Difference between revisions of "10mm SMG"
From FOnline: Aftertimes
Line 12: | Line 12: | ||
|params1=AP: 5, Range: 20, Rounds: 15 | |params1=AP: 5, Range: 20, Rounds: 15 | ||
|params2= | |params2= | ||
− | |ammo=[[10mm JHP]] or [[10mm AP]] | + | |ammo=[[File:10mmjhp.gif|link=10mm JHP]] or [[File:10mmap.gif|link=10mm AP]]] |
|holder=45 | |holder=45 | ||
|minst=4 | |minst=4 |
Revision as of 17:51, 23 November 2018
10mm SMG | |
---|---|
H&K MP9 Submachinegun (10mm variant). A medium-sized SMG, capable of single shot and burst mode. | |
Damage | 12 - 18 |
Single | AP: 4, Range: 25 |
Burst | AP: 5, Range: 20, Rounds: 15 |
n/a | |
Damage type | Normal |
Ammo | or ] |
Ammo capacity | 45 |
Strength required | 4 |
Type | Single-handed |
Weight | 2267 grams |
Base price | 1210 caps |
Crafting table | |
---|---|
x 1 | |
Requirements | Profession: Gunsmith (Small Guns): 2 Small Guns: 75% |
Resources | 1 x and 2 x and 1 x and 2x |
Tools | or |
XP | 150 |
The 10mm SMG is a one-handed small gun. It can be loaded with either the 10mm JHP or 10mm AP ammunition.
It is a good weapon to use if you can't afford the much better H&K P90c. It requires no blueprints; anyone with level 2 gunsmith (small guns) profession can craft it.
The 10mm SMG can be looted from dead ghoul scavengers, traders and hub patrolmen.