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		<id>https://wiki.fonline-aftertimes.net/index.php?action=history&amp;feed=atom&amp;title=Random_Encounters</id>
		<title>Random Encounters - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://wiki.fonline-aftertimes.net/index.php?action=history&amp;feed=atom&amp;title=Random_Encounters"/>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Random_Encounters&amp;action=history"/>
		<updated>2026-04-18T17:18:15Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.28.0</generator>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=Random_Encounters&amp;diff=3307&amp;oldid=prev</id>
		<title>FallenSoldier: /* Footlockers */</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Random_Encounters&amp;diff=3307&amp;oldid=prev"/>
				<updated>2018-03-06T01:34:03Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Footlockers&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:34, 6 March 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot; &gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''NOTE''': Whenever you enter a random encounter, your location becomes discoverable by other players nearby. They might get a prompt with your name in red. If you do not want any [[PvP]] confrontations, it's best not to delay long in random encounters.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''NOTE''': Whenever you enter a random encounter, your location becomes discoverable by other players nearby. They might get a prompt with your name in red. If you do not want any [[PvP]] confrontations, it's best not to delay long in random encounters.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''REWARD''': Random loot, range from &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Misc items &lt;/del&gt;too [[Weapons]] and [[Armor]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''REWARD''': Random loot, range from &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Miscellaneous Items]] &lt;/ins&gt;too [[Weapons]] and [[Armor]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Travel Speed==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Travel Speed==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=Random_Encounters&amp;diff=3306&amp;oldid=prev</id>
		<title>FallenSoldier: /* Footlockers */</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Random_Encounters&amp;diff=3306&amp;oldid=prev"/>
				<updated>2018-03-06T01:29:54Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Footlockers&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:29, 6 March 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot; &gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''NOTE''': Whenever you enter a random encounter, your location becomes discoverable by other players nearby. They might get a prompt with your name in red. If you do not want any [[PvP]] confrontations, it's best not to delay long in random encounters.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''NOTE''': Whenever you enter a random encounter, your location becomes discoverable by other players nearby. They might get a prompt with your name in red. If you do not want any [[PvP]] confrontations, it's best not to delay long in random encounters.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''REWARD''': Random loot range from Misc items too [[Weapons]] and [[Armor]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''REWARD''': Random loot&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;range from Misc items too [[Weapons]] and [[Armor]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Travel Speed==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Travel Speed==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=Random_Encounters&amp;diff=3305&amp;oldid=prev</id>
		<title>FallenSoldier: /* Footlockers */</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Random_Encounters&amp;diff=3305&amp;oldid=prev"/>
				<updated>2018-03-06T01:29:13Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Footlockers&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:29, 6 March 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot; &gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''NOTE''': Whenever you enter a random encounter, your location becomes discoverable by other players nearby. They might get a prompt with your name in red. If you do not want any [[PvP]] confrontations, it's best not to delay long in random encounters.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''NOTE''': Whenever you enter a random encounter, your location becomes discoverable by other players nearby. They might get a prompt with your name in red. If you do not want any [[PvP]] confrontations, it's best not to delay long in random encounters.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''REWARD''': Random loot range from &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;water bags &lt;/del&gt;too [[Weapons]] and [[Armor]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''REWARD''': Random loot range from &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Misc items &lt;/ins&gt;too [[Weapons]] and [[Armor]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Travel Speed==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Travel Speed==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=Random_Encounters&amp;diff=3304&amp;oldid=prev</id>
