Difference between revisions of "Bonus Rate of Fire"

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|reqs=[[Level]] 18, [[Small Guns]] 180%, or [[Big Guns]] 180%, or [[Energy Weapons]] 180%, or [[Throwing]] 180%. Additionally the one of these must be [[tagged]] as one of [[main skill]].
 
|reqs=[[Level]] 18, [[Small Guns]] 180%, or [[Big Guns]] 180%, or [[Energy Weapons]] 180%, or [[Throwing]] 180%. Additionally the one of these must be [[tagged]] as one of [[main skill]].
 
|ranks=1
 
|ranks=1
}}''This [[Perk]] allows you to pull the trigger a little faster and still remain as [[hit_chance|accurate]] as before.  Each ranged [[weapon]] attack costs 1 [[AP]] less to perform.''
+
}}''This [[Perk]] allows you to pull the trigger a little faster and still remain as [[hit_chance|accurate]] as before.  Each ranged [[weapon]] attack unless you have tagged skill for it costs 1 [[AP]] less to perform.''
  
  

Revision as of 14:29, 3 November 2019

Perk
Bonus Rate of Fire
Bonus Rate of Fire.gif
Requirements Level 18, Small Guns 180%, or Big Guns 180%, or Energy Weapons 180%, or Throwing 180%. Additionally the one of these must be tagged as one of main skill.
Ranks 1
This Perk allows you to pull the trigger a little faster and still remain as accurate as before. Each ranged weapon attack unless you have tagged skill for it costs 1 AP less to perform.


This perk affects all weapons from tagged as one of main skill's group that can be fired, or thrown.

For the HtH version, see Bonus HtH Attacks.