Difference between revisions of "Item Pids"

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List of item pids (for [[bindings]], [[item tabs]], etc...)
+
List of item pids (for [[FOnlineAT.cfg#Bindings|bindings]], [[item tabs]], etc...)
 +
 
 +
/******************************************************************
 +
***************      Armor                        ***************
 +
******************************************************************/
 +
 
 +
//Light
 +
#define PID_LEATHER_JACKET                  (74)
 +
#define PID_LEATHER_ARMOR                  (1)
 +
#define PID_LEATHER_ARMOR_MK_II            (379)
 +
#define PID_CURED_LEATHER_ARMOR            (265)
 +
 
 +
//Medium
 +
#define PID_METAL_ARMOR                    (2)
 +
#define PID_METAL_ARMOR_MK_II              (380)
 +
#define PID_METAL_ARMOR_MK_III              (22095)
 +
#define PID_TESLA_ARMOR                    (240)
 +
#define PID_COMBAT_ARMOR                    (17)
 +
#define PID_COMBAT_ARMOR_MK_II              (381)
 +
#define PID_BROTHERHOOD_COMBAT_ARMOR        (239)
 +
#define PID_NCR_ARMOR                      (9654)
 +
#define PID_ENVIROMENTAL_ARMOR              (751) // Test
 +
#define PID_ENCLAVE_COMBAT_ARMOR            (752)
 +
#define PID_VAULT_13_SUIT                  (753)
 +
#define PID_VAULT_SUIT                      (754)
 +
#define PID_WORN_ROBE                      (755)
 +
#define PID_BLUE_ROBE                      (756)
 +
#define PID_RED_ROBE                        (757)
 +
#define PID_GRAY_ROBE                      (758)
 +
#define PID_MOBSTER_BLUE                    (759)
 +
#define PID_MOBSTER_GRAY                    (760)
 +
#define PID_CLOTHES_POLICE                  (761)
 +
#define PID_CLOTHES_GENERIC1                (762)
 +
#define PID_CLOTHES_GENERIC2                (763)
 +
#define PID_CLOTHES_SCIENTIST1              (764)
 +
#define PID_CLOTHES_SCIENTIST2              (765)
 +
#define PID_CLOTHES_ELEGANT_SUIT            (766)
 +
#define PID_CLOTHES_RAGS                    (767)
 +
#define PID_CLOTHES_DWARF                  (768)
 +
#define PID_CLOTHES_RED_SHIRT              (769)
 +
#define PID_CLOTHES_DOCTOR                  (770)
 +
#define PID_CLOTHES_CHILD                  (771)
 +
#define PID_CLOTHES_GRAY_SHIRT              (772)
 +
#define PID_CLOTHES_FAT1                    (773)
 +
#define PID_CLOTHES_BOXER                  (774)
 +
#define PID_SF_COMBAT_JACKET                (775)
 +
#define PID_MORDINO_METAL_JACKET            (776)
 +
#define PID_CLOTHES_GENERIC3                (777)
 +
#define PID_DESERT_COMBAT_ARMOR            (778)
 +
#define PID_NPC_SKIN                        (799)
 +
 
 +
//Heavy
 +
#define PID_POWERED_ARMOR                  (3)
 +
#define PID_HARDENED_POWER_ARMOR            (232)
 +
#define PID_ADVANCED_POWER_ARMOR            (348)
 +
#define PID_ADVANCED_POWER_ARMOR_MK2        (349)
 +
 
 +
//Robes
 +
#define PID_PURPLE_ROBE                    (113)
 +
#define PID_KEEPBRIGE_ROBE                  (524) // PID_BRIDGEKEEPERS_ROBE
 +
#define PID_SAND_ROBE                      (750) // Has same stats as PID_PURPLE_ROBE
 +
 
 +
//Helmets
 +
#define PID_STRAWHAT                        (719)
 +
#define PID_ARMIN_CAP                      (720)
 +
#define PID_POWER_HELMET                    (721)
 +
#define PID_MOTORCYCLE_HELMET              (722)
 +
 
 +
//New armors
 +
#define PID_TIBBETS_PRISON                  (723)
 +
#define PID_VAULT_SUIT2                    (724)
 +
 
 +
//More helmets
 +
#define PID_COMBAT_HELMET                  (725)
 +
#define PID_COMBAT_HELMET_MK_II            (726)
 +
#define PID_BROTHERHOOD_HELMET            (727)
 +
#define PID_LEATHER_JACKET_HELMET          (728)
 +
#define PID_COMBAT_LEATHER_JACKET_HELMET  (729)
 +
#define PID_LEATHER_ARMOR_HELMET          (730)
 +
#define PID_LEATHER_ARMOR_HELMET_MK2      (731)
 +
#define PID_METAL_HELMET                  (732)
 +
#define PID_METAL_HELMET_MK2              (733)
 +
#define PID_TESLA_HELMET                  (734)
 +
#define PID_APA_HELMET                    (735)
 +
#define PID_APA_HELMET_MK2                (736)
 +
#define PID_HARDENED_POWER_HELMET          (737)
 +
#define PID_ENCLAVE_COMBAT_HELMET          (738)
 +
#define PID_ENCLAVE_COMBAT_HELMET_MK2      (739)
 +
#define PID_DESERT_COMBAT_HELMET          (740)
 +
#define PID_NCR_HELMET                    (741)
 +
 
 +
//TODO:
 +
//#define PID_BLACK_ROBE                      (xxx)
 +
//#define PID_BLUE_трико                      (xxx)
 +
//#define PID_RED_трико                      (xxx)
 +
//#define PID_GREEN_трико                    (xxx)
 +
 
 +
// PID 719 to 749 are free for helmet objects!
 +
// Use PID 750 to 799 for new armor objects!
 +
// Check FOOBJ.MSG to see what's still free.
 +
 
 +
/******************************************************************
 +
***************      Weapons                      ***************
 +
******************************************************************/
 +
 
 +
//Small Guns
 +
    //Pistols
 +
#define PID_ZIP_GUN                        (300)
 +
#define PID_9MM_MAUSER                      (122)
 +
#define PID_10MM_PISTOL                    (8)
 +
#define PID_14MM_PISTOL                    (22)
 +
#define PID_DESERT_EAGLE                    (18)
 +
#define PID_DESERT_EAGLE_EXT_MAG            (404)
 +
#define PID_223_PISTOL                      (241)
 +
#define PID_44_MAGNUM_REVOLVER              (313)
 +
#define PID_44_MAGNUM_SPEEDLOADER          (398)
 +
#define PID_NEEDLER_PISTOL                  (388)  // HN Needler
 +
#define PID_PK12_GAUSS_PISTOL              (394)  // 2mm EC
 +
#define PID_GRENADE_PISTOL (619)
 +
 
 +
    //Rifles
 +
#define PID_HUNTING_RIFLE                  (10)
 +
#define PID_SCOPED_HUNTING_RIFLE            (287)
 +
#define PID_SPRINGER_RIFLE                  (299)
 +
#define PID_ASSAULT_RIFLE                  (23)
 +
#define PID_ASSAULT_RIFLE_EXT_MAG          (405)
 +
#define PID_SNIPER_RIFLE                    (143)
 +
#define PID_FN_FAL                          (351)
 +
#define PID_FN_FAL_NIGHT_SCOPE              (403)
 +
#define PID_FN_FAL_HPFA                    (500)
 +
#define PID_RED_RYDER_BB_GUN                (161)
 +
#define PID_RED_RYDER_LE_BB_GUN            (162)
 +
#define PID_JONNY_BB_GUN                    (261)
 +
#define PID_INDEPENDENT                    (353)
 +
#define PID_M72_GAUSS_RIFLE                (392)  // 2mm EC
 +
#define PID_GRENADE_LAUNCHER (620)
 +
    //Shotguns
 +
#define PID_SHOTGUN                        (94)
 +
#define PID_SAWED_OFF_SHOTGUN              (385)  // 12 ga.
 +
#define PID_COMBAT_SHOTGUN                  (242)
 +
#define PID_HK_CAWS                        (268)
 +
#define PID_PANCOR_JACKHAMMER              (354)
 +
#define PID_SAIGA12                        (25445)
 +
    //Pistol-machine gun
 +
#define PID_10MM_SMG                        (9)
 +
#define PID_HK_P90C                        (296)
 +
#define PID_TOMMY_GUN                      (283)
 +
#define PID_HK_G11                          (352)
 +
#define PID_HK_G11E                        (391)  // 4.7mm Caseless
 +
#define PID_GREASE_GUN                      (332)
 +
 
 +
//Big guns
 +
#define PID_FLAMER                          (11)
 +
#define PID_IMPROVED_FLAMETHROWER          (400)
 +
#define PID_ROCKET_LAUNCHER                (13)
 +
#define PID_MINIGUN                        (12)
 +
#define PID_AVENGER_MINIGUN                (389)  // 5mm JHP
 +
#define PID_VINDICATOR_MINIGUN              (395)  // 4.7mm Caseless
 +
#define PID_BOZAR                          (350)
 +
#define PID_LIGHT_SUPPORT_WEAPON            (355)
 +
#define PID_M60                            (387)  // 7.62
 +
#define PID_M203                            (22120)
 +
 
 +
//Energo
 +
    //Laser
 +
#define PID_LASER_PISTOL                    (16)
 +
#define PID_MAGNETO_LASER_PISTOL            (402)
 +
#define PID_SOLAR_SCORCHER                  (390)  // No ammo
 +
#define PID_LASER_RIFLE                    (118)
 +
#define PID_LASER_RIFLE_EXT_CAP            (401)
 +
#define PID_GATLING_LASER                  (28)
 +
#define PID_ALIEN_LASER_PISTOL              (120)
 +
#define PID_DUAL_LASER_CANNON              (9659) // Vault City Gun Turret
 +
    //Plasma
 +
#define PID_PLASMA_PISTOL                  (24)
 +
#define PID_PLASMA_PISTOL_EXT_CART          (406)
 +
#define PID_PLASMA_RIFLE                    (15)
 +
#define PID_TURBO_PLASMA_RIFLE              (233)
 +
#define PID_PLASMA_GATLING                  (25452)
 +
    //Pulse
 +
#define PID_YK32_PULSE_PISTOL              (396)  // Small Energy
 +
#define PID_YK42B_PULSE_RIFLE              (397)  // Micro Fusion
 +
 
 +
//Throwing
 +
    //Grenade
 +
#define PID_MOLOTOV_COCKTAIL                (159) //Grouped
 +
#define PID_FRAG_GRENADE                    (25) //Grouped
 +
#define PID_PLASMA_GRENADE                  (26) //Grouped
 +
#define PID_PULSE_GRENADE                  (27) //Grouped
 +
    //Other
 +
#define PID_FLARE                          (79) //Grouped
 +
#define PID_ACTIVE_FLARE                    (205) //Active
 +
#define PID_FLARE_GREEN                    (9721) //Grouped
 +
#define PID_ACTIVE_FLARE_GREEN              (9722) //Active
 +
#define PID_FLARE_WHITE                    (9723) //Grouped
 +
#define PID_ACTIVE_FLARE_WHITE              (9724) //Active
 +
#define PID_FLARE_YELLOW                    (9725) //Grouped
 +
#define PID_ACTIVE_FLARE_YELLOW            (9726) //Active
 +
 
 +
#define PID_PLANT_SPIKE                    (365) //Grouped
 +
#define PID_THROWING_KNIFE                  (45) //Grouped
 +
#define PID_ROCK                            (19) //Grouped
 +
#define PID_FOOLS_GOLD                      (423) //Grouped
 +
#define PID_GOLD_NUGGET                    (572) //Grouped
 +
#define PID_PASHTSHUUR_SPIKE                (573) //Grouped
 +
 
 +
 
 +
#define PID_URANIUM_ORE                    (426) //Grouped - USED FOR MICRO FUSION CELL CRAFTING!!
 +
#define PID_REFINED_ORE                    (486) //Grouped - USED FOR MICRO FUSION CELL CRAFTING!!
 +
#define PID_DYNACORD                        (1834) //Grouped
 +
#define PID_FAKE_FRAG_GRENADE              (9674) //Grouped
 +
#define PID_FAKE_PLASMA_GRENADE            (9675) //Grouped
 +
#define PID_FAKE_SUPER_SLEDGE              (9676) //Grouped
 +
#define PID_FAKE_SPEAR                      (9916) //Grouped
 +
#define PID_FAKE_THROWING_KNIFE            (9917) //Grouped
 +
 
 +
//Melee
 +
    //Cutting
 +
#define PID_KNIFE                          (4)
 +
#define PID_COMBAT_KNIFE                    (236)
 +
#define PID_LIL_JESUS_WEAPON                (517)
 +
#define PID_SHIV                            (383)
 +
#define PID_SWITCHBLADE                    (319)
 +
#define PID_WAKIZASHI_BLADE                (522)
 +
    //Pricking
 +
#define PID_SPEAR                          (7)
 +
#define PID_SHARP_SPEAR                    (280)
 +
#define PID_SHARPENED_POLE                  (320)
 +
    //Shock
 +
#define PID_CLUB                            (5)
 +
#define PID_CROWBAR                        (20)
 +
#define PID_WRENCH                          (384)
 +
#define PID_SLEDGEHAMMER                    (6)
 +
#define PID_LOUISVILLE_SLUGGER              (386)
 +
#define PID_SUPER_SLEDGE                    (115)
 +
    //Electric
 +
#define PID_CATTLE_PROD                    (160)
 +
#define PID_SUPER_CATTLE_PROD              (399)
 +
#define PID_RIPPER                          (116)
 +
 