		<title>FallenSoldier: /* Footlockers */</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Random_Encounters&amp;diff=3304&amp;oldid=prev"/>
				<updated>2018-03-06T01:27:14Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Footlockers&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:27, 6 March 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l26&quot; &gt;Line 26:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''NOTE''': Whenever you enter a random encounter, your location becomes discoverable by other players nearby. They might get a prompt with your name in red. If you do not want any [[PvP]] confrontations, it's best not to delay long in random encounters.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''NOTE''': Whenever you enter a random encounter, your location becomes discoverable by other players nearby. They might get a prompt with your name in red. If you do not want any [[PvP]] confrontations, it's best not to delay long in random encounters.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;'''REWARD''': Random loot range from water bags too [[Weapons]] and [[Armor]].&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Travel Speed==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Travel Speed==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=Random_Encounters&amp;diff=792&amp;oldid=prev</id>
		<title>Worldremaker: Created page with &quot;When characters are traveling throughout the wasteland, they can randomly encounter critters or other players traveling nearby. When you find an encount...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Random_Encounters&amp;diff=792&amp;oldid=prev"/>
				<updated>2017-04-14T08:01:22Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;When characters are traveling throughout the wasteland, they can randomly encounter &lt;a href=&quot;/index.php/Category:Critters&quot; title=&quot;Category:Critters&quot;&gt;critters&lt;/a&gt; or other players traveling nearby. When you find an encount...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;When characters are traveling throughout the wasteland, they can randomly encounter [[:Category:Critters|critters]] or other players traveling nearby. When you find an encounter, you might be forced into it, hence the expression &amp;quot;forced encounter&amp;quot;. Other times you will get a prompt giving you the option to enter it or skip it. The higher your [[Outdoorsman]] skill, the fewer random encounters will be forced, and you'll get the option to avoid them more often. &lt;br /&gt;
&lt;br /&gt;
Finding an encounter will stop your movement on the map, cue you with an audible chime, and flash a red lightning bolt for a few seconds, giving you a moment to prepare for probable combat. If you get the prompt, it will list what/who is there. Any player character there will be shown in red. When the encounter starts, your character's placement relevant to others there is based on a [[Perception]] check. So the lower your PE, the closer you'll likely be to critters when the encounter begins. If the encounter runs in [[Turn-Based]] mode, your character's [[Sequence]] will determine how soon he gets his turn.&lt;br /&gt;
&lt;br /&gt;
Random encounters run in [[Turn-Based]] or [[Real-Time]] mode depending on the leader's config settings. If two or more characters are traveling together in a group, only the leader's [[Combat modes|combat mode]] matters.&lt;br /&gt;
&lt;br /&gt;
==Versus Encounters==&lt;br /&gt;
A &amp;quot;vs enc&amp;quot; is a versus encounter, which means it has more than one NPC group and they fight each other. These are popular to hunt when leveling as most of the combat risks are directed between opposing NPC groups, and thus not entirely on you. You can sometimes just stand and watch safely from a short distance as two NPC groups fight. When one side is about to win, get the kill shots on their enemies to get some easy [[xp]]. Wait for friendly or neutral winners to loot their enemies first, even if you got the kill shots, and then you can loot afterwards to get whatever they missed. If you loot too soon, expect to be attacked.&lt;br /&gt;
&lt;br /&gt;
==Car Wrecks==&lt;br /&gt;
On some occasions you will find a searchable [[Car wreck]] in city ruins. Always check these if you can, because they sometimes have a working [[Fuel Cell Controller]], which can be used to buy certain [[Vehicles]]. Most times they are empty, or contain [[Junk]] and/or [[Electronic Parts]].&lt;br /&gt;
&lt;br /&gt;
