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		<title>Sight - Revision history</title>
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		<updated>2026-04-18T15:40:48Z</updated>
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		<id>https://wiki.fonline-aftertimes.net/index.php?title=Sight&amp;diff=693&amp;oldid=prev</id>
		<title>Worldremaker: Created page with &quot;'''Sight determines how far character can see, and therefore your weapon's effective range.''' It is determined by Perception and the perk Sharpshooter. &lt;br&gt; [...&quot;</title>
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				<updated>2017-04-13T19:20:00Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Sight determines how far character can see, and therefore your weapon&amp;#039;s effective &lt;a href=&quot;/index.php/Range&quot; title=&quot;Range&quot;&gt;range&lt;/a&gt;.&amp;#039;&amp;#039;&amp;#039; It is determined by &lt;a href=&quot;/index.php/Perception&quot; title=&quot;Perception&quot;&gt;Perception&lt;/a&gt; and the &lt;a href=&quot;/index.php/Perk&quot; class=&quot;mw-redirect&quot; title=&quot;Perk&quot;&gt;perk&lt;/a&gt; &lt;a href=&quot;/index.php/Sharpshooter&quot; title=&quot;Sharpshooter&quot;&gt;Sharpshooter&lt;/a&gt;. &amp;lt;br&amp;gt; [...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;'''Sight determines how far character can see, and therefore your weapon's effective [[range]].''' It is determined by [[Perception]] and the [[perk]] [[Sharpshooter]]. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Weapon]] range is '''limited''' by sight range, but is '''not increased''' by sight range. You can only shoot what your character can see. &amp;lt;br&amp;gt;&lt;br /&gt;
Having a high sight range does not increase the range of your weapon directly; however, because it increases your character's ''peripheral vision''(in addition to your direct line of sight), it allows you a ''wider'' effective range. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Keep in mind that getting [[crippled#Eye damaged|blinded]] will reduce your range of sight significantly.&lt;br /&gt;
&lt;br /&gt;
== Range of Sight ==&lt;br /&gt;
Range of Sight is exactly how many hexes your character can visualize directly in front of him/her. It does not measure peripheral vision.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!Perception&lt;br /&gt;
!Range of Sight&lt;br /&gt;
!Range of Sight (with Sharpshooter)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 23&lt;br /&gt;
| 29&lt;br /&gt;
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| 2&lt;br /&gt;
| 26&lt;br /&gt;
| 32&lt;br /&gt;
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|}&lt;br /&gt;
&lt;br /&gt;
== Field of View ==&lt;br /&gt;
''Field of View'', ''Field of Vision'', or ''FoV'' for short, measures your character's total sight range.&lt;br /&gt;
FoV can be cut in 4 zones we would call A, B, C and D. These zones are hexagons in the game:&lt;br /&gt;
&lt;br /&gt;
*A zone represents the zone where your character is looking (the purple area).&lt;br /&gt;
*B zone represents the zone around your character but in front of him (the turquoise area).&lt;br /&gt;
*C zone represents the zone around you but behind (the green area).&lt;br /&gt;
*D zone represents the zone just behind you (the yellow area).&lt;br /&gt;
&lt;br /&gt;
[[File:Perception_FOV.gif]]&lt;br /&gt;
&lt;br /&gt;
This is a representation of the different superposed &amp;quot;circles&amp;quot;, and then of the ''Field of View'' with its different areas and what your character see at final (grey area), depending on what direction you are looking.&lt;br /&gt;
&lt;br /&gt;
The max distance for these areas is calculated by your Perception score and the perk Sharpshooter '''only'''. So the more you have, the more you'll see. &amp;lt;br&amp;gt;&lt;br /&gt;
The higher your perception, the farther your character can see: [[Sneak|sneakers]], players and [[:Category:Critters|critters]], objects on the ground, [[vehicles]], etc &amp;lt;br&amp;gt;&lt;br /&gt;
There are also obstacles that limit your character vision: buildings, trees, vehicles, etc. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Objects and buildings are visible if they are in our grey area even if they are behind an obstacle. &amp;lt;br&amp;gt;&lt;br /&gt;
Players and critters are also visible if they are in this area, but they can be hidden by obstacles. For example, you can't see them if they are in a house except if they are behind a window (that is the same for them). &amp;lt;br&amp;gt;&lt;br /&gt;
Sneaking players are invisible to you if you do not have enough Perception to spot them.&lt;br /&gt;
&lt;br /&gt;
Here a table with the vision area ranges. (The most important part is the A zone):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Perception    &lt;br /&gt;
!  A Zone    &lt;br /&gt;
!  B Zone   &lt;br /&gt;
!  C Zone   &lt;br /&gt;
!  D Zone&lt;br /&gt;
|-&lt;br /&gt;
|  1&lt;br /&gt;
|  23&lt;br /&gt;
|  19&lt;br /&gt;
|  10&lt;br /&gt;
|  7&lt;br /&gt;
|-&lt;br /&gt;
|  2 &lt;br /&gt;
|  26       &lt;br /&gt;
|  21       &lt;br /&gt;
|  11       &lt;br /&gt;
|  8&lt;br /&gt;
|-&lt;br /&gt;
|  3 &lt;br /&gt;
|  29       &lt;br /&gt;
|  23&lt;br /&gt;
|  12       &lt;br /&gt;
|  9&lt;br /&gt;
|-&lt;br /&gt;
|  4 &lt;br /&gt;
|  32       &lt;br /&gt;
|  25       &lt;br /&gt;
|  13       &lt;br /&gt;
|  10&lt;br /&gt;
|-&lt;br /&gt;
|  5 &lt;br /&gt;
|  35       &lt;br /&gt;
|  27       &lt;br /&gt;
|  14       &lt;br /&gt;
|  11&lt;br /&gt;
|-&lt;br /&gt;
|  6&lt;br /&gt;
|  38&lt;br /&gt;
|  29&lt;br /&gt;
|  15&lt;br /&gt;
|  12&lt;br /&gt;
|-&lt;br /&gt;
|  7&lt;br /&gt;
|  41&lt;br /&gt;
|  31&lt;br /&gt;
|  16&lt;br /&gt;
|  13&lt;br /&gt;
|-&lt;br /&gt;
|  8&lt;br /&gt;
|  44&lt;br /&gt;
|  33&lt;br /&gt;
|  17&lt;br /&gt;
|  14&lt;br /&gt;
|-&lt;br /&gt;
|  9&lt;br /&gt;
|  47&lt;br /&gt;
|  35&lt;br /&gt;
|  18&lt;br /&gt;
|  15&lt;br /&gt;
|-&lt;br /&gt;
|  10&lt;br /&gt;
|  50&lt;br /&gt;
|  37&lt;br /&gt;
|  19&lt;br /&gt;
|  16&lt;br /&gt;
|-&lt;br /&gt;
|  11&lt;br /&gt;
|  53&lt;br /&gt;
|  39&lt;br /&gt;
|  20&lt;br /&gt;
|  17&lt;br /&gt;
|-&lt;br /&gt;
|  12&lt;br /&gt;
|  56&lt;br /&gt;
|  41&lt;br /&gt;
|  21&lt;br /&gt;
|  18&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Fog of War]]&lt;br /&gt;
* [[Perception]]&lt;br /&gt;
* [[Range]]&lt;br /&gt;
* [[Sharpshooter]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Combat]]&lt;/div&gt;</summary>
		<author><name>Worldremaker</name></author>	</entry>

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