 +
    // Plasma
 +
#define PID_PLASMA_TORCH                    (610)
 +
 
 +
//Unarmed
 +
#define PID_BOXING_GLOVES                  (292)
 +
#define PID_PLATED_BOXING_GLOVES            (293)
 +
#define PID_RING_BOXING_GLOVES              (496)
 +
#define PID_RING_PLATED_BOXING_GLOVES      (497)
 +
#define PID_POWER_FIST                      (235)
 +
#define PID_BRASS_KNUCKLES                  (21)
 +
#define PID_SPIKED_KNUCKLES                (234)
 +
#define PID_MEGA_POWER_FIST                (407)
 +
 
 +
//Special
 +
#define PID_ROBO_ROCKET_LAUNCHER            (270)
 +
#define PID_PHAZER                          (393)  // Small Energy
 +
#define PID_DEATHCLAW_CLAW_1                (371)
 +
#define PID_DEATHCLAW_CLAW_2                (372)
 +
#define PID_FIRE_GECKO_FLAME_WEAPON        (427)
 +
#define PID_FLAME_BREATH                    (427)
 +
#define PID_WEAK_FLAME_BREATH              (616)
 +
#define PID_SPECIAL_BOXER_WEAPON            (489)
 +
#define PID_GUN_TURRET_WEAPON              (498)
 +
#define PID_EYEBALL_FIST_1                  (290)
 +
#define PID_EYEBALL_FIST_2                  (291)
 +
#define PID_DUAL_MINIGUN                    (518)
 +
#define PID_HEAVY_DUAL_MINIGUN              (520)
 +
#define PID_END_BOSS_KIFE                  (530)
 +
#define PID_END_BOSS_PLASMA_GUN            (531)
 +
#define PID_HOLY_HAND_GRENADE              (421) // Grenade
 +
#define PID_BAN_HAMMER                 (617) // Mlot do wywalania gracza z gry na "off"
 +
#define PID_HOLY_SPEAR                 (618) // Spear ze specjalnymi nieznanymi dzis efektami (30-08-2013)
 +
 
 +
/******************************************************************
 +
***************      Ammo                          ***************
 +
******************************************************************/
 +
 
 +
//Bullets
 +
#define PID_4_7MM_CASELESS                  (359)
 +
#define PID_5MM_JHP                        (35)
 +
#define PID_5MM_AP                          (36)
 +
#define PID_7_62MM_AMMO                    (363)
 +
#define PID_9MM_AMMO                        (360)
 +
#define PID_9MM_BALL                        (121)
 +
#define PID_10MM_JHP                        (29)
 +
#define PID_10MM_AP                        (30)
 +
#define PID_14MM_AP                        (33)
 +
#define PID_44_MAGNUM_JHP                  (31)
 +
#define PID_44_FMJ_MAGNUM                  (111)
 +
#define PID_44_MAGNUM_FMJ          (111) // to be name-consistent
 +
#define PID_45_CALIBER_AMMO                (357)
 +
#define PID_223_FMJ                        (34)
 +
#define PID_SHOTGUN_DRAGON_BREATH_SHELLS    (850) // 30.03.2014 Cubik: bylo tu kiedys .22 ammo
 +
#define PID_SHOTGUN_SHELLS                  (95)
 +
#define PID_2MM_EC_AMMO                    (358)
 +
#define PID_SHOTGUN_SHELLS_FLECHETTE        (574)  // from W2155
 +
#define PID_SHOTGUN_SHELLS_SLUG            (575)  // from W2155
 +
#define PID_SHOTGUN_SHELLS_EMP              (576)  // from W2155
 +
#define PID_40MM_GRENADE (621)
 +
 
 +
//Other
 +
#define PID_EXPLOSIVE_ROCKET                (14)
 +
#define PID_ROCKET_AP                      (37)
 +
#define PID_FLAMETHROWER_FUEL              (32)
 +
#define PID_FLAMETHROWER_FUEL_MK_II        (382)
 +
#define PID_SMALL_ENERGY_CELL              (38)
 +
#define PID_SEC                            (38) // alias
 +
#define PID_MICRO_FUSION_CELL              (39)
 +
#define PID_MFC                            (39) // alias
 +
#define PID_BBS                            (163)
 +
#define PID_HN_NEEDLER_CARTRIDGE            (361)
 +
#define PID_HN_AP_NEEDLER_CARTRIDGE        (362)
 +
 
 +
//Special
 +
#define PID_ROBO_ROCKET_AMMO                (274)
 +
 
 +
/******************************************************************
 +
***************      Drugs                        ***************
 +
******************************************************************/
 +
 
 +
//Preparations
 +
#define PID_STIMPAK                        (40)
 +
#define PID_RADAWAY                        (48)
 +
#define PID_ANTIDOTE                        (49)
 +
#define PID_RAD_X                          (109)
 +
#define PID_SUPER_STIMPAK                  (144)
 +
#define PID_JET_ANTIDOTE                    (260)
 +
#define PID_HEALING_POWDER                  (273)
 +
#define PID_HYPO                            (525)
 +
#define PID_WEAK_HEALING_POWDER            (9655)
 +
 
 +
//Alcohol
 +
#define PID_NUKA_COLA                      (106)
 +
#define PID_BEER                            (124)
 +
#define PID_BOOZE                          (125)
 +
#define PID_GAMMA_GULP_BEER                (310)
 +
#define PID_ROENTGEN_RUM                    (311)
 +
#define PID_ROT_GUT                        (469)
 +
 
 +
//Drug
 +
#define PID_MENTATS                        (53)
 +
#define PID_BUFFOUT                        (87)
 +
#define PID_PSYCHO                          (110)
 +
#define PID_JET                            (259)
 +
 
 +
//Other
 +
#define PID_MUTATED_FRUIT                  (71)
 +
#define PID_IGUANA_ON_A_STICK              (81)
 +
#define PID_MEAT_ON_A_STICK                (103)
 +
#define PID_COOKIE                          (378)
 +
 
 +
//Special
 +
#define PID_HYPO_POISON                    (334)
 +
#define PID_MUTATED_TOE                    (473)
 +
#define PID_KITTY_SEX_DRUG_AGILITY          (480)  // + 1 agility for 1 hr
 +
#define PID_KITTY_SEX_DRUG_INTELLIGENCE    (481)  // + 1 iq for 1 hr
 +
#define PID_KITTY_SEX_DRUG_STRENGTH        (482)  // + 1 strength for 1 hr
 +
#define PID_MONUMENT_CHUNCK                (424)
 +
 
 +
/******************************************************************
 +
***************      Keys                          ***************
 +
******************************************************************/
 +
 
 +
//From Misc
 +
#define PID_KEY                            (82)
 +
#define PID_KEYS                            (83)
 +
#define PID_RED_PASS_KEY                    (96)
 +
#define PID_BLUE_PASS_KEY                  (97)
 +
#define PID_NUKE_KEY                        (105)
 +
#define PID_YELLOW_PASS_KEY                (223)
 +
#define PID_TEMPLE_KEY                      (438)
 +
#define PID_JAIL_KEY                        (456) //PID_CELL_DOOR_KEY
 +
#define PID_V13_KEY                        (25444)    // Key to Vault 13
 +
 
 +
/******************************************************************
 +
***************      Misc.                        ***************
 +
******************************************************************/
 +
 
 +
//Money
 +
#define PID_BOTTLE_CAPS                    (41)
 +
#define PID_MORNING_STAR_MINE              (420)
 +
#define PID_KOKOWEEF_MINE_SCRIP            (494)
 +
#define PID_REAL_BOTTLE_CAPS                (519)
 +
#define PID_DOLLAR                          (9715)
 +
 
 +
//Basic parts
 +
#define PID_PUMP_PARTS                      (98) //Trash
 +
#define PID_JUNK                            (PID_PUMP_PARTS)
 +
#define PID_SCORPION_TAIL                  (92)
 +
#define PID_ROPE                            (127)
 +
#define PID_BROC_FLOWER                    (271)
 +
#define PID_XANDER_ROOT                    (272)
 +
#define PID_GECKO_PELT                      (276)
 +
#define PID_GOLDEN_GECKO_PELT              (277)
 +
#define PID_FLINT                          (278)
 +
#define PID_MEAT_JERKY                      (284)
 +
#define PID_RADSCORPION_PARTS              (285)
 +
#define PID_FIREWOOD                        (286)
 +
#define PID_HYPODERMIC_NEEDLE              (318)
 +
#define PID_EMPTY_JET                      (416)
 +
#define PID_BOTTLE_GLASS                    (542) //Empty glass bottle
 +
#define PID_BOTTLE_EMPTY                    (532) //Пустая бутылка
 +
#define PID_PART_OF_ROPE                    (534) //Кусок веревки
 +
#define PID_METAL_TRASH                    (475) //Металлический мусор
 +
#define PID_GUNPOWDER                      (535) //Коробка пороха
 +
#define PID_METAL_ORE                      (536) //Железная руда
 +
#define PID_MINERAL                        (537) //Минерал
 +
#define PID_TUBE                            (538) //Металлическая труба
 +
#define PID_STEEL                          (50) //Сталь
 +
#define PID_BRAHMIN_SKIN                    (449) //Шкура брамина
 +
#define PID_MEAT                            (539) //Мясо
 +
#define PID_CIGARETTES                      (541) //Сигареты
 +
#define PID_SCORPION_EGG                    (9911) 
 +
 
 +
//Self-special parts
 +
#define PID_MOTOR                          (89)
 +
#define PID_MOTIVATOR                      (229)
 +
#define PID_PLASMA_TRANSFORMER              (307)
 +
#define PID_MINE_PART                      (419)
 +
#define PID_EXPLOSIVE_SWITCH                (454)
 +
#define PID_ROBOT_MOTIVATOR                (364)
 +
#define PID_EXCAVATOR_CHIP                  (422)
 +
#define PID_NAVCOM_PARTS                    (479)
 +
#define PID_K9_MOTIVATOR                    (488)
 +
 
 +
//Special parts
 +
#define PID_WATER_CHIP                      (55)
 +
#define PID_CAR_FUEL_CELL_CONTROLLER        (253)  //For car
 +
#define PID_CAR_FUEL_INJECTION              (254)  //For car
 +
#define PID_HY_MAG_PART                    (258)
 +
#define PID_ROBOT_PARTS                    (269)
 +
#define PID_COMPUTER_VOICE_MODULE          (356)
 +
#define PID_V15_COMPUTER_PART              (377)
 +
#define PID_TANKER_METALLBOX            (705)  //Stranded tanker quest
 +
#define PID_TANKER_PUMPPART        (706)  //Stranded tanker quest and Junktown Power House
 +
#define PID_CARAVAN_BOX            (9626)  // Box for "caravan unloading" job
 +
#define PID_Q_LA_WAREHOUSE_LETTER              (9729)  // LA Warehouse Quest item
 +
#define PID_Q_GUNRUNNER_BOX        (9741)  // Gun Runner Caravan quest item
 +
#define PID_Q_WESTIN_HOLO          (9909)  // Westin Ranch Quest 2 Holodisk
 +
#define PID_Q_GUNRUNNER_COURIER_BOX    (9912)  // Gun Runners Courier quest item
 +
 
 +
//Body parts
 +
#define PID_TANGLERS_HAND                  (114)
 +
#define PID_BONES                          (251)  //PID_ANNA_BONES
 +
#define PID_DIXON_EYE                      (281)
 +
#define PID_CLIFTON_EYE                    (282)
 +
#define PID_CYBERNETIC_BRAIN                (321)
 +
#define PID_HUMAN_BRAIN                    (322)
 +
#define PID_CHIMP_BRAIN                    (323)
 +
#define PID_ABNORMAL_BRAIN                  (324)
 +
#define PID_GOLD_TOOTH                      (429)
 +
#define PID_PLAYERS_EAR                    (484)
 +
#define PID_MASTICATORS_EAR                (485)
 +
#define PID_DECOMPOSING_BODY                (507)  //PID_FN_FAL_HPFA
 +
 
 +
//Plans
 +
#define PID_DR_HENRY_PAPERS                (340)
 +
#define PID_VERTIBIRD_PLANS                (446)
 +
 
 +
//Chips
 +
#define PID_MEM_CHIP_BLUE                  (503) //PID_BLUE_MEMORY_MODULE
 +
#define PID_MEM_CHIP_GREEN                  (504) //PID_GREEN_MEMORY_MODULE
 +
#define PID_MEM_CHIP_RED                    (505) //PID_RED_MEMORY_MODULE
 +
#define PID_MEM_CHIP_YELLOW                (506) //PID_YELLOW_MEMORY_MODULE
 +
#define PID_DERMAL_PIP_BOY_DISK            (499)
 +
#define PID_PIP_BOY_MEDICAL_ENHANCER        (516)
 +
 
 +
//Tools
 +
    //Tech
 +
#define PID_MULTI_TOOL                      (75)  // +25 repair
 +
#define PID_SUPER_TOOL_KIT                  (308) // +50 repair
 +
#define PID_OIL_CAN                        (412) // 100% repair
 +
#define PID_LOCKPICKS                      (84)  // +25 lockpick simple
 +
#define PID_EXP_LOCKPICK_SET                (410) // +50 lockpick simple
 +
#define PID_ELECTRONIC_LOCKPICKS            (77)  // +25 lockpick electronic
 +
#define PID_ELEC_LOCKPICK_MKII              (411) // +50 lockpick electronic
 +
#define PID_LOCK                            (549)
 +
 
 +
    //Medical
 +
#define PID_FIRST_AID_KIT                  (47)  // +25 first aid
 +
#define PID_FIELD_MEDIC_KIT                (408) // +50 first aid
 +
#define PID_DOCTORS_BAG                    (91)  // +25 doctor
 +
#define PID_PARAMEDICS_BAG                  (409) // +50 doctor
 +
#define PID_MEDICAL_SUPPLIES                (428)
 +
#define PID_BIO_GEL                        (440)
 +
    //Other
 +
#define PID_SHOVEL                          (289) //Лопата
 +
#define PID_PLANK                          (297) //Лом
 +
#define PID_AXE                            (543) //Топор
 +
    //Special
 +
#define PID_GEIGER_COUNTER                  (52)
 +
#define PID_ACTIVE_GEIGER_COUNTER          (207) //Active
 +
#define PID_STEALTH_BOY                    (54)
 +
#define PID_ACTIVE_STEALTH_BOY              (210) //Active
 +
#define PID_MOTION_SENSOR                  (59)
 +
#define PID_ACTIVE_MOTION_SENSOR            (208) //Active
 +
#define PID_WATER_BAG                      (605)
 +
 
