Difference between revisions of "Enclave Combat Helmet Mark II"
From FOnline: Aftertimes
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|count=1 | |count=1 | ||
|reqs=[[Profession: Armorer]]: 2 <br> [[Scince]]: 150% <br> | |reqs=[[Profession: Armorer]]: 2 <br> [[Scince]]: 150% <br> | ||
| − | |res=1 x [[File:Inv encca helmet.gif|link=Enclave Combat Helmet]] and<br>13x [[File:armor_polymer.gif|link=Polymers]] and<br> 16x [[File:armor_laser.gif|link=Glass Polymers]] | + | |res=1 x [[File:Inv encca helmet.gif|link=Enclave Combat Helmet]] and<br>13x [[File:armor_polymer.gif|link=Advanced Polymers]] and<br> 16x [[File:armor_laser.gif|link=Glass Polymers]] |
|tools=[[File:Machine1.png|link=Armor Machinery]] <br> and <br> [[File:Blueprint.png|file:Blueprints]] <br> | |tools=[[File:Machine1.png|link=Armor Machinery]] <br> and <br> [[File:Blueprint.png|file:Blueprints]] <br> | ||
|xp=??? | |xp=??? | ||
Revision as of 00:04, 23 November 2018
| Enclave Combat Helmet MKII | ||
|---|---|---|
| | ||
| This helmet is a sturdier version of the Enclave combat helmet. Shaded protection glasses with the included night vision opticts and a working radio are just two of its minor, yet very useful upgrades. | ||
| AC Bonus | 0 | |
| Damage type | Damage Resistance | Damage Threshold |
| Normal | 40% | 8 |
| Laser | 70% | 8 |
| Fire | 50% | 7 |
| Plasma | 60% | 7 |
| Explode | 40% | 8 |
| Electrical | 60% | 6 |
| Weight | 1134 grams | |
| Base price | caps | |
| Crafting table | |
|---|---|
| | |
| Requirements | Profession: Armorer: 2 Scince: 150% |
| Resources | 1 x 13x and16x
|
| Tools | and |
| XP | ??? |
Obtaining
- Can pop-up as Trader Events.
- By Craft


