Difference between revisions of "Power Armor"

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(Obtaining)
(Obtaining)
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== Obtaining ==  
 
== Obtaining ==  
*[[Trader Events]] can also sell it
+
*Can pop-up as [[Trader Events]].
 
*From magic lockers in [[New Reno]] and [[Warehouse]] with a 2% chance to spawn
 
*From magic lockers in [[New Reno]] and [[Warehouse]] with a 2% chance to spawn
 
*Also from special loot lockers in [[Ares Rocket Silo]] and [[Glow]]
 
*Also from special loot lockers in [[Ares Rocket Silo]] and [[Glow]]

Revision as of 11:54, 3 March 2018

Power Armor
Pwrarmor.gif
A self-contained suit of advanced technology armor. Powered by a micro-fusion reactor, with enough fuel to last a hundred years.
AC Bonus 25
Damage type Damage Resistance Damage Threshold
Normal 40 12
Laser 80 18
Fire 60 12
Plasma 40 10
Explode 50 20
Electrical 40 12
Weight 38555 grams
Base price 60000 caps
Crafting table
Pwrarmor.gif x 1
Requirements Profession: Armorer: 2
Science: 175
Repair: 150
Blueprints
Resources 30 x Metal trash.gif
30 x Alloys2.gif
58 x High Quality Fiber.png
47 x Pump2.gif
34 x V15comp.gif
28 x Armor advpoly.gif
40 x Armor laser.gif
Tools Machine1.png
XP 7500

A standard issue T-51b power armor. A powered suit for military applications, it is fitted with a Micro Fusion Pack which generates energy for almost a century.

It gives -7% penalty to speedboost.

Obtaining

Note: You might get a Systolic Motivator when you dismantle power armor.

See Also