 +
//Books
 +
#define PID_BIG_BOOK_OF_SCIENCE            (73)
 +
#define PID_DEANS_ELECTRONICS              (76)
 +
#define PID_FIRST_AID_BOOK                  (80)
 +
#define PID_SCOUT_HANDBOOK                  (86)
 +
#define PID_GUNS_AND_BULLETS                (102)
 +
#define PID_CATS_PAW                        (225)
 +
#define PID_TECHNICAL_MANUAL                (228)
 +
#define PID_CHEMISTRY_MANUAL                (237)
 +
#define PID_CATS_PAW_ISSUE_5                (331)
 +
#define PID_BECKY_BOOK                      (471)
 +
#define PID_BARTER_BOOK (22050)
 +
 
 +
// Implants
 +
#define PID_IMPLANT_DERMAL (22051)
 +
#define PID_IMPLANT_PHOENIX (22052)
 +
#define PID_IMPLANT_NEMEAN (22053)
 +
#define PID_IMPLANT_STRENGTH (22054)
 +
#define PID_IMPLANT_PERCEPTION (22055)
 +
#define PID_IMPLANT_ENDURANCE (22056)
 +
#define PID_IMPLANT_CHARISMA (22057)
 +
#define PID_IMPLANT_INTELLIGENCE (22058)
 +
#define PID_IMPLANT_AGILITY (22059)
 +
#define PID_IMPLANT_LUCK (22060)
 +
 
 +
//Dolls
 +
#define PID_SMALL_STATUETTE                (224)
 +
#define PID_MR_NIXON_DOLL                  (491)
 +
#define PID_BLOW_UP_DOLL                    (508)
 +
#define PID_POPPED_BLOW_UP_DOLL            (509)
 +
 
 +
//Other
 +
#define PID_LIGHTER                        (101) //Zippo
 +
#define PID_FLOWER                          (117)
 +
#define PID_WATER_FLASK                    (126)
 +
#define PID_BOX_OF_NOODLES                  (226)
 +
#define PID_FROZEN_DINNER                  (227)
 +
#define PID_RUBBER_BOOTS                    (262)
 +
#define PID_CHEEZY_POOFS                    (295)
 +
#define PID_BLUE_CONDOM                    (314)
 +
#define PID_GREEN_CONDOM                    (315)
 +
#define PID_RED_CONDOM                      (316)
 +
#define PID_COSMETIC_CASE                  (317)
 +
#define PID_DICE                            (325) //Play dice
 +
#define PID_LOADED_DICE                    (326) //Play dice
 +
#define PID_DECK_OF_CARDS                  (436) //Play cards
 +
#define PID_MARKED_DECK_OF_CARDS            (437) //Play cards
 +
 
 +
//Special
 +
#define PID_BRIEFCASE                      (72)
 +
#define PID_MUTAGENIC_SYRUM                (329) //Иньекция от мутации
 +
#define PID_HEART_PILLS                    (333) //Таблетки от серца
 +
#define PID_SPECTACLES                      (415) //Eye glasses
 +
#define PID_OXYGEN_TANK                    (417)
 +
#define PID_POISON_TANK                    (418)
 +
#define PID_HOWITZER_SHELL                  (430) //Ammo of turret in SAD
 +
#define PID_MIRROR_SHADES                  (433) //Eye glasses
 +
#define PID_POCKET_LINT                    (439) //Trash
 +
#define PID_BALL_GAG                        (470) //Кляп
 +
#define PID_DAISIES                        (474) //Горшок с цветами
 +
#define PID_BOTTLE_FULL                    (533) //Полная бутылка
 +
#define PID_GOGGLES                        (570)
 +
 
 +
#define PID_DOG_TAGS                        (56)
 +
#define PID_ELECTRONIC_BUG                  (57)
 +
#define PID_FUZZY_PAINTING                  (78)
 +
#define PID_GOLD_LOCKET                    (99)
 +
#define PID_TAPE_RECORDER                  (104)
 +
#define PID_URN                            (112)
 +
#define PID_NECKLACE                        (119) //Ожерелье
 +
#define PID_PSYCHIC_NULLIFIER              (123)
 +
#define PID_BLACK_COC_BADGE                (141) //Habbology
 +
#define PID_RED_COC_BADGE                  (142) //Habbology
 +
#define PID_BARTER_TANDI                    (212)
 +
#define PID_ANNA_GOLD_LOCKET                (252)
 +
#define PID_DAY_PASS                        (255) //Vault-City
 +
#define PID_FAKE_CITIZENSHIP                (256) //Vault-City
 +
#define PID_CORNELIUS_GOLD_WATCH            (257)
 +
#define PID_VIC_RADIO                      (266)
 +
#define PID_VIC_WATER_FLASK                (267)
 +
#define PID_TROPHY_OF_RECOGNITION          (275)
 +
#define PID_NEURAL_INTERFACE                (279)
 +
#define PID_CLIPBOARD                      (301)
 +
#define PID_DECK_OF_TRAGIC_CARDS            (304) //Play cards
 +
#define PID_TALISMAN                        (309)
 +
#define PID_SLAG_MESSAGE                    (263)
 +
#define PID_PART_REQUISITION_FORM          (312)
 +
#define PID_EASTER_EGG                      (327)
 +
#define PID_MAGIC_8_BALL                    (328)
 +
#define PID_MOORE_BAD_BRIEFCASE            (335)
 +
#define PID_MOORE_GOOD_BRIEFCASE            (336)
 +
#define PID_PRESIDENTIAL_PASS              (341) //Ncr
 +
#define PID_RANGER_PIN                      (342) //Ncr
 +
#define PID_RANGER_MAP                      (343)
 +
#define PID_GECK                            (366)
 +
#define PID_STABLES_ID_BADGE                (413) //Пропуск в канюшни
 +
#define PID_RAMIREZ_BOX_CLOSED              (431)
 +
#define PID_RAMIREZ_BOX_OPEN                (432)
 +
#define PID_BLONDIE_DOG_TAG                (441) //Бирка
 +
#define PID_ANGEL_EYES_DOG_TAG              (442) //Бирка
 +
#define PID_TUCO_DOG_TAG                    (443) //Бирка
 +
#define PID_RAIDERS_MAP                    (444)
 +
#define PID_SHERIFF_BADGE                  (445) //Значек шерифа
 +
#define PID_ACCOUNT_BOOK                    (448) //Книга по разборкам в Нью-Рено
 +
#define PID_TORN_PAPER_1                    (450) //Part1 password
 +
#define PID_TORN_PAPER_2                    (451) //Part2 password
 +
#define PID_TORN_PAPER_3                    (452) //Part3 password
 +
#define PID_PASSWORD_PAPER                  (453) //All password
 +
#define PID_ELRON_FIELD_REP                (457) //Отчет Хаббологов
 +
#define PID_SMITTY_MEAL                    (468) //Еда Смитти
 +
#define PID_ENLIGHTENED_ONE_LETTER          (476) //Доклад
 +
#define PID_FALLOUT_2_HINTBOOK              (483)
 +
#define PID_MOUSE_SKIN                      (540) //Шкура мыши
 +
#define PID_MEAT_BAG                (546) //a fucking bag of meat
 +
#define PID_METZGERS_CASE          (547) //a case for metzger you moron!
 +
#define PID_MORDINOS_CASE          (548) //mordino joining quest case
 +
#define PID_BOOK_OF_ACHIEVEMENT              (623)
 +
 
 +
 
 +
//Special keys
 +
#define PID_ACCESS_CARD                    (140)
 +
#define PID_SECURITY_CARD                  (221)
 +
#define PID_TRAPPER_TOWN_KEY                (298)
 +
#define PID_YELLOW_REACTOR_KEYCARD          (305)
 +
#define PID_RED_REACTOR_KEYCARD            (306)
 +
#define PID_V15_KEYCARD                    (373)
 +
#define PID_VAULT_13_SHACK_KEY              (414)
 +
#define PID_PRES_ACCESS_KEY                (495)
 +
#define PID_TANKER_FOB                      (492)
 +
 
 +
//Holodisks
 +
#define PID_BROTHERHOOD_TAPE                (164)
 +
#define PID_DISK_FEV                        (190)
 +
#define PID_DISK_SECURITY                  (191)
 +
#define PID_DISK_ALPHA_EXPERIMENT          (192)
 +
#define PID_DISK_DELTA_EXPERIMENT          (193)
 +
#define PID_DISK_VREES_EXPERIMENT          (194)
 +
#define PID_DISK_MUTANT_TRANSMISSIONS      (196)
 +
#define PID_DISK_BROTHERHOOD_HISTORY        (215)
 +
#define PID_DISK_MAXSON_HISTORY            (216)
 +
#define PID_DISK_MAXSON_JOURNAL            (217)
 +
#define PID_DISK_VAULT_RECORDS              (230)
 +
#define PID_DISK_MILITARY_BASE_SEC_CODE    (231)
 +
#define PID_DISK_REGULATOR_TRANSMISSIONS    (238)
 +
#define PID_HOLODISK_FAKE_V13              (294)
 +
#define PID_GECKO_DATA_DISK                (302)
 +
#define PID_REACTOR_DATA_DISK              (303)
 +
#define PID_LYNETTE_HOLO                    (337)
 +
#define PID_WESTIN_HOLO                    (338)
 +
#define PID_SPY_HOLO                        (339)
 +
#define PID_BISHOPS_HOLODISK                (447)
 +
#define PID_ENCLAVE_HOLODISK_5              (458)
 +
#define PID_ENCLAVE_HOLODISK_1              (459)
 +
#define PID_ENCLAVE_HOLODISK_2              (460)
 +
#define PID_ENCLAVE_HOLODISK_3              (461)
 +
#define PID_ENCLAVE_HOLODISK_4              (462)
 +
#define PID_EVACUATION_HOLODISK            (463)
 +
#define PID_EXPERIMENT_HOLODISK            (464)
 +
#define PID_MEDICAL_HOLODISK                (465)
 +
#define PID_PASSWORD_HOLODISK              (466)
 +
#define PID_ELRON_MEMBER_HOLO              (472)
 +
#define PID_BROADCAST_HOLODISK              (477)
 +
#define PID_SIERRA_MISSION_HOLODISK        (478)
 +
#define PID_NCR_HISTORY_HOLODISK            (490)
 +
#define PID_ELRON_TEACH_HOLO                (493)
 +
 
 +
//Other, Inventory pic n/a
 +
#define PID_WATCH                          (88)
 +
#define PID_MISC_BOOKCASE_0                (148)
 +
#define PID_MISC_BOOKCASE_1                (150)
 +
#define PID_MISC_SHELVES_0                  (154)
 +
#define PID_MISC_SHELVES_1                  (156)
 +
#define PID_DISK_BROTHERHOOD_HONOR_CODE    (195)
 +
#define PID_BARTER_LIGHT_HEALING            (218)
 +
#define PID_BARTER_MEDIUM_HEALING          (219)
 +
#define PID_BARTER_HEAVY_HEALING            (220)
 +
#define PID_SMITH_COOL_ITEM                (264)
 +
#define PID_CAR_FUEL_CELL                  (288)
 +
 
 +
#define PID_POWER_SERVOS                    (707) // Super Powerfist
 +
#define PID_ADV_SUPERBURN                  (708) // Advanced Flamerfuel
 +
#define PID_DETONATOR_PARTS                (709) // Used for dynamite
 +
#define PID_EXTENDED_MAGAZINE              (710) // Used for bigger Assault Rifle Mag (and maybe Desert Eagle Mag)
 +
#define PID_EXT_CAPACITOR_BATTERY          (711) // Laser Rifle
 +
#define PID_PLASMA_BOLT_CHAMBER            (712) // Turbo Plasmarifle
 +
#define PID_IMP_CAPACITOR_BATTERY          (713) // Super Cattle Prod
 +
#define PID_MFT_SYSTEM                      (714) // Improved Laserpistol
 +
#define PID_HEATERCHAMBER                  (715) // Improved Flamer
 +
#define PID_SCOPE                          (716) // All weapons with scope
 +
#define PID_SPEED_LOADER                    (717) // Revolver
 +
#define PID_LASER_POINTER                  (718) // FNFAL with laser pointer, etc
 +
 
 +
//Traps, active see in Misc2
 +
#define PID_DYNAMITE                        (51) //Has timer
 +
#define PID_PLASTIC_EXPLOSIVES              (85)
 +
#define PID_MINE                            (544)
 +
// add bear trap and alarm trigger
 +
 
 +
// Blueprints, weapons and explosives, ST_WEAPON_BLUEPRINTS_NEW
 +
#define PID_BLUEPRINT_INDEPENDENT          (9773)
 +
#define PID_BLUEPRINT_AVENGER_MINIGUN      (9774)
 +
#define PID_BLUEPRINT_BOZAR                (9775)
 +
#define PID_BLUEPRINT_M203                  (9776)
 +
#define PID_BLUEPRINT_VINDICATOR_MINIGUN    (9777)
 +
#define PID_BLUEPRINT_TURBO_PLASMA_RIFLE    (9778)
 +
#define PID_BLUEPRINT_YK42B_PULSE_RIFLE    (9779)
 +
#define PID_BLUEPRINT_HK_G11                (9825)
 +
#define PID_BLUEPRINT_HK_G11E              (9826)
 +
#define PID_BLUEPRINT_YK32_PULSE_PISTOL    (9827)
 +
#define PID_BLUEPRINT_FN_FAL_NIGHT_SCOPE    (9828)
 +
#define PID_BLUEPRINT_PK12_GAUSS_PISTOL    (9829)
 +
#define PID_BLUEPRINT_M72_GAUSS_RIFLE      (9830)
 +
#define PID_BLUEPRINT_SOLAR_SCORCHER        (9831)
 +
 
