Difference between revisions of "Hit the Gaps"

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(Created page with "{{Perk |name=Hit the Gaps |image=Hit_the_Gaps.PNG |reqs=Level 12, Close Combat 150% |ranks=1 }} Hit the Gaps deducts 50% from critical modifiers of any armor that...")
 
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Hit the Gaps deducts 50% from critical modifiers of any [[armor]] that is worn by the person you are currently attacking, except for helmets.
 
Hit the Gaps deducts 50% from critical modifiers of any [[armor]] that is worn by the person you are currently attacking, except for helmets.
  
{| class="mw-collapsible mw-collapsed wikitable"
+
'''Hit the Gaps:'''
! A Note from mojuk, 26 June 2014
 
|-
 
| Hit the Gaps:
 
 
* Works with all kind of attacks (melee, throwing, guns - both single shot and bursts)
 
* Works with all kind of attacks (melee, throwing, guns - both single shot and bursts)
 
* Deducts 50% from base critical chance modifiers of body [[armor]] (not counting crafting bonuses)
 
* Deducts 50% from base critical chance modifiers of body [[armor]] (not counting crafting bonuses)
 
* Does not work with shots aimed to head/eyes (you got [[Right between the Eyes]] for that)
 
* Does not work with shots aimed to head/eyes (you got [[Right between the Eyes]] for that)
|}
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[[Category:Perks]]
 
[[Category:Perks]]
 
[[Category:Level Perks]]
 
[[Category:Level Perks]]
 
[[Category:Level 12 Perks]]
 
[[Category:Level 12 Perks]]

Revision as of 07:54, 5 May 2017

Perk
Hit the Gaps
Hit the Gaps.PNG
Requirements Level 12, Close Combat 150%
Ranks 1

Hit the Gaps deducts 50% from critical modifiers of any armor that is worn by the person you are currently attacking, except for helmets.

Hit the Gaps:

  • Works with all kind of attacks (melee, throwing, guns - both single shot and bursts)
  • Deducts 50% from base critical chance modifiers of body armor (not counting crafting bonuses)
  • Does not work with shots aimed to head/eyes (you got Right between the Eyes for that)