Difference between revisions of "Hit the Gaps"
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Worldremaker (talk | contribs) (Created page with "{{Perk |name=Hit the Gaps |image=Hit_the_Gaps.PNG |reqs=Level 12, Close Combat 150% |ranks=1 }} Hit the Gaps deducts 50% from critical modifiers of any armor that...") |
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Hit the Gaps deducts 50% from critical modifiers of any [[armor]] that is worn by the person you are currently attacking, except for helmets. | Hit the Gaps deducts 50% from critical modifiers of any [[armor]] that is worn by the person you are currently attacking, except for helmets. | ||
− | + | '''Hit the Gaps:''' | |
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* Works with all kind of attacks (melee, throwing, guns - both single shot and bursts) | * Works with all kind of attacks (melee, throwing, guns - both single shot and bursts) | ||
* Deducts 50% from base critical chance modifiers of body [[armor]] (not counting crafting bonuses) | * Deducts 50% from base critical chance modifiers of body [[armor]] (not counting crafting bonuses) | ||
* Does not work with shots aimed to head/eyes (you got [[Right between the Eyes]] for that) | * Does not work with shots aimed to head/eyes (you got [[Right between the Eyes]] for that) | ||
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[[Category:Perks]] | [[Category:Perks]] | ||
[[Category:Level Perks]] | [[Category:Level Perks]] | ||
[[Category:Level 12 Perks]] | [[Category:Level 12 Perks]] |
Revision as of 07:54, 5 May 2017
Perk Hit the Gaps | |
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Requirements | Level 12, Close Combat 150% |
Ranks | 1 |
Hit the Gaps deducts 50% from critical modifiers of any armor that is worn by the person you are currently attacking, except for helmets.
Hit the Gaps:
- Works with all kind of attacks (melee, throwing, guns - both single shot and bursts)
- Deducts 50% from base critical chance modifiers of body armor (not counting crafting bonuses)
- Does not work with shots aimed to head/eyes (you got Right between the Eyes for that)