 +
 
 +
// Blueprints, weapons and explosives, ST_WEAPON_BLUEPRINTS
 +
#define PID_BLUEPRINT_14MM_PISTOL          (9750)
 +
#define PID_BLUEPRINT_NEEDLER_PISTOL        (9751)
 +
#define PID_BLUEPRINT_223_PISTOL            (9752)
 +
#define PID_BLUEPRINT_ASSAULT_RIFLE        (9753)
 +
#define PID_BLUEPRINT_FN_FAL                (9754)
 +
#define PID_BLUEPRINT_SNIPER_RIFLE          (9755)
 +
#define PID_BLUEPRINT_P90                  (9756)
 +
#define PID_BLUEPRINT_HK_CAWS              (9757)
 +
#define PID_BLUEPRINT_PANCOR_JACKHAMMER    (9758)
 +
#define PID_BLUEPRINT_PLASMA_PISTOL        (9759)
 +
#define PID_BLUEPRINT_LASER_RIFLE          (9760)
 +
#define PID_BLUEPRINT_PLASMA_RIFLE          (9761)
 +
#define PID_BLUEPRINT_MEGA_POWER_FIST      (9762)
 +
#define PID_BLUEPRINT_SUPER_CATTLE_PROD    (9763)
 +
#define PID_BLUEPRINT_RIPPER                (9764)
 +
#define PID_BLUEPRINT_ROCKET_LAUNCHER      (9765)
 +
#define PID_BLUEPRINT_LIGHT_SUPPORT_WEAPON  (9766)
 +
#define PID_BLUEPRINT_MINIGUN              (9767)
 +
#define PID_BLUEPRINT_PLASMA_GRENADE        (9768)
 +
#define PID_BLUEPRINT_DYNAMITE              (9769)
 +
#define PID_BLUEPRINT_PLASTIC_EXPLOSIVES    (9770)
 +
#define PID_BLUEPRINT_SUPER_SLEDGE          (9771)
 +
#define PID_BLUEPRINT_IMPROVED_FLAMETHROWER (9772)
 +
#define PID_BLUEPRINT_GATLING_LASER        (9838)
 +
#define PID_BLUEPRINT_SAIGA_12              (9839)
 +
 
 +
// Blueprints, armours, ST_ARMOR_BLUEPRINTS
 +
#define PID_BLUEPRINT_METAL_ARMOR_MK_II    (9780)
 +
#define PID_BLUEPRINT_METAL_ARMOR_MK_III    (9836)
 +
#define PID_BLUEPRINT_TESLA_ARMOR          (9781)
 +
#define PID_BLUEPRINT_COMBAT_ARMOR          (9782)
 +
#define PID_BLUEPRINT_METAL_HELMET_MK2      (9810)
 +
#define PID_BLUEPRINT_TESLA_HELMET          (9811)
 +
#define PID_BLUEPRINT_COMBAT_HELMET        (9812)
 +
#define PID_BLUEPRINT_COMBAT_HELMET_MK_II  (9813)
 +
#define PID_BLUEPRINT_BROTHERHOOD_HELMET    (9814)
 +
#define PID_BLUEPRINT_ENCLAVE_COMBAT_HELMET (9815)
 +
#define PID_BLUEPRINT_ENCLAVE_COMBAT_HELMET_MK_II (9816)
 +
#define PID_BLUEPRINT_DESERT_COMBAT_HELMET  (9817)
 +
#define PID_BLUEPRINT_NCR_HELMET            (9818)
 +
#define PID_BLUEPRINT_POWER_HELMET          (9819)
 +
#define PID_BLUEPRINT_HARDENED_POWER_HELMET (9820)
 +
#define PID_BLUEPRINT_ADVANCED_POWER_HELMET (9821)
 +
#define PID_BLUEPRINT_ADVANCED_POWER_HELMET_MK2 (9822)
 +
#define PID_BLUEPRINT_COMBAT_ARMOR_MK_II    (9783)
 +
#define PID_BLUEPRINT_BROTHERHOOD_COMBAT_ARMOR (9784)
 +
#define PID_BLUEPRINT_ENCLAVE_COMBAT_ARMOR  (9785)
 +
#define PID_BLUEPRINT_DESERT_COMBAT_ARMOR  (9786)
 +
#define PID_BLUEPRINT_NCR_ARMOR            (9787)
 +
#define PID_BLUEPRINT_POWERED_ARMOR        (9788)
 +
#define PID_BLUEPRINT_HARDENED_POWER_ARMOR  (9789)
 +
#define PID_BLUEPRINT_ADVANCED_POWER_ARMOR  (9823)
 +
#define PID_BLUEPRINT_ADVANCED_POWER_ARMOR_MK2 (9824)
 +
 
 +
// Blueprints, misc, ST_MISC_BLUEPRINTS
 +
#define PID_BLUEPRINT_SUPER_STIMPAK        (9790)
 +
#define PID_BLUEPRINT_STIMPAK              (9791)
 +
#define PID_BLUEPRINT_JET                  (9792)
 +
#define PID_BLUEPRINT_BUFFOUT              (9793)
 +
#define PID_BLUEPRINT_MENTATS              (9794)
 +
#define PID_BLUEPRINT_PSYCHO                (9795)
 +
#define PID_BLUEPRINT_RADAWAY              (9796)
 +
#define PID_BLUEPRINT_RADX                  (9797)
 +
#define PID_BLUEPRINT_PID_HYPO              (9798)
 +
#define PID_BLUEPRINT_JET_ANTIDOTE          (9799)
 +
#define PID_BLUEPRINT_SHOTGUN_DRAGON_BREATH_SHELLS (9832)
 +
#define PID_BLUEPRINT_ROBO_ROCKET_AMMO      (9833)
 +
#define PID_BLUEPRINT_4_7MM_CASELESS        (9834)
 +
#define PID_BLUEPRINT_2MM_EC_AMMO          (9835)
 +
#define PID_BLUEPRINT_PULSE_GRENADE        (9837)
 +
 
 +
 
 +
// Random Blueprints
 +
#define PID_BLUEPRINT_RANDOM_1              (9800) // low
 +
#define PID_BLUEPRINT_RANDOM_2              (9801) // med
 +
#define PID_BLUEPRINT_RANDOM_3              (9802) // high
 +
 
 +
// Random Blueprints by type ane level
 +
#define PID_BLUEPRINT_ARMOR_1              (11004)
 +
#define PID_BLUEPRINT_ARMOR_2              (11005)
 +
#define PID_BLUEPRINT_ARMOR_3              (11006)
 +
#define PID_BLUEPRINT_DRUG_1              (11007)
 +
#define PID_BLUEPRINT_DRUG_2              (11008)
 +
#define PID_BLUEPRINT_DRUG_3              (11009)
 +
#define PID_BLUEPRINT_WEAPON_1            (11010)
 +
#define PID_BLUEPRINT_WEAPON_2            (11011)
 +
#define PID_BLUEPRINT_WEAPON_3            (11012)
 +
#define PID_BLUEPRINT_AMMO_1              (11013)
 +
#define PID_BLUEPRINT_AMMO_2              (11014)
 +
#define PID_BLUEPRINT_AMMO_3              (11015)
 +
 
 +
/******************************************************************
 +
***************      Misc2                        ***************
 +
******************************************************************/
 +
 
 +
//Special
 +
#define PID_HOLODISK                        (58)
 +
#define PID_RADIO                          (100)
 +
#define PID_MEMO                            (487) //PID_MEMO_FROM_FRANCIS
 +
#define PID_MAP                            (523) //PID_SURVEY_MAP
 +
#define PID_TICKET                          (564) //Used for train
 +
#define PID_DOGTAGS                        (9601)
 +
#define PID_HOWITZER_ITEM                  (25472)
 +
 
 +
//Traps
 +
#define PID_ACTIVE_DYNAMITE                (206)
 +
#define PID_TOGGLE_SWITCH                  (222)
 +
#define PID_ACTIVE_PLASTIC_EXPLOSIVE        (209)
 +
#define PID_ACTIVE_MINE                    (545)
 +
 
 +
// Manifacture, Still
 +
#define PID_STILL_B_BROKEN                  (810)
 +
#define PID_STILL_S_BROKEN                  (811)
 +
#define PID_STILL_B                        (812) // Beer still
 +
#define PID_STILL_B_ACTIVE                  (813)
 +
#define PID_STILL_S                        (814) // Booz (Schlager) still
 +
#define PID_STILL_S_ACTIVE                  (815)
 +
 
 +
/******************************************************************
 +
***************      FACTIONS MOD              ***************
 +
******************************************************************/
 +
 
 +
#define PID_OLD_SHOVEL                      (600)
 +
 
 +
#define PID_QUESTIONNAIRE                  (1800)  // Quest item: VC
 +
#define PID_ELECTRONIC_PARTS                (1801)  // Resources
 +
#define PID_ALLOYS                          (1802)  // "
 +
#define PID_BRAHMIN_HIDE                    (1803)  // "
 +
#define PID_METAL_PARTS                    (1804)  // "
 +
#define PID_DAY_PASS2                      (1805)  // VC
 +
#define PID_BOUNTY_DOG_TAG                  (1806)  // Bounties
 +
#define PID_LOST_HILLS_DISK                (1807)  // BoS
 +
#define PID_BOS_DISK                        (1808)  // BoS
 +
#define PID_PROCESSED_BOS_DISK              (1809)  // BoS
 +
#define PID_BARREL_JUNK                    (1810)  // Production
 +
#define PID_PLANT_TOBACCO                  (1812)  // "
 +
#define PID_PLANT_FIBER                    (1817)  // "
 +
#define PID_STILL_ROTGUT                    (1819)  // "
 +
#define PID_TREE1_FIREWOOD                  (1820)  // "
 +
#define PID_TREE2_FIREWOOD                  (1821)  // "
 +
#define PID_TREE3_FIREWOOD                  (1822)  // "
 +
#define PID_TABLE_BRAHMIN                  (1823)  // "
 +
#define PID_FIBER                          (1824)  // "
 +
#define PID_PROD_BROC                      (1825)  // "
 +
#define PID_PROD_XANDER            (1826)  // "
 +
#define PID_PROD_FLINT              (1827)  // "
 +
#define PID_BRAHMINSHIT            (9627)
 +
#define PID_ALLOYS2                (9628)
 +
#define PID_CHEMICALS              (9629)
 +
#define PID_FIREGECKO_PELT          (9630)
 +
#define PID_GUNPOWDER2              (9631)
 +
#define PID_FIBRE2              (9632)
 +
#define PID_ORE2                (9633)
 +
#define PID_MINERALS2              (9634)
 +
#define PID_TOBACCO                (9635)
 +
#define PID_METAL_PARTS2                        (9653)  // "
 +
#define PID_CAR_REPLACEMENT_PARTS      (9681)
 +
#define PID_ELECTRONIC_PARTS2          (9918)
 +
#define PID_CHEMICALS2              (9919)
 +
#define PID_PLANT_APPLE_TREE            (9910)
 +
#define PID_PLANT_BARLEY            (9920)
 +
#define PID_BARLEY              (9921)
 +
 
 +
// Koniko's craft mats'n'parts
 +
#define PID_URANIUM_ORE_NEW (22061)
 +
#define PID_METAL_PARTS_NEW         (22062)
 +
#define PID_MINERALS_NEW (22063)
 +
#define PID_ALLOYS_NEW (22064)
 +
#define PID_ALLOYS_ADV_NEW (22065)
 +
#define PID_LUMP_COAL (22066)
 +
#define PID_METAL_PARTS_ADV_NEW (22067)
 +
#define PID_WOOD_NEW (22068)
 +
#define PID_TUBE_NEW (22069)
 +
#define PID_TUBE_ADV_NEW (22070)
 +
#define PID_FIBERS_NEW (22071)
 +
#define PID_BIOGEL_ADV_NEW (22072)
 +
#define PID_TECH_DELINER (22073)
 +
#define PID_TECH_ELE_ENGINE (22074)
 +
#define PID_TECH_SEMI_TRIGGER (22075)
 +
#define PID_TECH_GUN_CONTROL (22076)
 +
#define PID_TECH_AUTO_TRIGGER (22077)
 +
#define PID_TECH_MECH_ENGINE (22078)
 +
#define PID_TECH_SCOPE (22079)
 +
#define PID_TECH_MICROCHIPS (22080)
 +
#define PID_TECH_CONDEN (22081)
 +
#define PID_TECH_TRANSFORMATOR (22082)
 +
#define PID_TECH_ELE_WIRES (22083)
 +
#define PID_TECH_PLASMA (22084)
 +
#define PID_ARM_CERAMIC (22085)
 +
#define PID_ARM_KEVLAR (22086)
 +
#define PID_ARM_CARBON (22087)
 +
#define PID_ARM_GORETEX (22088)
 +
#define PID_ARM_LEATHER_HIDE (22089)
 +
#define PID_ARM_POLYMER (22090)
 +
#define PID_ARM_POLYMER_ADV (22091)
 +
#define PID_ARM_POLYMER_LASER (22092)
 +
#define PID_ARM_POLYCARBONITE (22093)
 +
#define PID_ARM_STEEL (22094)
 +
 
 +
// New traps
 +
#define PID_BEAR_TRAP                      (9850)
 +
#define PID_BEAR_TRAP_SPRUNG                (9851)
 +
 
