<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>https://wiki.fonline-aftertimes.net/index.php?action=history&amp;feed=atom&amp;title=Enslave</id>
		<title>Enslave - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://wiki.fonline-aftertimes.net/index.php?action=history&amp;feed=atom&amp;title=Enslave"/>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Enslave&amp;action=history"/>
		<updated>2026-04-18T17:22:55Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.28.0</generator>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=Enslave&amp;diff=45&amp;oldid=prev</id>
		<title>Worldremaker: Created page with &quot;Slavery is a system of humans as property that can be bought and sold. They can held from the time of their capture (if the pc has a slaver tatoo) or purchase. Generally speak...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Enslave&amp;diff=45&amp;oldid=prev"/>
				<updated>2017-04-13T09:59:17Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Slavery is a system of humans as property that can be bought and sold. They can held from the time of their capture (if the pc has a slaver tatoo) or purchase. Generally speak...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Slavery is a system of humans as property that can be bought and sold. They can held from the time of their capture (if the pc has a slaver tatoo) or purchase. Generally speaking they have no right to leave, to refuse to work, or payment. Slavery is illegal in some cities, most notably the [[NCR]] (which sponsors anti-slaver vigilantes).&lt;br /&gt;
&lt;br /&gt;
Only slavers can buy slaves from or sell them to [[Metzger]]; Anyone can buy and sell slaves between players. Slaves generally have limited combat skills and limited carry weight for resources, but much better AI than brahmin.&lt;br /&gt;
Slaves are ''best'' used in private mines, as it is not against game rules to kill slaves in guarded mines (does not effect reputation in the city).&lt;br /&gt;
&lt;br /&gt;
== Enslavement==&lt;br /&gt;
*To enslave an npc, you will need :&lt;br /&gt;
** Some '''[[rope]]''', one per NPC to enslave.&lt;br /&gt;
** Some '''healing''' stuff ('''[[First Aid]]''' skill, '''[[Stimpak]]''' or '''[[Healing Powder]]''' etc). Note: '''[[Weak Healing Powder]]''' does not work.&lt;br /&gt;
** To have acquired the '''[[Slaver]] [[Perk]]'''. (It's permanent) (Tested using rope on unconscious bandits and cute slaves did nothing without the perk)&lt;br /&gt;
&lt;br /&gt;
In the current system all characters can have 2 slaves, beside those who took the perk '''[[Loner]]''' or '''[[Good natured]]'''. For each '''[[Followers|mercenaries and companions]]''' you have on your side you get extra slot for a slave.&lt;br /&gt;
&lt;br /&gt;
=== How to Enslave===&lt;br /&gt;
To enslave someone you need them to be knocked out. The best way to do it is to take their '''[[hit points]]''' below 0 (Between -20 and 0 a character is knocked out). So shoot at NPCs carefully, avoid killing them. Once your future slave is knocked out, left click on them and choose the bag icon, then the '''[[rope]]''' in your inventory :&lt;br /&gt;
* If you succeed at enslaving them, you'll see the message &amp;quot;''He will make a fine slave''&amp;quot;. Heal your slave and talk to him.&lt;br /&gt;
* If you failed at enslaving him or can't, then you'll see another message : &amp;quot;''You failed to enslave''&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
You can't enslave all NPCs, only some. See below for which ones...&lt;br /&gt;
&lt;br /&gt;
==Carry weight==&lt;br /&gt;
&lt;br /&gt;
*Slaves have unlimited carry weight except for resources:&lt;br /&gt;
**When the slave attempts to dig resources, item weight from his inventory is checked - if it's 200kg or more, then he won't dig anything.&lt;br /&gt;
**All slaves have the same carry weight cap, regardless of their strength. (200kg)&lt;br /&gt;
&lt;br /&gt;
== Prices ==&lt;br /&gt;
Prices vary a lot, but the common female slave will be bought for '''300''' [[caps]], and male for '''400''' [[caps]] while children are taken for '''200''' [[caps]]. On the side note - female [[Combat Slave]]s can be sold for 650 [[caps]].&lt;br /&gt;
