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		<id>https://wiki.fonline-aftertimes.net/index.php?action=history&amp;feed=atom&amp;title=Reputation</id>
		<title>Reputation - Revision history</title>
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		<updated>2026-04-18T15:40:20Z</updated>
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	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=Reputation&amp;diff=659&amp;oldid=prev</id>
		<title>Worldremaker: Created page with &quot;The '''reputation''' replaces the usual Fallout 2 karma. It reflects all the choices you make during the game with your character. Each reputation belongs to a community,...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Reputation&amp;diff=659&amp;oldid=prev"/>
				<updated>2017-04-13T18:55:50Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;The &amp;#039;&amp;#039;&amp;#039;reputation&amp;#039;&amp;#039;&amp;#039; replaces the usual &lt;a href=&quot;/index.php/Fallout_2&quot; title=&quot;Fallout 2&quot;&gt;Fallout 2&lt;/a&gt; karma. It reflects all the choices you make during the game with your character. Each reputation belongs to a community,...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The '''reputation''' replaces the usual [[Fallout 2]] karma. It reflects all the choices you make during the game with your character. Each reputation belongs to a community, which means there is no &amp;quot;global&amp;quot; reputation but only specific ones; for example joining the [[slaver]]s will increase your [[Den]]'s reputation but decrease the [[Brotherhood of Steel]]'s one.&lt;br /&gt;
&lt;br /&gt;
To check your reputation just go in your character open and check the Karma tab.&lt;br /&gt;
&lt;br /&gt;
== Reputations Effects ==&lt;br /&gt;
These actions can influence your reputation, increasing it for some factions and decreasing it for others.&lt;br /&gt;
*Hurting or killing [[:Category:Critters|critters]] (See below). '''It won't raise your reputation above 200'''.&lt;br /&gt;
*Joining an [[:Category:NPC-driven factions|NPC-driven faction]] (NPC-Driven : Vault City citizen, Navarro, Raiders...).&lt;br /&gt;
*Leaving an [[:Category:NPC-driven factions|NPC-driven faction]] (NPC-Driven : Vault City citizen, Navarro, Raiders...).&lt;br /&gt;
*Selling items at traders.&lt;br /&gt;
*Becoming a [[slaver]], (not a permanent reputation affect).&lt;br /&gt;
*Waiting. If your reputation with a faction is '''below -200''', you gain +10 in this reputation each in game day (But it won't go above -200 that way). If your reputation with a faction is '''above 200''', you lose 10 in this reputation each in game day (But it won't go below 200 that way).&lt;br /&gt;
&lt;br /&gt;
== Reseting the Reputation ==&lt;br /&gt;
Go to the [[Cathedral of the Lost]] near [[San Francisco]] to reset your reputations. Entering the Catedral cost 10 [[caps]],and the reset costs 5000 [[caps]].&lt;br /&gt;
&lt;br /&gt;
== Reputation Impact ==&lt;br /&gt;
If your reputation in a town or a faction reaches a certain amount - positive or negative - it will affect the actions of the community towards you.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;6&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Reputation&lt;br /&gt;
! Marked as&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;| '''1500 to ∞'''&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;| Idolized&lt;br /&gt;
|If you have exactly 1500 you have the same privilege as with &amp;quot;liked&amp;quot; status.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If you have more than 1500 You can shoot people in a guarded town without being shot by guards, if your target's reputation is inferior to 901.&lt;br /&gt;
&lt;br /&gt;
(Liked and idolized people will still be protected by guards.)&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;| '''901 to 1499'''&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;| Liked&lt;br /&gt;
| You are protected by guards if an idolized person is trying to kill you.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;| '''301 to 900'''&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;| Accepted&lt;br /&gt;
| No effect.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| '''-300 to 300'''&lt;br /&gt;
| Neutral&lt;br /&gt;
| No effect : Neither liked nor hated.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;| '''-301 to -900'''&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;| Antipathy&lt;br /&gt;
| Caravans and patrols of the faction will attack you in their random encounters.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;| '''-901 to -1500'''&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;| Hated&lt;br /&gt;
| Caravans and patrols of the faction will attack you in their random encounters.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;| '''-1501 to -∞'''&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;| Vilified&lt;br /&gt;
| Shot on sight by town guards (if any), and members of the faction. Caravans and patrols of the faction will attack you in their random encounters.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Critters table ==&lt;br /&gt;
Killing a critter (in a random encounter, mostly) will affect your reputation, but '''it won't raise it above 0'''.&lt;br /&gt;
&lt;br /&gt;
Each shot on a guard in a [[guarded town]] will decrease your reputation in that town by '''250'''.&lt;br /&gt;
&lt;br /&gt;
=== Towns reputations ===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
![[Boneyard]]&lt;br /&gt;
![[Gecko]]&lt;br /&gt;
![[Hub]]&lt;br /&gt;
![[Junktown]]&lt;br /&gt;
![[Klamath]]&lt;br /&gt;
![[Modoc]]&lt;br /&gt;
![[NCR]]&lt;br /&gt;
![[Necropolis]]&lt;br /&gt;
![[Redding]]&lt;br /&gt;
!Citizens of [[Vault City]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Communities reputations ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
![[Broken Hills]] Ghouls&lt;br /&gt;
![[Broken Hills]] Humans&lt;br /&gt;
![[Broken Hills]] Mutants&lt;br /&gt;
![[Bishop Family]]&lt;br /&gt;
![[Enclave]]&lt;br /&gt;
![[Hub Criminals]]&lt;br /&gt;
![[Mordino Family]]&lt;br /&gt;
![[Raiders]]&lt;br /&gt;
![[Salvatores Family]]&lt;br /&gt;
![[Slags]]&lt;br /&gt;
![[Wright Family]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Official organizations reputations ===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
![[Crimson Caravans]]&lt;br /&gt;
![[Far Go Traders]]&lt;br /&gt;
![[Friendly Lending Company]]&lt;br /&gt;
![[Gunrunners]]&lt;br /&gt;
![[NCR Rangers]]&lt;br /&gt;
![[Slaver's Guild]]&lt;br /&gt;
![[The Enclave]]&lt;br /&gt;
![[Unity]]&lt;br /&gt;
![[Water Merchants]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Killing the following [[:Category:Critters|critters]] won't affect your reputation:&lt;br /&gt;
*[[Yakuza]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Reputation| ]]&lt;/div&gt;</summary>
		<author><name>Worldremaker</name></author>	</entry>

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