 +
// Containers for sale
 +
#define PID_CONTAINER_ICE_CHEST_R      (1828)
 +
#define PID_CONTAINER_ICE_CHEST_L      (1829)
 +
#define PID_CONTAINER_FOOTLOCKER_R      (1830)
 +
#define PID_CONTAINER_FOOTLOCKER_L      (1831)
 +
#define PID_CONTAINER_AMMOBOX_R        (1832)
 +
#define PID_CONTAINER_AMMOBOX_L        (1833)
 +
 
 +
// map with prospect location marked
 +
#define PID_PROSPECT_MAP                (1850)
 +
 
 +
// brahmin's cakes
 +
#define PID_BRAHMIN_SHIT_1              (1854)
 +
#define PID_BRAHMIN_SHIT_2              (1855)
 +
#define PID_BRAHMIN_SHIT_3              (1856)
 +
#define PID_BRAHMIN_SHIT_4              (1857)
 +
 
 +
/******************************************************************
 +
***************      Movable Containers            ***************
 +
******************************************************************/
 +
#define PID_MOVABLE_FRIDGE                  (650)
 +
 
 +
#define PID_MOVABLE_AMMO_BOX_L1            (652)
 +
#define PID_MOVABLE_AMMO_BOX_L2            (653)
 +
#define PID_MOVABLE_AMMO_BOX_S1            (654)
 +
#define PID_MOVABLE_AMMO_BOX_S2            (655)
 +
 
 +
#define PID_MOVABLE_SAFE                    (656)
 +
#define PID_MOVABLE_POOR_BOX                (658)
 +
#define PID_MOVABLE_CRATE                  (660)
 +
#define PID_MOVABLE_CHEST                  (662)
 +
 
 +
#define PID_MOVABLE_FOOTLOCKER1            (664)
 +
#define PID_MOVABLE_FOOTLOCKER2            (665)
 +
#define PID_MOVABLE_LOCKER1                (666)
 +
#define PID_MOVABLE_LOCKER2                (667)
 +
#define PID_MOVABLE_WOODLOCKER1            (668)
 +
#define PID_MOVABLE_WOODLOCKER2            (669)
 +
 
 +
/******************************************************************
 +
***************              Triggers (24)          ***************
 +
******************************************************************/
 +
 
 +
//enclave oil rig
 +
#define PID_BOSS_RIFLE (25473)
 +
#define PID_BOSS_FLAMER (25474)
 +
#define PID_BOSS_KNIFE (25475)
 +
//T4 parts
 +
#define PID_ABSORBER (25476)
 +
#define PID_ADVANCED_SHELL     (25477) //APA
 +
#define PID_CARBON_POLYMER     (25478)
 +
#define PID_CYLINDRICAL_LOCK (25479)
 +
#define PID_ELECTRIC_AMPLIFIER (25480)
 +
#define PID_ELECTROMAGNETIC (25481)
 +
#define PID_HIFLO (25482)
 +
#define PID_PA_FUEL (25483)
 +
#define PID_PLASMA_ACCELERATOR (25484)
 +
#define PID_PLASMA_PARTS (25485)
 +
#define PID_ROTARY_CHAMBER (25486)
 +
#define PID_SERVOMOTORS (25487)
 +
#define PID_PA_SHELL (25488) //PA
 +
//Mutants Armors
 +
#define PID_MUT_LEATHER (25546)
 +
#define PID_MUT_METAL (25547)

Latest revision as of 11:58, 31 May 2024

List of item pids (for bindings, item tabs, etc...)

/******************************************************************

                              • Armor ***************
                                                                                                                                    • /

//Light

  1. define PID_LEATHER_JACKET (74)
  2. define PID_LEATHER_ARMOR (1)
  3. define PID_LEATHER_ARMOR_MK_II (379)
  4. define PID_CURED_LEATHER_ARMOR (265)

//Medium

  1. define PID_METAL_ARMOR (2)
  2. define PID_METAL_ARMOR_MK_II (380)
  3. define PID_METAL_ARMOR_MK_III (22095)
  4. define PID_TESLA_ARMOR (240)
  5. define PID_COMBAT_ARMOR (17)
  6. define PID_COMBAT_ARMOR_MK_II (381)
  7. define PID_BROTHERHOOD_COMBAT_ARMOR (239)
  8. define PID_NCR_ARMOR (9654)
  9. define PID_ENVIROMENTAL_ARMOR (751) // Test
  10. define PID_ENCLAVE_COMBAT_ARMOR (752)
  11. define PID_VAULT_13_SUIT (753)
  12. define PID_VAULT_SUIT (754)
  13. define PID_WORN_ROBE (755)
  14. define PID_BLUE_ROBE (756)
  15. define PID_RED_ROBE (757)
  16. define PID_GRAY_ROBE (758)
  17. define PID_MOBSTER_BLUE (759)
  18. define PID_MOBSTER_GRAY (760)
  19. define PID_CLOTHES_POLICE (761)
  20. define PID_CLOTHES_GENERIC1 (762)
  21. define PID_CLOTHES_GENERIC2 (763)
  22. define PID_CLOTHES_SCIENTIST1 (764)
  23. define PID_CLOTHES_SCIENTIST2 (765)
  24. define PID_CLOTHES_ELEGANT_SUIT (766)
  25. define PID_CLOTHES_RAGS (767)
  26. define PID_CLOTHES_DWARF (768)
  27. define PID_CLOTHES_RED_SHIRT (769)
  28. define PID_CLOTHES_DOCTOR (770)
  29. define PID_CLOTHES_CHILD (771)
  30. define PID_CLOTHES_GRAY_SHIRT (772)
  31. define PID_CLOTHES_FAT1 (773)
  32. define PID_CLOTHES_BOXER (774)
  33. define PID_SF_COMBAT_JACKET (775)
  34. define PID_MORDINO_METAL_JACKET (776)
  35. define PID_CLOTHES_GENERIC3 (777)
  36. define PID_DESERT_COMBAT_ARMOR (778)
  37. define PID_NPC_SKIN (799)

//Heavy

  1. define PID_POWERED_ARMOR (3)
  2. define PID_HARDENED_POWER_ARMOR (232)
  3. define PID_ADVANCED_POWER_ARMOR (348)
  4. define PID_ADVANCED_POWER_ARMOR_MK2 (349)

//Robes

  1. define PID_PURPLE_ROBE (113)
  2. define PID_KEEPBRIGE_ROBE (524) // PID_BRIDGEKEEPERS_ROBE
  3. define PID_SAND_ROBE (750) // Has same stats as PID_PURPLE_ROBE

//Helmets

  1. define PID_STRAWHAT (719)
  2. define PID_ARMIN_CAP (720)
  3. define PID_POWER_HELMET (721)
  4. define PID_MOTORCYCLE_HELMET (722)

//New armors

  1. define PID_TIBBETS_PRISON (723)
  2. define PID_VAULT_SUIT2 (724)

//More helmets

  1. define PID_COMBAT_HELMET (725)
  2. define PID_COMBAT_HELMET_MK_II (726)
  3. define PID_BROTHERHOOD_HELMET (727)
  4. define PID_LEATHER_JACKET_HELMET (728)
  5. define PID_COMBAT_LEATHER_JACKET_HELMET (729)
  6. define PID_LEATHER_ARMOR_HELMET (730)
  7. define PID_LEATHER_ARMOR_HELMET_MK2 (731)
  8. define PID_METAL_HELMET (732)
  9. define PID_METAL_HELMET_MK2 (733)
  10. define PID_TESLA_HELMET (734)
  11. define PID_APA_HELMET (735)
  12. define PID_APA_HELMET_MK2 (736)
  13. define PID_HARDENED_POWER_HELMET (737)
  14. define PID_ENCLAVE_COMBAT_HELMET (738)
  15. define PID_ENCLAVE_COMBAT_HELMET_MK2 (739)
  16. define PID_DESERT_COMBAT_HELMET (740)
  17. define PID_NCR_HELMET (741)

//TODO: //#define PID_BLACK_ROBE (xxx) //#define PID_BLUE_трико (xxx) //#define PID_RED_трико (xxx) //#define PID_GREEN_трико (xxx)

// PID 719 to 749 are free for helmet objects! // Use PID 750 to 799 for new armor objects! // Check FOOBJ.MSG to see what's still free.

/******************************************************************

                              • Weapons ***************
                                                                                                                                    • /

//Small Guns

   //Pistols
  1. define PID_ZIP_GUN (300)
  2. define PID_9MM_MAUSER (122)
  3. define PID_10MM_PISTOL (8)
  4. define PID_14MM_PISTOL (22)
  5. define PID_DESERT_EAGLE (18)
  6. define PID_DESERT_EAGLE_EXT_MAG (404)
  7. define PID_223_PISTOL (241)
  8. define PID_44_MAGNUM_REVOLVER (313)
  9. define PID_44_MAGNUM_SPEEDLOADER (398)
  10. define PID_NEEDLER_PISTOL (388) // HN Needler
  11. define PID_PK12_GAUSS_PISTOL (394) // 2mm EC
  12. define PID_GRENADE_PISTOL (619)
   //Rifles
  1. define PID_HUNTING_RIFLE (10)
  2. define PID_SCOPED_HUNTING_RIFLE (287)
  3. define PID_SPRINGER_RIFLE (299)
  4. define PID_ASSAULT_RIFLE (23)
  5. define PID_ASSAULT_RIFLE_EXT_MAG (405)
  6. define PID_SNIPER_RIFLE (143)
  7. define PID_FN_FAL (351)
  8. define PID_FN_FAL_NIGHT_SCOPE (403)
  9. define PID_FN_FAL_HPFA (500)
  10. define PID_RED_RYDER_BB_GUN (161)
  11. define PID_RED_RYDER_LE_BB_GUN (162)
  12. define PID_JONNY_BB_GUN (261)
  13. define PID_INDEPENDENT (353)
  14. define PID_M72_GAUSS_RIFLE (392) // 2mm EC
  15. define PID_GRENADE_LAUNCHER (620)
   //Shotguns
  1. define PID_SHOTGUN (94)
  2. define PID_SAWED_OFF_SHOTGUN (385) // 12 ga.
  3. define PID_COMBAT_SHOTGUN (242)
  4. define PID_HK_CAWS (268)
  5. define PID_PANCOR_JACKHAMMER (354)
  6. define PID_SAIGA12 (25445)
   //Pistol-machine gun
  1. define PID_10MM_SMG (9)
  2. define PID_HK_P90C (296)
  3. define PID_TOMMY_GUN (283)
  4. define PID_HK_G11 (352)
  5. define PID_HK_G11E (391) // 4.7mm Caseless
  6. define PID_GREASE_GUN (332)

//Big guns

  1. define PID_FLAMER (11)
  2. define PID_IMPROVED_FLAMETHROWER (400)
  3. define PID_ROCKET_LAUNCHER (13)
  4. define PID_MINIGUN (12)
  5. define PID_AVENGER_MINIGUN (389) // 5mm JHP
  6. define PID_VINDICATOR_MINIGUN (395) // 4.7mm Caseless
  7. define PID_BOZAR (350)
  8. define PID_LIGHT_SUPPORT_WEAPON (355)
  9. define PID_M60 (387) // 7.62
  10. define PID_M203 (22120)

//Energo

   //Laser
  1. define PID_LASER_PISTOL (16)
  2. define PID_MAGNETO_LASER_PISTOL (402)
  3. define PID_SOLAR_SCORCHER (390) // No ammo
  4. define PID_LASER_RIFLE (118)
  5. define PID_LASER_RIFLE_EXT_CAP (401)
  6. define PID_GATLING_LASER (28)
  7. define PID_ALIEN_LASER_PISTOL (120)
  8. define PID_DUAL_LASER_CANNON (9659) // Vault City Gun Turret
   //Plasma
  1. define PID_PLASMA_PISTOL (24)
  2. define PID_PLASMA_PISTOL_EXT_CART (406)
  3. define PID_PLASMA_RIFLE (15)
  4. define PID_TURBO_PLASMA_RIFLE (233)
  5. define PID_PLASMA_GATLING (25452)
   //Pulse
  1. define PID_YK32_PULSE_PISTOL (396) // Small Energy
  2. define PID_YK42B_PULSE_RIFLE (397) // Micro Fusion

//Throwing

   //Grenade
  1. define PID_MOLOTOV_COCKTAIL (159) //Grouped
  2. define PID_FRAG_GRENADE (25) //Grouped
  3. define PID_PLASMA_GRENADE (26) //Grouped
  4. define PID_PULSE_GRENADE (27) //Grouped
   //Other
  1. define PID_FLARE (79) //Grouped
  2. define PID_ACTIVE_FLARE (205) //Active
  3. define PID_FLARE_GREEN (9721) //Grouped
  4. define PID_ACTIVE_FLARE_GREEN (9722) //Active
  5. define PID_FLARE_WHITE (9723) //Grouped
  6. define PID_ACTIVE_FLARE_WHITE (9724) //Active
  7. define PID_FLARE_YELLOW (9725) //Grouped
  8. define PID_ACTIVE_FLARE_YELLOW (9726) //Active
  1. define PID_PLANT_SPIKE (365) //Grouped
  2. define PID_THROWING_KNIFE (45) //Grouped
  3. define PID_ROCK (19) //Grouped
  4. define PID_FOOLS_GOLD (423) //Grouped
  5. define PID_GOLD_NUGGET (572) //Grouped
  6. define PID_PASHTSHUUR_SPIKE (573) //Grouped


  1. define PID_URANIUM_ORE (426) //Grouped - USED FOR MICRO FUSION CELL CRAFTING!!
  2. define PID_REFINED_ORE (486) //Grouped - USED FOR MICRO FUSION CELL CRAFTING!!
  3. define PID_DYNACORD (1834) //Grouped
  4. define PID_FAKE_FRAG_GRENADE (9674) //Grouped
  5. define PID_FAKE_PLASMA_GRENADE (9675) //Grouped
  6. define PID_FAKE_SUPER_SLEDGE (9676) //Grouped
  7. define PID_FAKE_SPEAR (9916) //Grouped
  8. define PID_FAKE_THROWING_KNIFE (9917) //Grouped

