Difference between revisions of "Dermal Impact Assault Enhancement"
From FOnline: Aftertimes
Worldremaker (talk | contribs) |
Worldremaker (talk | contribs) (→Obtaining Implants) |
||
Line 27: | Line 27: | ||
==Obtaining Implants== | ==Obtaining Implants== | ||
− | -GM | + | -GM Auctions or Events. |
+ | |||
+ | -From [[Trader Events]]. | ||
-The [[Ruined Military Bunker]] [[Special Encounter]] | -The [[Ruined Military Bunker]] [[Special Encounter]] | ||
-From [[New Reno]],[[Warehouse]] and [[Glow]] magic locker with a 2% chance to spawn. | -From [[New Reno]],[[Warehouse]] and [[Glow]] magic locker with a 2% chance to spawn. | ||
− | |||
==See Also== | ==See Also== |
Latest revision as of 19:12, 13 August 2018
Dermal Impact Assault Enhancement Implant Module | ||
---|---|---|
A red implant module. | ||
Effects | Permanent +3% to Normal DR Permanent +3% to Explode DR Permanent +1 to Normal DT Permanent +1 to Explode DT | |
Requirements | Level 40, surgery | |
Weight | 0 grams | |
Base price | todo caps |
Getting this implant will permanently give the character the following bonuses:
- 3% increased resistance to Normal damage
- 3% increased resistance to Explode damage
- 1 increased Normal Damage Threshold
- 1 increased Explode Damage Threshold
Surgery Requirements
Dr Fung in San Francisco is able to perform implant operations. In order to do that (for each operation), he needs:
- An implant module for a particular augmentation
- A suit of Combat Armor
- 100k bottle caps
Only one modification can be implanted at per operation. A character is able to have all modifications installed. Implants are a permanent modification of the character and cannot be lost or transferred in any way.
Obtaining Implants
-GM Auctions or Events.
-From Trader Events.
-The Ruined Military Bunker Special Encounter
-From New Reno,Warehouse and Glow magic locker with a 2% chance to spawn.