M60
M60 | |
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This relatively light machine gun was prized by militaries around the world for its high rate of fire. This reliable, battlefield-proven design, was used on vehicles and for squad level fire-support. | |
Damage | 30 - 40 |
Burst | AP: 7, Range: 35, Rounds: 10 |
n/a | |
n/a | |
Damage type | Normal |
Ammo | 7.62mm |
Ammo capacity | 100 |
Strength required | 7 |
Type | Two-handed |
Weight | 10432 grams |
Base price | 5990 caps |
Crafting table | |
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x 1 | |
Requirements | Profession: Gunsmith (Big Guns): 1 |
Resources | 7 x and 7 x |
Tools | |
XP | 200 |
The M60 provides heavy firepower, easier to obtain compared to other big guns.
Background
Developed in 1957, the M60 was the general purpose machine gun first in use with the U.S. Army during the proxy war in Vietnam, a part of the greater Cold War. It saw some replacement in the 1980's as the M249 SAW was introduced as a part of new strategy and tactics which focused on offense with lighter weapons, as opposed to the M60 which was designed to be equally effective in offensive and defensive roles. The M60 was known to have durability problems in the harsh environs of the Vietnam jungle, but soldiers appreciated its easy handling -- even while standing -- and mechanical simplicity, as well as the stopping power and penetration of the 7.62mm NATO round.
The models seen in the wasteland are modernized, retrofitted M60E4s -- long since updated to handle the durability issues faced by American soldiers in the Vietnam war. Thankfully for you poor wastelanders, the U.S. Army continued using the weapon well into the 21st century and updated it throughout, since American soldiers continued to fight in hostile environments such as deserts.
Obtaining
This weapon can be found in the following encounters: