Professions
From FOnline: Aftertimes
Revision as of 08:30, 5 May 2017 by Worldremaker (talk | contribs)
- Professions are needed to craft a certain type of items. There are 2 levels in each profession, each can be acquired by talking to the right NPC, if you meet the skills requirements. An Armorer with level 2 profession will be able to craft more armors than an Armorer level 1 (Noted Armorer [2] or Armorer [1]).
- There is no limit on the profession levels you can have, which means you can have every single profession on one character if you wanted.
- For now, you can't "forget" a profession level. For example, once you are Armorer [1], you'll stay it forever.
- For many items, simply learning a profession is not enough. You also need to consume Blueprints to have them available in your Fixboy.
NAME | Rank | Requirements | Price |
---|---|---|---|
Profession: Armorer | 1 | 75 Repair | 1500 Caps |
Profession: Armorer | 2 | 125 Repair | 3000 Caps |
Profession: Demolition Expert | 1 | 75 Traps | 1500 Caps |
Profession: Demolition Expert | 2 | 125 Traps | 3000 Caps |
Profession: Doctor | 1 | 75 Doctor | 1500 Caps |
Profession: Doctor | 2 | 125 Doctor | 3000 Caps |
Profession: Energy Expert | 1 | 75 Science | 1500 Caps |
Profession: Energy Expert | 2 | 125 Science | 3000 Caps |
Profession: Gunsmith (Big Guns) | 1 | 75 Repair | 1500 Caps |
Profession: Gunsmith (Big Guns) | 2 | 125 Repair | 3000 Caps |
Profession: Gunsmith (Small Guns) | 1 | 75 Repair | 1500 Caps |
Profession: Gunsmith (Small Guns) | 2 | 125 Repair | 3000 Caps |
Profession: Bartender | 1 | 75 Outdoorsman | 2500 Caps |
Profession: Bartender | 2 | 125 Outdoorsman | 4500 Caps |
Profession: Ironmaster | 1 | 75 Repair | 1500 Caps |
Profession: Ironmaster | 2 | 125 Repair | 4500 Caps |
Profession: Ironworker | 1 | 75 Repair | 1500 Caps |
Profession: Ironworker | 2 | 125 Repair | 4500 Caps |