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		<id>https://wiki.fonline-aftertimes.net/index.php?action=history&amp;feed=atom&amp;title=Louisville_Slugger</id>
		<title>Louisville Slugger - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://wiki.fonline-aftertimes.net/index.php?action=history&amp;feed=atom&amp;title=Louisville_Slugger"/>
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		<updated>2026-04-18T20:58:01Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=Louisville_Slugger&amp;diff=1638&amp;oldid=prev</id>
		<title>Worldremaker: Created page with &quot;{{Weapon |name=Louisville Slugger |desc=This all-American, hardwood, baseball bat will knock anything right out of the park. |image=slugger |dmgmin=24 |dmgmax=60 |dmgtype=Norm...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Louisville_Slugger&amp;diff=1638&amp;oldid=prev"/>
				<updated>2017-04-14T19:47:46Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Weapon |name=Louisville Slugger |desc=This all-American, hardwood, baseball bat will knock anything right out of the park. |image=slugger |dmgmin=24 |dmgmax=60 |dmgtype=Norm...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Weapon&lt;br /&gt;
|name=Louisville Slugger&lt;br /&gt;
|desc=This all-American, hardwood, baseball bat will knock anything right out of the park.&lt;br /&gt;
|image=slugger&lt;br /&gt;
|dmgmin=24&lt;br /&gt;
|dmgmax=60&lt;br /&gt;
|dmgtype=Normal&lt;br /&gt;
|atk0=Swing&lt;br /&gt;
|atk1=n/a&lt;br /&gt;
|atk2=n/a&lt;br /&gt;
|params0=AP: 4, Range: 1&lt;br /&gt;
|params1=&lt;br /&gt;
|params2=&lt;br /&gt;
|ammo=None&lt;br /&gt;
|holder=0&lt;br /&gt;
|minst=4&lt;br /&gt;
|hands=Two-handed&lt;br /&gt;
|cost=5000&lt;br /&gt;
|weight=1814&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Obtaining == &lt;br /&gt;
*Found in Caves&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
*[[Enhanced Knockout]] weapon perk is the ability that makes EVERY critical hit end up in target knock-out (any other inflicted wounds are rolled normal way, such as crippling limbs). &lt;br /&gt;
&lt;br /&gt;
[[Category:Close combat weapons]]&lt;br /&gt;
[[Category:Normal damage]]&lt;br /&gt;
[[Category:Two-handed weapons]]&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Worldremaker</name></author>	</entry>

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