Difference between revisions of "Solar Scorcher"

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|image=solarscr
 
|image=solarscr
 
|count=1
 
|count=1
|reqs=[[Profession: Energy Expert]] 1
+
|reqs=[[Profession: Energy Expert]] 2 <br>
 
|res=10 x [[File:Metal_trash2.gif|link=Metal Parts]] and<br>4 x [[File:Metal_trash.gif|link=Good Metal Parts]] <br>3 x [[File:Alloys2.gif |link=High Quality Alloys]]
 
|res=10 x [[File:Metal_trash2.gif|link=Metal Parts]] and<br>4 x [[File:Metal_trash.gif|link=Good Metal Parts]] <br>3 x [[File:Alloys2.gif |link=High Quality Alloys]]
 
|tools= [[File:Adv_workbench.png|link=Advanced Workbench]]  
 
|tools= [[File:Adv_workbench.png|link=Advanced Workbench]]  

Revision as of 06:59, 3 March 2018

Solar Scorcher
Solarscr.gif
Without the sun's rays to charge this weapon's capacitors this gun can't light a match. However, in full daylight, the experimental photo-electric cells that power the Scorcher allow it to turn almost anything into a crispy critter.
Damage 30 - 45
Single AP: 4, Range: 32.
n/a
n/a
Damage type Fire
Ammo Light
Ammo capacity 6
Strength required 3
Type Single-handed
Weight 2267 grams
Base price 2000 caps



Crafting table
Solarscr.gif x 1
Requirements Profession: Energy Expert 2
Resources 10 x Metal trash2.gif and
4 x Metal trash.gif
3 x Alloys2.gif
Tools Adv workbench.png
XP 10

On rare occasions, you might find one of these in a cave, locker in New Reno, Warehouse, Glow and Ares Rocket Silo, or in Special Encounter Hidden Bomb Shelter.

See also