Difference between revisions of "Science"
Worldremaker (talk | contribs) (Created page with "{{Skill |name=Science |image=Scienceskill.gif |modifies=Chance to receive items from disassembling weapons. |initial=25% + (2% * Intelligence) |perks=Swift Learner, ...") |
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In practical use, the science skill determines what [[resources]], if any, you will receive from [[dismantling]] weapons. Science is also used to obtain [[electronic parts]] from computers. | In practical use, the science skill determines what [[resources]], if any, you will receive from [[dismantling]] weapons. Science is also used to obtain [[electronic parts]] from computers. | ||
+ | |||
+ | By this skill you can try to repair the jammed electronic lock in locker, door, etc. | ||
'''Note''': Each character can read up to 10 [[Big Book of Science]] [[Books|Skill Books]] to increase Science skill by 6 [[Skill Points]] per book. | '''Note''': Each character can read up to 10 [[Big Book of Science]] [[Books|Skill Books]] to increase Science skill by 6 [[Skill Points]] per book. | ||
− | '''Note:''' Maximum science skill | + | '''Note:''' Maximum science skill depends from [[Skills#Limits for skills|skill capacity]]. You can attempt to make it higher but it will go back to maximum capacity for your character and give you your [[skill points]] back. |
+ | '''Note:''' This [[skill]] can be used by [[companions]]. | ||
==Professions Requiring Science== | ==Professions Requiring Science== |
Latest revision as of 12:46, 23 May 2020
Skill Science | |
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Modifies | Chance to receive items from disassembling weapons. |
Initial level | 25% + (2% * Intelligence) |
Related perks | Swift Learner, Educated, Dismantler |
Related traits | None. |
"Covers a variety of high technology skills, such as computers, biology, physics and geology."
Science skill is needed for one of the many professions.
In practical use, the science skill determines what resources, if any, you will receive from dismantling weapons. Science is also used to obtain electronic parts from computers.
By this skill you can try to repair the jammed electronic lock in locker, door, etc.
Note: Each character can read up to 10 Big Book of Science Skill Books to increase Science skill by 6 Skill Points per book.
Note: Maximum science skill depends from skill capacity. You can attempt to make it higher but it will go back to maximum capacity for your character and give you your skill points back.
Note: This skill can be used by companions.