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- *'''I''' is for [[Intelligence]] which modifies additional [[Skill points]] per level, dialogue options, and many [[Skills]]. *[[Small Frame]] adds 1 point to [[Agility]].2 KB (343 words) - 11:14, 13 April 2017
- ...to handle your weapon, though this can be countered with increased weapon skill. '''Note:''' Your Strength can be permanently increased by 1 point with an [[Hypertrophy Accelerator|implant]], unless it is already 10, the m2 KB (232 words) - 11:14, 13 April 2017
- ...r different ranks of a perk, usually the higher the rank, the higher the [[skill]]/[[level]] requirements that must be met prior to acquiring it are. ...st 6 points of [[Strength]], for example, even if s/he temporarily gains a point of [[Strength]] by using a strength-enhancing drug prior to opening the per13 KB (1,592 words) - 15:10, 3 November 2019
- ...es=Initial level of some [[skills]], dialogue options, the number of new [[skill points]] per [[level]] ...Intelligence is important for any character. Modifies: the number of new [[Skill points]] per level, dialogue options, and many [[Skills]]. A character with2 KB (358 words) - 05:55, 3 March 2018
- ...has a soft level cap of 24. You can level up beyond level 24 and gain more Skill Points, but without gaining additional Hit Points and Perks. There is no ot3 KB (358 words) - 00:55, 15 April 2017
- ** Some '''healing''' stuff ('''[[First Aid]]''' skill, '''[[Stimpak]]''' or '''[[Healing Powder]]''' etc). Note: '''[[Weak Healin ...ave to consider, do you enjoy her looks, because it might be the only good point to catch her.13 KB (2,036 words) - 11:59, 13 April 2017
- ...vel and can be spent on [[skills]] in order to improve them. The amount of Skill Points per level depends on the following things: == Skill Points Earned, based on Intelligence ==2 KB (268 words) - 12:13, 13 April 2017
- | 5-10 [[Nuka-Cola]], 10-20 pcs of typical ammo, 0-1 of random skill [[Books]], 0-1 [[Super Stimpak]], 1-2 [[Stimpak]] ...most amount of time, cumulatively in session. Every reward spawn adds one point to domination score. Domination doesn't give any additional profit; '''it's9 KB (1,447 words) - 17:22, 24 September 2022
- * Take your [[Unarmed]]/[[Melee]] [[skill]]. * Deduct 20% for each point of [[ST]] missing to use the [[weapon]] properly.3 KB (514 words) - 18:24, 13 April 2017
- ...on your [[Luck]]. The First Aid skill will award you 3[[xp]] for each hit point healed. Chart showing HP levels '''at level 24''', assuming 5 Strength. Each point in Strength gives 1 HP:3 KB (424 words) - 12:07, 30 April 2017
- *'''[[Respawn Point|Replication]] cooldown''' - delays respawn after death for 60 seconds. If y Doctor/First Aid skill Cooldowns:2 KB (218 words) - 20:38, 13 April 2017
- {{Skill "The skill of muscle-propelled ranged weapons. Throwing knives, spears, and grenades"2 KB (313 words) - 08:10, 19 June 2022
- ...ange is actually determined by [[strength]]. +3 [[hex]]es for every [[ST]] point.655 bytes (98 words) - 21:18, 13 April 2017
- * All vehicles have max [[Outdoorsman]] which overrides the driver's OD skill. * Vehicles have a different spawn point than characters, and this can be useful, for example, in a [[Flare Trap]].10 KB (1,644 words) - 22:10, 16 July 2018
- ...an be gained straight away, some have specific [[S.P.E.C.I.A.L.]] and/or [[skill]] requirements. Some are given 'for free,' some require that one or more qu ...st 6 points of [[Strength]], for example, even if s/he temporarily gains a point of [[Strength]] by using a strength-enhancing drug prior to initiating a di5 KB (611 words) - 10:33, 14 April 2017
- {{Skill "''The ability to communicate in practical and efficient manner. The skill of convincing others that your position is correct. The ability to lie and640 bytes (88 words) - 14:55, 14 April 2017
- ...[Levels|level]], [[Experience]], [[S.P.E.C.I.A.L.|SPECIAL]], best fighting skill and two of [[support skills]]. ...ows SPECIAL, current [[Levels|level]], current [[Experience|xp]], [[combat skill]] and two of [[support skills]].10 KB (1,533 words) - 10:00, 23 May 2020
- ...oduce more [[Howitzer Shells]] by choosing a proper dialog option for your skill, and you will get the reward.1 KB (162 words) - 16:19, 14 April 2017
- ...epair]] [[Skill]] on each of the generators. With high enough [[Repair]] [[skill]], it is possible to repair the generators without having any [[electronic ...the them to complete the process. Depending on how low your [[Science]] [[Skill]] is, it might take multiple attempts. Once done, you will be rewarded with2 KB (345 words) - 16:26, 14 April 2017
- ...nto the center room, find the terminal that works, and if your [[Science]] skill is good enough, you should get some long dialogue options with the terminal ...ans your [[Science]] is not high enough. Find a friend with better Science skill. Step through the options and pay attention to what it says. If you do this9 KB (1,465 words) - 18:16, 14 April 2017