//Melee

   //Cutting
  1. define PID_KNIFE (4)
  2. define PID_COMBAT_KNIFE (236)
  3. define PID_LIL_JESUS_WEAPON (517)
  4. define PID_SHIV (383)
  5. define PID_SWITCHBLADE (319)
  6. define PID_WAKIZASHI_BLADE (522)
   //Pricking
  1. define PID_SPEAR (7)
  2. define PID_SHARP_SPEAR (280)
  3. define PID_SHARPENED_POLE (320)
   //Shock
  1. define PID_CLUB (5)
  2. define PID_CROWBAR (20)
  3. define PID_WRENCH (384)
  4. define PID_SLEDGEHAMMER (6)
  5. define PID_LOUISVILLE_SLUGGER (386)
  6. define PID_SUPER_SLEDGE (115)
   //Electric
  1. define PID_CATTLE_PROD (160)
  2. define PID_SUPER_CATTLE_PROD (399)
  3. define PID_RIPPER (116)
   // Plasma
  1. define PID_PLASMA_TORCH (610)

//Unarmed

  1. define PID_BOXING_GLOVES (292)
  2. define PID_PLATED_BOXING_GLOVES (293)
  3. define PID_RING_BOXING_GLOVES (496)
  4. define PID_RING_PLATED_BOXING_GLOVES (497)
  5. define PID_POWER_FIST (235)
  6. define PID_BRASS_KNUCKLES (21)
  7. define PID_SPIKED_KNUCKLES (234)
  8. define PID_MEGA_POWER_FIST (407)

//Special

  1. define PID_ROBO_ROCKET_LAUNCHER (270)
  2. define PID_PHAZER (393) // Small Energy
  3. define PID_DEATHCLAW_CLAW_1 (371)
  4. define PID_DEATHCLAW_CLAW_2 (372)
  5. define PID_FIRE_GECKO_FLAME_WEAPON (427)
  6. define PID_FLAME_BREATH (427)
  7. define PID_WEAK_FLAME_BREATH (616)
  8. define PID_SPECIAL_BOXER_WEAPON (489)
  9. define PID_GUN_TURRET_WEAPON (498)
  10. define PID_EYEBALL_FIST_1 (290)
  11. define PID_EYEBALL_FIST_2 (291)
  12. define PID_DUAL_MINIGUN (518)
  13. define PID_HEAVY_DUAL_MINIGUN (520)
  14. define PID_END_BOSS_KIFE (530)
  15. define PID_END_BOSS_PLASMA_GUN (531)
  16. define PID_HOLY_HAND_GRENADE (421) // Grenade
  17. define PID_BAN_HAMMER (617) // Mlot do wywalania gracza z gry na "off"
  18. define PID_HOLY_SPEAR (618) // Spear ze specjalnymi nieznanymi dzis efektami (30-08-2013)

/******************************************************************

                              • Ammo ***************
                                                                                                                                    • /

//Bullets

  1. define PID_4_7MM_CASELESS (359)
  2. define PID_5MM_JHP (35)
  3. define PID_5MM_AP (36)
  4. define PID_7_62MM_AMMO (363)
  5. define PID_9MM_AMMO (360)
  6. define PID_9MM_BALL (121)
  7. define PID_10MM_JHP (29)
  8. define PID_10MM_AP (30)
  9. define PID_14MM_AP (33)
  10. define PID_44_MAGNUM_JHP (31)
  11. define PID_44_FMJ_MAGNUM (111)
  12. define PID_44_MAGNUM_FMJ (111) // to be name-consistent
  13. define PID_45_CALIBER_AMMO (357)
  14. define PID_223_FMJ (34)
  15. define PID_SHOTGUN_DRAGON_BREATH_SHELLS (850) // 30.03.2014 Cubik: bylo tu kiedys .22 ammo
  16. define PID_SHOTGUN_SHELLS (95)
  17. define PID_2MM_EC_AMMO (358)
  18. define PID_SHOTGUN_SHELLS_FLECHETTE (574) // from W2155
  19. define PID_SHOTGUN_SHELLS_SLUG (575) // from W2155
  20. define PID_SHOTGUN_SHELLS_EMP (576) // from W2155
  21. define PID_40MM_GRENADE (621)

//Other

  1. define PID_EXPLOSIVE_ROCKET (14)
  2. define PID_ROCKET_AP (37)
  3. define PID_FLAMETHROWER_FUEL (32)
  4. define PID_FLAMETHROWER_FUEL_MK_II (382)
  5. define PID_SMALL_ENERGY_CELL (38)
  6. define PID_SEC (38) // alias
  7. define PID_MICRO_FUSION_CELL (39)
  8. define PID_MFC (39) // alias
  9. define PID_BBS (163)
  10. define PID_HN_NEEDLER_CARTRIDGE (361)
  11. define PID_HN_AP_NEEDLER_CARTRIDGE (362)

//Special

  1. define PID_ROBO_ROCKET_AMMO (274)

/******************************************************************

                              • Drugs ***************
                                                                                                                                    • /

//Preparations

  1. define PID_STIMPAK (40)
  2. define PID_RADAWAY (48)
  3. define PID_ANTIDOTE (49)
  4. define PID_RAD_X (109)
  5. define PID_SUPER_STIMPAK (144)
  6. define PID_JET_ANTIDOTE (260)
  7. define PID_HEALING_POWDER (273)
  8. define PID_HYPO (525)
  9. define PID_WEAK_HEALING_POWDER (9655)

//Alcohol

  1. define PID_NUKA_COLA (106)
  2. define PID_BEER (124)
  3. define PID_BOOZE (125)
  4. define PID_GAMMA_GULP_BEER (310)
  5. define PID_ROENTGEN_RUM (311)
  6. define PID_ROT_GUT (469)

//Drug

  1. define PID_MENTATS (53)
  2. define PID_BUFFOUT (87)
  3. define PID_PSYCHO (110)
  4. define PID_JET (259)

//Other

  1. define PID_MUTATED_FRUIT (71)
  2. define PID_IGUANA_ON_A_STICK (81)
  3. define PID_MEAT_ON_A_STICK (103)
  4. define PID_COOKIE (378)

//Special

  1. define PID_HYPO_POISON (334)
  2. define PID_MUTATED_TOE (473)
  3. define PID_KITTY_SEX_DRUG_AGILITY (480) // + 1 agility for 1 hr
  4. define PID_KITTY_SEX_DRUG_INTELLIGENCE (481) // + 1 iq for 1 hr
  5. define PID_KITTY_SEX_DRUG_STRENGTH (482) // + 1 strength for 1 hr
  6. define PID_MONUMENT_CHUNCK (424)

/******************************************************************

                              • Keys ***************
                                                                                                                                    • /

//From Misc

  1. define PID_KEY (82)
  2. define PID_KEYS (83)
  3. define PID_RED_PASS_KEY (96)
  4. define PID_BLUE_PASS_KEY (97)
  5. define PID_NUKE_KEY (105)
  6. define PID_YELLOW_PASS_KEY (223)
  7. define PID_TEMPLE_KEY (438)
  8. define PID_JAIL_KEY (456) //PID_CELL_DOOR_KEY
  9. define PID_V13_KEY (25444) // Key to Vault 13

/******************************************************************

                              • Misc. ***************
                                                                                                                                    • /

//Money

  1. define PID_BOTTLE_CAPS (41)
  2. define PID_MORNING_STAR_MINE (420)
  3. define PID_KOKOWEEF_MINE_SCRIP (494)
  4. define PID_REAL_BOTTLE_CAPS (519)
  5. define PID_DOLLAR (9715)

//Basic parts

  1. define PID_PUMP_PARTS (98) //Trash
  2. define PID_JUNK (PID_PUMP_PARTS)
  3. define PID_SCORPION_TAIL (92)
  4. define PID_ROPE (127)
  5. define PID_BROC_FLOWER (271)
  6. define PID_XANDER_ROOT (272)
  7. define PID_GECKO_PELT (276)
  8. define PID_GOLDEN_GECKO_PELT (277)
  9. define PID_FLINT (278)
  10. define PID_MEAT_JERKY (284)
  11. define PID_RADSCORPION_PARTS (285)
  12. define PID_FIREWOOD (286)
  13. define PID_HYPODERMIC_NEEDLE (318)
  14. define PID_EMPTY_JET (416)
  15. define PID_BOTTLE_GLASS (542) //Empty glass bottle
  16. define PID_BOTTLE_EMPTY (532) //Пустая бутылка
  17. define PID_PART_OF_ROPE (534) //Кусок веревки
  18. define PID_METAL_TRASH (475) //Металлический мусор
  19. define PID_GUNPOWDER (535) //Коробка пороха
  20. define PID_METAL_ORE (536) //Железная руда
  21. define PID_MINERAL (537) //Минерал
  22. define PID_TUBE (538) //Металлическая труба
  23. define PID_STEEL (50) //Сталь
  24. define PID_BRAHMIN_SKIN (449) //Шкура брамина
  25. define PID_MEAT (539) //Мясо
  26. define PID_CIGARETTES (541) //Сигареты
  27. define PID_SCORPION_EGG (9911)

//Self-special parts

  1. define PID_MOTOR (89)
  2. define PID_MOTIVATOR (229)
  3. define PID_PLASMA_TRANSFORMER (307)
  4. define PID_MINE_PART (419)
  5. define PID_EXPLOSIVE_SWITCH (454)
  6. define PID_ROBOT_MOTIVATOR (364)
  7. define PID_EXCAVATOR_CHIP (422)
  8. define PID_NAVCOM_PARTS (479)
  9. define PID_K9_MOTIVATOR (488)

//Special parts

  1. define PID_WATER_CHIP (55)
  2. define PID_CAR_FUEL_CELL_CONTROLLER (253) //For car
  3. define PID_CAR_FUEL_INJECTION (254) //For car
  4. define PID_HY_MAG_PART (258)
  5. define PID_ROBOT_PARTS (269)
  6. define PID_COMPUTER_VOICE_MODULE (356)
  7. define PID_V15_COMPUTER_PART (377)
  8. define PID_TANKER_METALLBOX (705) //Stranded tanker quest
  9. define PID_TANKER_PUMPPART (706) //Stranded tanker quest and Junktown Power House
  10. define PID_CARAVAN_BOX (9626) // Box for "caravan unloading" job
  11. define PID_Q_LA_WAREHOUSE_LETTER (9729) // LA Warehouse Quest item
  12. define PID_Q_GUNRUNNER_BOX (9741) // Gun Runner Caravan quest item
  13. define PID_Q_WESTIN_HOLO (9909) // Westin Ranch Quest 2 Holodisk
  14. define PID_Q_GUNRUNNER_COURIER_BOX (9912) // Gun Runners Courier quest item

//Body parts

  1. define PID_TANGLERS_HAND (114)
  2. define PID_BONES (251) //PID_ANNA_BONES
  3. define PID_DIXON_EYE (281)
  4. define PID_CLIFTON_EYE (282)
  5. define PID_CYBERNETIC_BRAIN (321)
  6. define PID_HUMAN_BRAIN (322)
  7. define PID_CHIMP_BRAIN (323)
  8. define PID_ABNORMAL_BRAIN (324)
  9. define PID_GOLD_TOOTH (429)
  10. define PID_PLAYERS_EAR (484)
  11. define PID_MASTICATORS_EAR (485)
  12. define PID_DECOMPOSING_BODY (507) //PID_FN_FAL_HPFA

//Plans

  1. define PID_DR_HENRY_PAPERS (340)
  2. define PID_VERTIBIRD_PLANS (446)

//Chips

  1. define PID_MEM_CHIP_BLUE (503) //PID_BLUE_MEMORY_MODULE
  2. define PID_MEM_CHIP_GREEN (504) //PID_GREEN_MEMORY_MODULE
  3. define PID_MEM_CHIP_RED (505) //PID_RED_MEMORY_MODULE
  4. define PID_MEM_CHIP_YELLOW (506) //PID_YELLOW_MEMORY_MODULE
  5. define PID_DERMAL_PIP_BOY_DISK (499)
  6. define PID_PIP_BOY_MEDICAL_ENHANCER (516)

//Tools

   //Tech
  1. define PID_MULTI_TOOL (75) // +25 repair
  2. define PID_SUPER_TOOL_KIT (308) // +50 repair
  3. define PID_OIL_CAN (412) // 100% repair
  4. define PID_LOCKPICKS (84) // +25 lockpick simple
  5. define PID_EXP_LOCKPICK_SET (410) // +50 lockpick simple
  6. define PID_ELECTRONIC_LOCKPICKS (77) // +25 lockpick electronic
  7. define PID_ELEC_LOCKPICK_MKII (411) // +50 lockpick electronic
  8. define PID_LOCK (549)
   //Medical
  1. define PID_FIRST_AID_KIT (47) // +25 first aid
  2. define PID_FIELD_MEDIC_KIT (408) // +50 first aid
  3. define PID_DOCTORS_BAG (91) // +25 doctor
  4. define PID_PARAMEDICS_BAG (409) // +50 doctor
  5. define PID_MEDICAL_SUPPLIES (428)
  6. define PID_BIO_GEL (440)
   //Other
  1. define PID_SHOVEL (289) //Лопата
  2. define PID_PLANK (297) //Лом
  3. define PID_AXE (543) //Топор
   //Special
  1. define PID_GEIGER_COUNTER (52)
  2. define PID_ACTIVE_GEIGER_COUNTER (207) //Active
  3. define PID_STEALTH_BOY (54)
  4. define PID_ACTIVE_STEALTH_BOY (210) //Active
  5. define PID_MOTION_SENSOR (59)
  6. define PID_ACTIVE_MOTION_SENSOR (208) //Active
  7. define PID_WATER_BAG (605)

