Difference between revisions of "10mm SMG"
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|desc=H&K MP9 Submachinegun (10mm variant). A medium-sized SMG, capable of single shot and burst mode. | |desc=H&K MP9 Submachinegun (10mm variant). A medium-sized SMG, capable of single shot and burst mode. | ||
|image=uzi | |image=uzi | ||
− | |dmgmin= | + | |dmgmin=12 |
− | |dmgmax= | + | |dmgmax=18 |
|dmgtype=Normal | |dmgtype=Normal | ||
|atk0=Single | |atk0=Single | ||
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|atk2=n/a | |atk2=n/a | ||
|params0=AP: 4, Range: 25 | |params0=AP: 4, Range: 25 | ||
− | |params1=AP: 5, Range: 20, Rounds: | + | |params1=AP: 5, Range: 20, Rounds: 15 |
|params2= | |params2= | ||
|ammo=[[10mm JHP]] or [[10mm AP]] | |ammo=[[10mm JHP]] or [[10mm AP]] | ||
− | |holder= | + | |holder=45 |
|minst=4 | |minst=4 | ||
|hands=Single-handed | |hands=Single-handed |
Revision as of 10:26, 14 May 2017
10mm SMG | |
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H&K MP9 Submachinegun (10mm variant). A medium-sized SMG, capable of single shot and burst mode. | |
Damage | 12 - 18 |
Single | AP: 4, Range: 25 |
Burst | AP: 5, Range: 20, Rounds: 15 |
n/a | |
Damage type | Normal |
Ammo | 10mm JHP or 10mm AP |
Ammo capacity | 45 |
Strength required | 4 |
Type | Single-handed |
Weight | 2267 grams |
Base price | 1210 caps |
Crafting table | |
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x 1 | |
Requirements | Profession: Gunsmith (Small Guns): 2 |
Resources | 1 x and 2 x and 1 x and 2x |
Tools | or |
XP | 150 |
The 10mm SMG is a one-handed small gun. It can be loaded with either the 10mm JHP or 10mm AP ammunition.
It is a good weapon to use if you can't afford the much better H&K P90c. It requires no blueprints; anyone with level 2 gunsmith (small guns) profession can craft it.
The 10mm SMG can be looted from dead ghoul scavengers, traders and hub patrolmen.