==Caravan Encounters==&lt;br /&gt;
When traveling in a group of 3 or more, under certain conditions you can also find [[Caravan Encounters]] which are tougher than most other encounters. Get the [[Scout]] perk to see what can be encountered where.&lt;br /&gt;
&lt;br /&gt;
==Special Encounters==&lt;br /&gt;
On very rare occasions, you will find [[Special Encounter]]s which are unique in some way. Special Encounters are always forced, can happen when you're driving a vehicle, and reportedly do not have an associated audible chime like other encounters. It is also reported that radio distress signals do not work from within a SE location.&lt;br /&gt;
&lt;br /&gt;
==Flare Traps==&lt;br /&gt;
You will also find [[Flare Trap]]s on the map, which appear as red dots where players are inviting others to join for [[PvP]]. You can start your own [[Flare Trap]] encounter by dropping a lit [[Flare]] on the ground in a random encounter. This will show a red map marker location on the [[The World|worldmap]] for ''everyone'' to see. Beware entering enemy [[Flare Trap]]s! These are called traps for a reason, and can be in [[Turn-Based]] mode, occupied by characters with [[TB]]-optimized fighter builds. They might park cars there to use as cover or have sneaks and snipers already set up in strategic locations.&lt;br /&gt;
&lt;br /&gt;
==Footlockers==&lt;br /&gt;
[[Footlocker]]s can be found in '''populated''' random encounters in zones with city ruins, and the lockers always have loot. They are always locked though, so you'll need to use [[Lockpick]] skill to open them. Some are easier to unlock, but others are very difficult. Even with the best [[Lockpick]] skill, a character can fail multiple times, so bring [[Advanced Lockpicks]] for best results. The loot in random footlockers varies widely from caps and ammo to weapons and armor, and can also be valuable Skill [[Books]], and many other items. For best results, get the [[Treasure Hunter]] perk.&lt;br /&gt;
&lt;br /&gt;
Beware of [[Types of Traps|bear traps]] that often surround footlockers, and be ready to use [[Doctor]] skill to correct broken limbs. [[Light Step]] helps a lot here, even if you lack sufficient [[Traps]] skill to disarm the traps. It is possible to be placed in a random encounter on top of bear traps or some other particularly difficult situation. It is possible to die quickly in random encounters and have no chance to even react before certain [[NPC]]s kill you with explosives. (If your encounter is starting at the same time as a server lag, this can also end in disaster). Be alert when traveling in the wasteland! If your best option is to flee, you usually have a moment to make that decision and start running for the exit grid before combat begins.&lt;br /&gt;
&lt;br /&gt;
'''NOTE''': Whenever you enter a random encounter, your location becomes discoverable by other players nearby. They might get a prompt with your name in red. If you do not want any [[PvP]] confrontations, it's best not to delay long in random encounters.&lt;br /&gt;
&lt;br /&gt;
==Travel Speed==&lt;br /&gt;
Walking is usually the slowest way to travel on the map, but the [[Explorer]] and [[Pathfinder]] perks can help you travel faster. The higher your [[Outdoorsman]], the less encounters will be forced. For the smoothest travels though, get one of the [[Vehicles]]. Vehicle [[Outdoorsman]] is always maximum, regardless of the [[Outdoorsman]] skill of the character driving it.&lt;br /&gt;
&lt;br /&gt;
==Predator System==&lt;br /&gt;
If a player character stays in a random encounter for too long, waves of NPC predators will appear and attack. You'll get a message that &amp;quot;''You hear''&amp;quot; something, often clicking, just before they attack. At first, this might be a mantis or ant. The waves get larger and more formidable over time. Watch for these warnings:&lt;br /&gt;
* You hear '''shouting''' = Humans&lt;br /&gt;
* You hear '''thumping''' = Super mutants&lt;br /&gt;
* You hear '''gurgling''' = Ghouls&lt;br /&gt;
* You hear '''mooing''' = [[Brahmin]]s&lt;br /&gt;
* You hear '''rattling''' = [[Radscorpion]]s&lt;br /&gt;
* You hear '''squeaking''' = [[Rat]]s&lt;br /&gt;
* You hear '''squealing''' = [[Pigrat]]s&lt;br /&gt;
* You hear '''snorting''' = [[Molerat]]s&lt;br /&gt;
* You hear '''slurping''' = [[Floater]]s&lt;br /&gt;
* You hear '''moaning''' = [[Centaur]]s&lt;br /&gt;
* You hear '''beeping''' = Robots&lt;br /&gt;
* You hear '''howling''' = [[Dog]]s&lt;br /&gt;
* You hear '''rustling''' = [[Mantis]]&lt;br /&gt;
* You hear '''growling''' = [[Deathclaw]]s&lt;br /&gt;
* You hear '''crunching''' = [[Desert Stalker]]s&lt;br /&gt;
* You hear '''hissing''' = Geckos&lt;br /&gt;
* You hear '''shrieking''' = [[Alien]]s&lt;br /&gt;
* You hear '''clicking''' = [[Ant]]s&lt;br /&gt;
&lt;br /&gt;
You hear something  # Other&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Worldremaker</name></author>	</entry>

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