//Books

  1. define PID_BIG_BOOK_OF_SCIENCE (73)
  2. define PID_DEANS_ELECTRONICS (76)
  3. define PID_FIRST_AID_BOOK (80)
  4. define PID_SCOUT_HANDBOOK (86)
  5. define PID_GUNS_AND_BULLETS (102)
  6. define PID_CATS_PAW (225)
  7. define PID_TECHNICAL_MANUAL (228)
  8. define PID_CHEMISTRY_MANUAL (237)
  9. define PID_CATS_PAW_ISSUE_5 (331)
  10. define PID_BECKY_BOOK (471)
  11. define PID_BARTER_BOOK (22050)

// Implants

  1. define PID_IMPLANT_DERMAL (22051)
  2. define PID_IMPLANT_PHOENIX (22052)
  3. define PID_IMPLANT_NEMEAN (22053)
  4. define PID_IMPLANT_STRENGTH (22054)
  5. define PID_IMPLANT_PERCEPTION (22055)
  6. define PID_IMPLANT_ENDURANCE (22056)
  7. define PID_IMPLANT_CHARISMA (22057)
  8. define PID_IMPLANT_INTELLIGENCE (22058)
  9. define PID_IMPLANT_AGILITY (22059)
  10. define PID_IMPLANT_LUCK (22060)

//Dolls

  1. define PID_SMALL_STATUETTE (224)
  2. define PID_MR_NIXON_DOLL (491)
  3. define PID_BLOW_UP_DOLL (508)
  4. define PID_POPPED_BLOW_UP_DOLL (509)

//Other

  1. define PID_LIGHTER (101) //Zippo
  2. define PID_FLOWER (117)
  3. define PID_WATER_FLASK (126)
  4. define PID_BOX_OF_NOODLES (226)
  5. define PID_FROZEN_DINNER (227)
  6. define PID_RUBBER_BOOTS (262)
  7. define PID_CHEEZY_POOFS (295)
  8. define PID_BLUE_CONDOM (314)
  9. define PID_GREEN_CONDOM (315)
  10. define PID_RED_CONDOM (316)
  11. define PID_COSMETIC_CASE (317)
  12. define PID_DICE (325) //Play dice
  13. define PID_LOADED_DICE (326) //Play dice
  14. define PID_DECK_OF_CARDS (436) //Play cards
  15. define PID_MARKED_DECK_OF_CARDS (437) //Play cards

//Special

  1. define PID_BRIEFCASE (72)
  2. define PID_MUTAGENIC_SYRUM (329) //Иньекция от мутации
  3. define PID_HEART_PILLS (333) //Таблетки от серца
  4. define PID_SPECTACLES (415) //Eye glasses
  5. define PID_OXYGEN_TANK (417)
  6. define PID_POISON_TANK (418)
  7. define PID_HOWITZER_SHELL (430) //Ammo of turret in SAD
  8. define PID_MIRROR_SHADES (433) //Eye glasses
  9. define PID_POCKET_LINT (439) //Trash
  10. define PID_BALL_GAG (470) //Кляп
  11. define PID_DAISIES (474) //Горшок с цветами
  12. define PID_BOTTLE_FULL (533) //Полная бутылка
  13. define PID_GOGGLES (570)
  1. define PID_DOG_TAGS (56)
  2. define PID_ELECTRONIC_BUG (57)
  3. define PID_FUZZY_PAINTING (78)
  4. define PID_GOLD_LOCKET (99)
  5. define PID_TAPE_RECORDER (104)
  6. define PID_URN (112)
  7. define PID_NECKLACE (119) //Ожерелье
  8. define PID_PSYCHIC_NULLIFIER (123)
  9. define PID_BLACK_COC_BADGE (141) //Habbology
  10. define PID_RED_COC_BADGE (142) //Habbology
  11. define PID_BARTER_TANDI (212)
  12. define PID_ANNA_GOLD_LOCKET (252)
  13. define PID_DAY_PASS (255) //Vault-City
  14. define PID_FAKE_CITIZENSHIP (256) //Vault-City
  15. define PID_CORNELIUS_GOLD_WATCH (257)
  16. define PID_VIC_RADIO (266)
  17. define PID_VIC_WATER_FLASK (267)
  18. define PID_TROPHY_OF_RECOGNITION (275)
  19. define PID_NEURAL_INTERFACE (279)
  20. define PID_CLIPBOARD (301)
  21. define PID_DECK_OF_TRAGIC_CARDS (304) //Play cards
  22. define PID_TALISMAN (309)
  23. define PID_SLAG_MESSAGE (263)
  24. define PID_PART_REQUISITION_FORM (312)
  25. define PID_EASTER_EGG (327)
  26. define PID_MAGIC_8_BALL (328)
  27. define PID_MOORE_BAD_BRIEFCASE (335)
  28. define PID_MOORE_GOOD_BRIEFCASE (336)
  29. define PID_PRESIDENTIAL_PASS (341) //Ncr
  30. define PID_RANGER_PIN (342) //Ncr
  31. define PID_RANGER_MAP (343)
  32. define PID_GECK (366)
  33. define PID_STABLES_ID_BADGE (413) //Пропуск в канюшни
  34. define PID_RAMIREZ_BOX_CLOSED (431)
  35. define PID_RAMIREZ_BOX_OPEN (432)
  36. define PID_BLONDIE_DOG_TAG (441) //Бирка
  37. define PID_ANGEL_EYES_DOG_TAG (442) //Бирка
  38. define PID_TUCO_DOG_TAG (443) //Бирка
  39. define PID_RAIDERS_MAP (444)
  40. define PID_SHERIFF_BADGE (445) //Значек шерифа
  41. define PID_ACCOUNT_BOOK (448) //Книга по разборкам в Нью-Рено
  42. define PID_TORN_PAPER_1 (450) //Part1 password
  43. define PID_TORN_PAPER_2 (451) //Part2 password
  44. define PID_TORN_PAPER_3 (452) //Part3 password
  45. define PID_PASSWORD_PAPER (453) //All password
  46. define PID_ELRON_FIELD_REP (457) //Отчет Хаббологов
  47. define PID_SMITTY_MEAL (468) //Еда Смитти
  48. define PID_ENLIGHTENED_ONE_LETTER (476) //Доклад
  49. define PID_FALLOUT_2_HINTBOOK (483)
  50. define PID_MOUSE_SKIN (540) //Шкура мыши
  51. define PID_MEAT_BAG (546) //a fucking bag of meat
  52. define PID_METZGERS_CASE (547) //a case for metzger you moron!
  53. define PID_MORDINOS_CASE (548) //mordino joining quest case
  54. define PID_BOOK_OF_ACHIEVEMENT (623)


//Special keys

  1. define PID_ACCESS_CARD (140)
  2. define PID_SECURITY_CARD (221)
  3. define PID_TRAPPER_TOWN_KEY (298)
  4. define PID_YELLOW_REACTOR_KEYCARD (305)
  5. define PID_RED_REACTOR_KEYCARD (306)
  6. define PID_V15_KEYCARD (373)
  7. define PID_VAULT_13_SHACK_KEY (414)
  8. define PID_PRES_ACCESS_KEY (495)
  9. define PID_TANKER_FOB (492)

//Holodisks

  1. define PID_BROTHERHOOD_TAPE (164)
  2. define PID_DISK_FEV (190)
  3. define PID_DISK_SECURITY (191)
  4. define PID_DISK_ALPHA_EXPERIMENT (192)
  5. define PID_DISK_DELTA_EXPERIMENT (193)
  6. define PID_DISK_VREES_EXPERIMENT (194)
  7. define PID_DISK_MUTANT_TRANSMISSIONS (196)
  8. define PID_DISK_BROTHERHOOD_HISTORY (215)
  9. define PID_DISK_MAXSON_HISTORY (216)
  10. define PID_DISK_MAXSON_JOURNAL (217)
  11. define PID_DISK_VAULT_RECORDS (230)
  12. define PID_DISK_MILITARY_BASE_SEC_CODE (231)
  13. define PID_DISK_REGULATOR_TRANSMISSIONS (238)
  14. define PID_HOLODISK_FAKE_V13 (294)
  15. define PID_GECKO_DATA_DISK (302)
  16. define PID_REACTOR_DATA_DISK (303)
  17. define PID_LYNETTE_HOLO (337)
  18. define PID_WESTIN_HOLO (338)
  19. define PID_SPY_HOLO (339)
  20. define PID_BISHOPS_HOLODISK (447)
  21. define PID_ENCLAVE_HOLODISK_5 (458)
  22. define PID_ENCLAVE_HOLODISK_1 (459)
  23. define PID_ENCLAVE_HOLODISK_2 (460)
  24. define PID_ENCLAVE_HOLODISK_3 (461)
  25. define PID_ENCLAVE_HOLODISK_4 (462)
  26. define PID_EVACUATION_HOLODISK (463)
  27. define PID_EXPERIMENT_HOLODISK (464)
  28. define PID_MEDICAL_HOLODISK (465)
  29. define PID_PASSWORD_HOLODISK (466)
  30. define PID_ELRON_MEMBER_HOLO (472)
  31. define PID_BROADCAST_HOLODISK (477)
  32. define PID_SIERRA_MISSION_HOLODISK (478)
  33. define PID_NCR_HISTORY_HOLODISK (490)
  34. define PID_ELRON_TEACH_HOLO (493)

//Other, Inventory pic n/a

  1. define PID_WATCH (88)
  2. define PID_MISC_BOOKCASE_0 (148)
  3. define PID_MISC_BOOKCASE_1 (150)
  4. define PID_MISC_SHELVES_0 (154)
  5. define PID_MISC_SHELVES_1 (156)
  6. define PID_DISK_BROTHERHOOD_HONOR_CODE (195)
  7. define PID_BARTER_LIGHT_HEALING (218)
  8. define PID_BARTER_MEDIUM_HEALING (219)
  9. define PID_BARTER_HEAVY_HEALING (220)
  10. define PID_SMITH_COOL_ITEM (264)
  11. define PID_CAR_FUEL_CELL (288)
  1. define PID_POWER_SERVOS (707) // Super Powerfist
  2. define PID_ADV_SUPERBURN (708) // Advanced Flamerfuel
  3. define PID_DETONATOR_PARTS (709) // Used for dynamite
  4. define PID_EXTENDED_MAGAZINE (710) // Used for bigger Assault Rifle Mag (and maybe Desert Eagle Mag)
  5. define PID_EXT_CAPACITOR_BATTERY (711) // Laser Rifle
  6. define PID_PLASMA_BOLT_CHAMBER (712) // Turbo Plasmarifle
  7. define PID_IMP_CAPACITOR_BATTERY (713) // Super Cattle Prod
  8. define PID_MFT_SYSTEM (714) // Improved Laserpistol
  9. define PID_HEATERCHAMBER (715) // Improved Flamer
  10. define PID_SCOPE (716) // All weapons with scope
  11. define PID_SPEED_LOADER (717) // Revolver
  12. define PID_LASER_POINTER (718) // FNFAL with laser pointer, etc

//Traps, active see in Misc2

  1. define PID_DYNAMITE (51) //Has timer
  2. define PID_PLASTIC_EXPLOSIVES (85)
  3. define PID_MINE (544)

// add bear trap and alarm trigger

// Blueprints, weapons and explosives, ST_WEAPON_BLUEPRINTS_NEW

  1. define PID_BLUEPRINT_INDEPENDENT (9773)
  2. define PID_BLUEPRINT_AVENGER_MINIGUN (9774)
  3. define PID_BLUEPRINT_BOZAR (9775)
  4. define PID_BLUEPRINT_M203 (9776)
  5. define PID_BLUEPRINT_VINDICATOR_MINIGUN (9777)
  6. define PID_BLUEPRINT_TURBO_PLASMA_RIFLE (9778)
  7. define PID_BLUEPRINT_YK42B_PULSE_RIFLE (9779)
  8. define PID_BLUEPRINT_HK_G11 (9825)
  9. define PID_BLUEPRINT_HK_G11E (9826)
  10. define PID_BLUEPRINT_YK32_PULSE_PISTOL (9827)
  11. define PID_BLUEPRINT_FN_FAL_NIGHT_SCOPE (9828)
  12. define PID_BLUEPRINT_PK12_GAUSS_PISTOL (9829)
  13. define PID_BLUEPRINT_M72_GAUSS_RIFLE (9830)
  14. define PID_BLUEPRINT_SOLAR_SCORCHER (9831)


// Blueprints, weapons and explosives, ST_WEAPON_BLUEPRINTS

  1. define PID_BLUEPRINT_14MM_PISTOL (9750)
  2. define PID_BLUEPRINT_NEEDLER_PISTOL (9751)
  3. define PID_BLUEPRINT_223_PISTOL (9752)
  4. define PID_BLUEPRINT_ASSAULT_RIFLE (9753)
  5. define PID_BLUEPRINT_FN_FAL (9754)
  6. define PID_BLUEPRINT_SNIPER_RIFLE (9755)
  7. define PID_BLUEPRINT_P90 (9756)
  8. define PID_BLUEPRINT_HK_CAWS (9757)
  9. define PID_BLUEPRINT_PANCOR_JACKHAMMER (9758)
  10. define PID_BLUEPRINT_PLASMA_PISTOL (9759)
  11. define PID_BLUEPRINT_LASER_RIFLE (9760)
  12. define PID_BLUEPRINT_PLASMA_RIFLE (9761)
  13. define PID_BLUEPRINT_MEGA_POWER_FIST (9762)
  14. define PID_BLUEPRINT_SUPER_CATTLE_PROD (9763)
  15. define PID_BLUEPRINT_RIPPER (9764)
  16. define PID_BLUEPRINT_ROCKET_LAUNCHER (9765)
  17. define PID_BLUEPRINT_LIGHT_SUPPORT_WEAPON (9766)
  18. define PID_BLUEPRINT_MINIGUN (9767)
  19. define PID_BLUEPRINT_PLASMA_GRENADE (9768)
  20. define PID_BLUEPRINT_DYNAMITE (9769)
  21. define PID_BLUEPRINT_PLASTIC_EXPLOSIVES (9770)
  22. define PID_BLUEPRINT_SUPER_SLEDGE (9771)
  23. define PID_BLUEPRINT_IMPROVED_FLAMETHROWER (9772)
  24. define PID_BLUEPRINT_GATLING_LASER (9838)
  25. define PID_BLUEPRINT_SAIGA_12 (9839)

