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		<title>Slaver - Revision history</title>
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		<updated>2026-04-18T14:09:03Z</updated>
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		<id>https://wiki.fonline-aftertimes.net/index.php?title=Slaver&amp;diff=1090&amp;oldid=prev</id>
		<title>Worldremaker: Created page with &quot;Slavery is a FOnline: Aftertimes feature that allows you to capture NPCs and force them to help you. By then, they act pretty much like mercs. However, unl...&quot;</title>
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				<updated>2017-04-14T11:03:07Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Slavery is a &lt;a href=&quot;/index.php/FOnline:_Aftertimes&quot; title=&quot;FOnline: Aftertimes&quot;&gt;FOnline: Aftertimes&lt;/a&gt; feature that allows you to &lt;a href=&quot;/index.php/Enslave&quot; title=&quot;Enslave&quot;&gt;capture&lt;/a&gt; NPCs and force them to help you. By then, they act pretty much like &lt;a href=&quot;/index.php/Mercs&quot; title=&quot;Mercs&quot;&gt;mercs&lt;/a&gt;. However, unl...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Slavery is a [[FOnline: Aftertimes]] feature that allows you to [[Enslave|capture]] NPCs and force them to help you. By then, they act pretty much like [[mercs]]. However, unlike mercs, your slaves can't handle a lot of weapons, and are less skilled. Besides this, you can sell your slaves to get caps, and set up a real slaver business. A good thing with mercs and slaves is they never try to escape.&lt;br /&gt;
&lt;br /&gt;
You can trade (give) slaves to other players.&lt;br /&gt;
&lt;br /&gt;
== To become a slaver ==&lt;br /&gt;
[[File:Slaverperk.png|thumb|The slaver perk that you receive when you're marked as a slaver forever.]]&lt;br /&gt;
Being a slaver is the first requirement to be able to [[enslave]] people. Once you are a slaver, you'll be marked '''forever''' as one with a big, nice tattoo in the middle of your face. It has both advantages and drawbacks. Please note that if you don't have the slaver perk that [[Metzger]] can give you, you can't enslave people.&lt;br /&gt;
&lt;br /&gt;
=== Joining the Business ===&lt;br /&gt;
Just talk to [[Metzger]], the [[Den]]'s leader. He is in the top-eastern house in the town, surrounded by his guards. Ask him to tell you about his life and the place where he is located, and then, there you go! &amp;quot;''I want to be a slaver.''&amp;quot; You'll get your [[Slaver Tattoo]] and a nice special [[perk]] that allows you to [[enslave]], but makes you unable to forget you're a slaver. Useful, isn't it?&lt;br /&gt;
&lt;br /&gt;
'''Requirements:''' &amp;lt;br&amp;gt;&lt;br /&gt;
There is no level requirement for becoming a slaver, however you cannot become one with less than 4 [[Intelligence]]. [[Mentats]] can help you with this, though.&lt;br /&gt;
&lt;br /&gt;
'''Important note:''' Although trait [[Good Natured]] does not make becoming a Slaver impossible, it makes Slavery useless as &amp;quot;Good Natured&amp;quot; gives you 50 party points but in return you can not have any slaves.&lt;br /&gt;
&lt;br /&gt;
=== Positive side ===&lt;br /&gt;
As a slaver, you will be able to...&lt;br /&gt;
* [[Enslave]] NPCs.&lt;br /&gt;
* Go on [[Slaverun]]s to earn [[xp]] and [[caps]]&lt;br /&gt;
&lt;br /&gt;
=== Negative side ===&lt;br /&gt;
Being a slaver...&lt;br /&gt;
* Some NPCs will refuse to talk with you, for example merchants in [[Modoc]] and [[Klamath]].&lt;br /&gt;
* The ncr anti slaver campaign is not tied to the perk but your rep. So a [[cathedral]] reset negates this table.&lt;br /&gt;
* Your [[reputation]] will change according to the table below:&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Faction&lt;br /&gt;
! Impact&lt;br /&gt;
! If your reputation is equal to 0, you'll be marked as...&lt;br /&gt;
|-&lt;br /&gt;
| [[NCR]] Rangers&lt;br /&gt;
| -2000&lt;br /&gt;
| Vilified&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Bounty Hunters]]&lt;br /&gt;
| -1600&lt;br /&gt;
| Vilified&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Slaves&lt;br /&gt;
| -1000&lt;br /&gt;
| Hated&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Brotherhood of Steel]]&lt;br /&gt;
| -1000&lt;br /&gt;
| Hated&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[The Unity]]&lt;br /&gt;
| -1000&lt;br /&gt;
| Hated&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Junktown]] Citizens&lt;br /&gt;
