Lockpick
Skill Lockpick | |
---|---|
| |
Modifies | Chance to pick a lock. |
Initial level | 10% + (Perception + Agility) |
Related perks | Treasure Hunter |
Related traits | None |
"Lockpick is a skill of opening locks without the proper key."
Lockpick helps you with opening things, which - by some accident - remains locked. This includes doors, containers, cars... We - lockpickers - take care of all goodies that were, for unknown reasons, closed in dark and forgotten places.
Your best friends on your journeys will be probably lockpicks (giving +25% skill bonus) or expanded lockpicks (+50% skill bonus). Always keep one of them in your pocket, and remember to clean them from time to time.
Note: Maximum Lockpick skill is 200. You can attempt to make it higher but it will go back to 200 and give you your points back.
Craftable items
Other advantages
- Complexity of crafted lock depends on crafter lockpick skill – The more you have, the harder it will be to open your lock.
- To lock something (locker/footlocker) simply use lock on it when it's in "open" state.
- When you successfully open a car or caravan with any Vehicle Key in active slot, key will be assigned to this car or caravan.
Note: Lock pickers don't go to the world map automatically after successfully picking the lock of a car.
Note: This skill can be used by companions.