// Blueprints, armours, ST_ARMOR_BLUEPRINTS

  1. define PID_BLUEPRINT_METAL_ARMOR_MK_II (9780)
  2. define PID_BLUEPRINT_METAL_ARMOR_MK_III (9836)
  3. define PID_BLUEPRINT_TESLA_ARMOR (9781)
  4. define PID_BLUEPRINT_COMBAT_ARMOR (9782)
  5. define PID_BLUEPRINT_METAL_HELMET_MK2 (9810)
  6. define PID_BLUEPRINT_TESLA_HELMET (9811)
  7. define PID_BLUEPRINT_COMBAT_HELMET (9812)
  8. define PID_BLUEPRINT_COMBAT_HELMET_MK_II (9813)
  9. define PID_BLUEPRINT_BROTHERHOOD_HELMET (9814)
  10. define PID_BLUEPRINT_ENCLAVE_COMBAT_HELMET (9815)
  11. define PID_BLUEPRINT_ENCLAVE_COMBAT_HELMET_MK_II (9816)
  12. define PID_BLUEPRINT_DESERT_COMBAT_HELMET (9817)
  13. define PID_BLUEPRINT_NCR_HELMET (9818)
  14. define PID_BLUEPRINT_POWER_HELMET (9819)
  15. define PID_BLUEPRINT_HARDENED_POWER_HELMET (9820)
  16. define PID_BLUEPRINT_ADVANCED_POWER_HELMET (9821)
  17. define PID_BLUEPRINT_ADVANCED_POWER_HELMET_MK2 (9822)
  18. define PID_BLUEPRINT_COMBAT_ARMOR_MK_II (9783)
  19. define PID_BLUEPRINT_BROTHERHOOD_COMBAT_ARMOR (9784)
  20. define PID_BLUEPRINT_ENCLAVE_COMBAT_ARMOR (9785)
  21. define PID_BLUEPRINT_DESERT_COMBAT_ARMOR (9786)
  22. define PID_BLUEPRINT_NCR_ARMOR (9787)
  23. define PID_BLUEPRINT_POWERED_ARMOR (9788)
  24. define PID_BLUEPRINT_HARDENED_POWER_ARMOR (9789)
  25. define PID_BLUEPRINT_ADVANCED_POWER_ARMOR (9823)
  26. define PID_BLUEPRINT_ADVANCED_POWER_ARMOR_MK2 (9824)

// Blueprints, misc, ST_MISC_BLUEPRINTS

  1. define PID_BLUEPRINT_SUPER_STIMPAK (9790)
  2. define PID_BLUEPRINT_STIMPAK (9791)
  3. define PID_BLUEPRINT_JET (9792)
  4. define PID_BLUEPRINT_BUFFOUT (9793)
  5. define PID_BLUEPRINT_MENTATS (9794)
  6. define PID_BLUEPRINT_PSYCHO (9795)
  7. define PID_BLUEPRINT_RADAWAY (9796)
  8. define PID_BLUEPRINT_RADX (9797)
  9. define PID_BLUEPRINT_PID_HYPO (9798)
  10. define PID_BLUEPRINT_JET_ANTIDOTE (9799)
  11. define PID_BLUEPRINT_SHOTGUN_DRAGON_BREATH_SHELLS (9832)
  12. define PID_BLUEPRINT_ROBO_ROCKET_AMMO (9833)
  13. define PID_BLUEPRINT_4_7MM_CASELESS (9834)
  14. define PID_BLUEPRINT_2MM_EC_AMMO (9835)
  15. define PID_BLUEPRINT_PULSE_GRENADE (9837)


// Random Blueprints

  1. define PID_BLUEPRINT_RANDOM_1 (9800) // low
  2. define PID_BLUEPRINT_RANDOM_2 (9801) // med
  3. define PID_BLUEPRINT_RANDOM_3 (9802) // high

// Random Blueprints by type ane level

  1. define PID_BLUEPRINT_ARMOR_1 (11004)
  2. define PID_BLUEPRINT_ARMOR_2 (11005)
  3. define PID_BLUEPRINT_ARMOR_3 (11006)
  4. define PID_BLUEPRINT_DRUG_1 (11007)
  5. define PID_BLUEPRINT_DRUG_2 (11008)
  6. define PID_BLUEPRINT_DRUG_3 (11009)
  7. define PID_BLUEPRINT_WEAPON_1 (11010)
  8. define PID_BLUEPRINT_WEAPON_2 (11011)
  9. define PID_BLUEPRINT_WEAPON_3 (11012)
  10. define PID_BLUEPRINT_AMMO_1 (11013)
  11. define PID_BLUEPRINT_AMMO_2 (11014)
  12. define PID_BLUEPRINT_AMMO_3 (11015)

/******************************************************************

                              • Misc2 ***************
                                                                                                                                    • /

//Special

  1. define PID_HOLODISK (58)
  2. define PID_RADIO (100)
  3. define PID_MEMO (487) //PID_MEMO_FROM_FRANCIS
  4. define PID_MAP (523) //PID_SURVEY_MAP
  5. define PID_TICKET (564) //Used for train
  6. define PID_DOGTAGS (9601)
  7. define PID_HOWITZER_ITEM (25472)

//Traps

  1. define PID_ACTIVE_DYNAMITE (206)
  2. define PID_TOGGLE_SWITCH (222)
  3. define PID_ACTIVE_PLASTIC_EXPLOSIVE (209)
  4. define PID_ACTIVE_MINE (545)

// Manifacture, Still

  1. define PID_STILL_B_BROKEN (810)
  2. define PID_STILL_S_BROKEN (811)
  3. define PID_STILL_B (812) // Beer still
  4. define PID_STILL_B_ACTIVE (813)
  5. define PID_STILL_S (814) // Booz (Schlager) still
  6. define PID_STILL_S_ACTIVE (815)

/******************************************************************

                              • FACTIONS MOD ***************
                                                                                                                                    • /
  1. define PID_OLD_SHOVEL (600)
  1. define PID_QUESTIONNAIRE (1800) // Quest item: VC
  2. define PID_ELECTRONIC_PARTS (1801) // Resources
  3. define PID_ALLOYS (1802) // "
  4. define PID_BRAHMIN_HIDE (1803) // "
  5. define PID_METAL_PARTS (1804) // "
  6. define PID_DAY_PASS2 (1805) // VC
  7. define PID_BOUNTY_DOG_TAG (1806) // Bounties
  8. define PID_LOST_HILLS_DISK (1807) // BoS
  9. define PID_BOS_DISK (1808) // BoS
  10. define PID_PROCESSED_BOS_DISK (1809) // BoS
  11. define PID_BARREL_JUNK (1810) // Production
  12. define PID_PLANT_TOBACCO (1812) // "
  13. define PID_PLANT_FIBER (1817) // "
  14. define PID_STILL_ROTGUT (1819) // "
  15. define PID_TREE1_FIREWOOD (1820) // "
  16. define PID_TREE2_FIREWOOD (1821) // "
  17. define PID_TREE3_FIREWOOD (1822) // "
  18. define PID_TABLE_BRAHMIN (1823) // "
  19. define PID_FIBER (1824) // "
  20. define PID_PROD_BROC (1825) // "
  21. define PID_PROD_XANDER (1826) // "
  22. define PID_PROD_FLINT (1827) // "
  23. define PID_BRAHMINSHIT (9627)
  24. define PID_ALLOYS2 (9628)
  25. define PID_CHEMICALS (9629)
  26. define PID_FIREGECKO_PELT (9630)
  27. define PID_GUNPOWDER2 (9631)
  28. define PID_FIBRE2 (9632)
  29. define PID_ORE2 (9633)
  30. define PID_MINERALS2 (9634)
  31. define PID_TOBACCO (9635)
  32. define PID_METAL_PARTS2 (9653) // "
  33. define PID_CAR_REPLACEMENT_PARTS (9681)
  34. define PID_ELECTRONIC_PARTS2 (9918)
  35. define PID_CHEMICALS2 (9919)
  36. define PID_PLANT_APPLE_TREE (9910)
  37. define PID_PLANT_BARLEY (9920)
  38. define PID_BARLEY (9921)

// Koniko's craft mats'n'parts

  1. define PID_URANIUM_ORE_NEW (22061)
  2. define PID_METAL_PARTS_NEW (22062)
  3. define PID_MINERALS_NEW (22063)
  4. define PID_ALLOYS_NEW (22064)
  5. define PID_ALLOYS_ADV_NEW (22065)
  6. define PID_LUMP_COAL (22066)
  7. define PID_METAL_PARTS_ADV_NEW (22067)
  8. define PID_WOOD_NEW (22068)
  9. define PID_TUBE_NEW (22069)
  10. define PID_TUBE_ADV_NEW (22070)
  11. define PID_FIBERS_NEW (22071)
  12. define PID_BIOGEL_ADV_NEW (22072)
  13. define PID_TECH_DELINER (22073)
  14. define PID_TECH_ELE_ENGINE (22074)
  15. define PID_TECH_SEMI_TRIGGER (22075)
  16. define PID_TECH_GUN_CONTROL (22076)
  17. define PID_TECH_AUTO_TRIGGER (22077)
  18. define PID_TECH_MECH_ENGINE (22078)
  19. define PID_TECH_SCOPE (22079)
  20. define PID_TECH_MICROCHIPS (22080)
  21. define PID_TECH_CONDEN (22081)
  22. define PID_TECH_TRANSFORMATOR (22082)
  23. define PID_TECH_ELE_WIRES (22083)
  24. define PID_TECH_PLASMA (22084)
  25. define PID_ARM_CERAMIC (22085)
  26. define PID_ARM_KEVLAR (22086)
  27. define PID_ARM_CARBON (22087)
  28. define PID_ARM_GORETEX (22088)
  29. define PID_ARM_LEATHER_HIDE (22089)
  30. define PID_ARM_POLYMER (22090)
  31. define PID_ARM_POLYMER_ADV (22091)
  32. define PID_ARM_POLYMER_LASER (22092)
  33. define PID_ARM_POLYCARBONITE (22093)
  34. define PID_ARM_STEEL (22094)

// New traps

  1. define PID_BEAR_TRAP (9850)
  2. define PID_BEAR_TRAP_SPRUNG (9851)

// Containers for sale

  1. define PID_CONTAINER_ICE_CHEST_R (1828)
  2. define PID_CONTAINER_ICE_CHEST_L (1829)
  3. define PID_CONTAINER_FOOTLOCKER_R (1830)
  4. define PID_CONTAINER_FOOTLOCKER_L (1831)
  5. define PID_CONTAINER_AMMOBOX_R (1832)
  6. define PID_CONTAINER_AMMOBOX_L (1833)

// map with prospect location marked

  1. define PID_PROSPECT_MAP (1850)

// brahmin's cakes

  1. define PID_BRAHMIN_SHIT_1 (1854)
  2. define PID_BRAHMIN_SHIT_2 (1855)
  3. define PID_BRAHMIN_SHIT_3 (1856)
  4. define PID_BRAHMIN_SHIT_4 (1857)

/******************************************************************

                              • Movable Containers ***************
                                                                                                                                    • /
  1. define PID_MOVABLE_FRIDGE (650)
  1. define PID_MOVABLE_AMMO_BOX_L1 (652)
  2. define PID_MOVABLE_AMMO_BOX_L2 (653)
  3. define PID_MOVABLE_AMMO_BOX_S1 (654)
  4. define PID_MOVABLE_AMMO_BOX_S2 (655)
  1. define PID_MOVABLE_SAFE (656)
  2. define PID_MOVABLE_POOR_BOX (658)
  3. define PID_MOVABLE_CRATE (660)
  4. define PID_MOVABLE_CHEST (662)
  1. define PID_MOVABLE_FOOTLOCKER1 (664)
  2. define PID_MOVABLE_FOOTLOCKER2 (665)
  3. define PID_MOVABLE_LOCKER1 (666)
  4. define PID_MOVABLE_LOCKER2 (667)
  5. define PID_MOVABLE_WOODLOCKER1 (668)
  6. define PID_MOVABLE_WOODLOCKER2 (669)

/******************************************************************

                              • Triggers (24) ***************
                                                                                                                                    • /

//enclave oil rig

  1. define PID_BOSS_RIFLE (25473)
  2. define PID_BOSS_FLAMER (25474)
  3. define PID_BOSS_KNIFE (25475)

//T4 parts

  1. define PID_ABSORBER (25476)
  2. define PID_ADVANCED_SHELL (25477) //APA
  3. define PID_CARBON_POLYMER (25478)
  4. define PID_CYLINDRICAL_LOCK (25479)
  5. define PID_ELECTRIC_AMPLIFIER (25480)
  6. define PID_ELECTROMAGNETIC (25481)
  7. define PID_HIFLO (25482)
  8. define PID_PA_FUEL (25483)
  9. define PID_PLASMA_ACCELERATOR (25484)
  10. define PID_PLASMA_PARTS (25485)
  11. define PID_ROTARY_CHAMBER (25486)
  12. define PID_SERVOMOTORS (25487)
  13. define PID_PA_SHELL (25488) //PA

//Mutants Armors

  1. define PID_MUT_LEATHER (25546)
  2. define PID_MUT_METAL (25547)