| -300&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Hub]] Citizens&lt;br /&gt;
| -200&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Boneyard|LA]] Citizens&lt;br /&gt;
| -200&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Regulators]]&lt;br /&gt;
| -200&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Children of the Cathedral]]&lt;br /&gt;
| -150&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Necropolis]] [[Ghouls]]&lt;br /&gt;
| -100&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Free Traders]]&lt;br /&gt;
| -50&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[FLC]]&lt;br /&gt;
| -50&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Broken Hills]] Ghouls&lt;br /&gt;
| -50&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Modoc]] Citizens&lt;br /&gt;
| -50&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Klamath]] Citizens&lt;br /&gt;
| -50&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Gunrunners]]&lt;br /&gt;
| -50&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Crimson Caravans]]&lt;br /&gt;
| -50&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Far Go Traders]]&lt;br /&gt;
| -50&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Water Merchants]]&lt;br /&gt;
| -50&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Followers of the Apocalypse]]&lt;br /&gt;
| -50&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Courtyard Citizens&lt;br /&gt;
| +100&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Hub Criminals]]&lt;br /&gt;
| +100&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Slaver's Guild]]&lt;br /&gt;
| +100&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| The [[Enclave]]&lt;br /&gt;
| +100&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[New California Republic]]&lt;br /&gt;
| +100&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Bishop]] Family&lt;br /&gt;
| +100&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Boneyard|LA]] Scavengers&lt;br /&gt;
| -50&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[New Reno]] Sex Workers&lt;br /&gt;
| +150&lt;br /&gt;
| Neutral&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Population of [[New Reno]]&lt;br /&gt;
| +500&lt;br /&gt;
| Accepted&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Vortis' Slavers]]&lt;br /&gt;
| +500&lt;br /&gt;
| Accepted&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Citizens of [[Vault City]]&lt;br /&gt;
| +500&lt;br /&gt;
| Accepted&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Mordino]] Family&lt;br /&gt;
| +1000&lt;br /&gt;
| Liked&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Den]] Citizens&lt;br /&gt;
| +1000&lt;br /&gt;
| Liked&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Selling your slaves ==&lt;br /&gt;
Once you have [[Enslave|enslaved]] people, and once they follow you, you can earn caps by selling them to notorious slavers :&lt;br /&gt;
* [[Ashdown]] in [[Raiders base]] will buy slaves.&lt;br /&gt;
* [[Metzger]] in [[Den]] will buy them.&lt;br /&gt;
* [[Vortis]] in [[NCR]] (Top-left corner of screen) will buy them too.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Prices vary a lot, but the common female slave will be bought for '''300''' [[caps]], and male for '''400''' [[caps]] while children are taken for '''200''' [[caps]]. On the side note - female [[Combat Slave]]s can be sold for 650 [[caps]].&lt;br /&gt;
&lt;br /&gt;
You also get +6 [[reputation]] with [[Slaver's Guild]] for every slave you sell.&lt;br /&gt;
&lt;br /&gt;
== About slaves leveling ==&lt;br /&gt;
All kinds of slaves should level up now in the same fashion as [[companions]]&lt;br /&gt;
&lt;br /&gt;
== Brahmin ==&lt;br /&gt;
Brahmin can be captured in the same way as a slave, '''but you do not need to be a slaver''' in order to tame a brahmin. Brahmin also do not have combat dialogue. &lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Names&lt;br /&gt;
!Skins&lt;br /&gt;
!Where to encounter&lt;br /&gt;
!Weapons handled&lt;br /&gt;
!Comments&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Brahmin]]'''&lt;br /&gt;
| [[File:Mabromaa_sw.gif]]&lt;br /&gt;
| Various places, but especially around [[Modoc]].&lt;br /&gt;
| Unarmed&lt;br /&gt;
| Brahmin are used as mules to carry items and help store or transport them.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Reputation titles]]&lt;br /&gt;
[[Category:The Den]]&lt;/div&gt;</summary>
		<author><name>Worldremaker</name></author>	</entry>

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