Difference between revisions of "Alcoholism"
From FOnline: Aftertimes
Worldremaker (talk | contribs) |
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* [[Action Points]]: -3 | * [[Action Points]]: -3 | ||
− | The good | + | The good reasons why your [[character]] should stay drunk are: |
* higher [[Charisma]] stat what can let you have more [[Party Points]] and have more [[followers]], such as [[companions]]. | * higher [[Charisma]] stat what can let you have more [[Party Points]] and have more [[followers]], such as [[companions]]. | ||
* higher [[Melee Damage]] stat when your [[character]] has [[Drunken Master]] perk. | * higher [[Melee Damage]] stat when your [[character]] has [[Drunken Master]] perk. | ||
[[Category:Personal condition]] | [[Category:Personal condition]] |
Latest revision as of 09:36, 18 April 2020
« Alcoholism, also known as alcohol use disorder (AUD), is a broad term for any drinking of alcohol that results in mental or physical health problems. »
- definition from WikiPedia. |
Addiction Alcoholism | |
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Description | You never have enough. |
In FOnline: Aftertimes alcoholism is kind of addiction caused in particular by drinking alcohol drink. This addiction stays on average 24 hours since the last drink drunk such as Beer, Booze, Gamma Gulp Beer, Roentgen Rum or Rot Gut.
The penalty effects are:
- Charisma: -5
- Action Points: -3
The good reasons why your character should stay drunk are:
- higher Charisma stat what can let you have more Party Points and have more followers, such as companions.
- higher Melee Damage stat when your character has Drunken Master perk.