (Plasma)]] | |[[Grenade (Plasma)]] | ||
− | | | + | |70 |
|120 | |120 | ||
|Plasma | |Plasma | ||
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|[[Dynacord Stick]] | |[[Dynacord Stick]] | ||
− | | | + | |80 |
− | | | + | |110 |
|Explosive | |Explosive | ||
− | | | + | |15 |
|3 | |3 | ||
|5 | |5 | ||
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|500 | |500 | ||
|Explosive | |Explosive | ||
− | | | + | |15 |
|2 | |2 | ||
|4 | |4 |
Latest revision as of 07:10, 19 June 2022
Skill Throwing | |
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Modifies | To-hit chance with thrown weapons |
Initial level | 40% + (1% x(Agility) |
Related perks | Heave Ho!, Heave Ho!! |
Related traits | One Hander |
"The skill of muscle-propelled ranged weapons. Throwing knives, spears, and grenades"
Suggestions to be an effective throwing-weapons user:
- Average strength to maintain range. Each ST point increases your maximum range by +3 hexes. (So with 5 ST you have throwing range of 15 hexes, which is enough for most of the weapons.)
- Heave Ho! and Heave Ho!! perks increase your maximum throwing range over the throwing weapon limits, up to 6 hexes.
- 150% in throwing skill is pretty much enough to hit anybody within grenade range (also One Hander trait helps a lot)
- Good amount of AP.
- Abundant supply of grenades or throwing knives.
Note for newcomers: Making this skill your main skill is not a good idea. It will be very hard to find/craft the needed amount of grenades or knives if you are new to FOnline and have no gang/friends yet. This is not entirely true, because crafting Molotov Cocktails is pretty easy.
Note: Brahmin killed by explosions will yield no hides. If a humanoid is killed by an explosion while having at least 1 HP, their armor will be destroyed.
List of Throwing Weapons
This is list of weapons rely on skill Throwing.
NAME | Min DMG | Max DMG | DMG TYPE | RANGE | ST required | AP usage |
---|---|---|---|---|---|---|
Flare | 1 | 1 | Normal | 15 | 0 | 2 |
Fool's Gold | 3 | 6 | Normal | 15 | 5 | 4 |
Plant Spike | 1 | 2 | Normal | 8 | 2 | 4 |
Rock | 1 | 4 | Normal | 15 | 1 | 4 |
Uranium Ore | 3 | 6 | Normal | 10 | 5 | 4 |
Refined Uranium Ore | 4 | 9 | Normal | 8 | 8 | 4 |
Sharpened Pole | 2 | 4 | Normal | 15 | 4 | 6 |
Spear | 8 | 12 | Normal | 15 | 4 | 6 |
Sharpened Spear | 12 | 20 | Normal | 15 | 4 | 6 |
Throwing Knife | 28 | 40 | Normal | 15 | 3 | 4 |
Molotov Cocktail | 16 | 24 | Explosive | 15 | 3 | 5 |
Grenade (Frag) | 50 | 75 | Explosive | 15 | 3 | 5 |
Grenade (Plasma) | 70 | 120 | Plasma | 15 | 4 | 4 |
Grenade (Pulse) | 150 | 300 | EMP | 15 | 4 | 4 |
Dynacord Stick | 80 | 110 | Explosive | 15 | 3 | 5 |
Holy Hand Grenade | 300 | 500 | Explosive | 15 | 2 | 4 |