&lt;br /&gt;
== NPCs that can be turned into slaves ==&lt;br /&gt;
Not all NPCs can be turned into slaves, and most of them can't use a lot of weapons. The following board will help you to get information about it. A slave that has, for example, his Melee weapon in hand won't be able to use a rifle, because he'll firstly attack with its Melee weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Poor people and slaves ===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Names&lt;br /&gt;
!Appearance&lt;br /&gt;
!Where to encounter&lt;br /&gt;
!Weapons handled*&lt;br /&gt;
!Comments&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Average Peasant|Average Peasant (Male)]]'''&lt;br /&gt;
| [[File:Nmbsnpaa sw.gif]]&lt;br /&gt;
| Near [[Den]].&lt;br /&gt;
| Clubs, grenades and SMG.&lt;br /&gt;
| He won't survive any serious battle with low skills and health points.&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Average Peasant (66)|Average Peasant (Female)]]'''&lt;br /&gt;
| [[File:Nfbrlpaa sw.gif]]&lt;br /&gt;
| Near [[Den]].&lt;br /&gt;
| Grenades, pistols, rifles.&lt;br /&gt;
| You have to consider, do you enjoy her looks, because it might be the only good point to catch her.&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Child (Male)]]'''&lt;br /&gt;
| [[File:Nachldaa sw.gif]]&lt;br /&gt;
| Near [[Klamath]].&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| '''[[Child (Female)]]'''&lt;br /&gt;
| [[File:Nfchldaa sw.gif]]&lt;br /&gt;
| Near [[Klamath]].&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| '''[[Clever Slave (26)|Clever Slave (Male)]]'''&lt;br /&gt;
| [[File:Nmpeasaa sw.gif]]&lt;br /&gt;
| Near [[Den]], caves.&lt;br /&gt;
| Knives, clubs, grenades and pistols. &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| '''[[Clever Slave|Clever Slave (Female)]]'''&lt;br /&gt;
| [[File:Nftrmpaa sw.gif]]&lt;br /&gt;
| Near [[Den]], caves.&lt;br /&gt;
| Knives, grenades, pistols.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| '''[[Combat Slave (24)|Combat Slave (Male)]]'''&lt;br /&gt;
| [[File:Hmlthraa sw.gif]]&lt;br /&gt;
| Moonshiners encounter near of [[Modoc]]&lt;br /&gt;
| All sorts of weapons.&lt;br /&gt;
| This kind of slave has low health points, and even combat skills aren't so high either. But seeing a guy in Leather Armor with a Gatling can surely scare off your attackers.&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Combat Slave|Combat Slave (Female)]]'''&lt;br /&gt;
| [[File:hflthraa sw.gif]]&lt;br /&gt;
| Rarely caves, Moonshiners encounter near of [[Modoc]]&lt;br /&gt;
| All sorts of weapons.&lt;br /&gt;
| Very similar to male Combat Slave except slightly lower skills and health.&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Cute Slave]]'''&lt;br /&gt;
| [[File:Nftrmpaa sw.gif]]&lt;br /&gt;
| Near [[Den]], caves.&lt;br /&gt;
| Knives, grenades, pistols.&lt;br /&gt;
| Really weak and unskilled slave.&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Farmer|Farmer (Male)]]'''&lt;br /&gt;
| [[File:Nmbrlpaa sw.gif]]&lt;br /&gt;
| Near [[Klamath]].&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| '''[[Farmer (215)|Farmer (Female)]]'''&lt;br /&gt;
| [[File:Nfbrlpaa sw.gif]]&lt;br /&gt;
| Near [[Klamath]].&lt;br /&gt;
| Grenades, pistols, rifles.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| '''[[Generic Slave (28)|Generic Slave (Male)]]'''&lt;br /&gt;
| [[File:Nmwarraa sw.gif]]&lt;br /&gt;
| Near [[Den]].&lt;br /&gt;
| Grenades, knives, spears, hammers and SMG.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| '''[[Generic Slave|Generic Slave (Female)]]'''&lt;br /&gt;
| [[File:nfprimaa sw.gif]]&lt;br /&gt;
| Near [[Den]].&lt;br /&gt;
| Grenades, knives, spears, hammers.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| '''[[Handsome Slave]]'''&lt;br /&gt;
| [[File:Nmbrlpaa sw.gif]]&lt;br /&gt;
| Near [[Den]], caves.&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| '''[[Healthy Slave (20)|Healthy Slave (Male)]]'''&lt;br /&gt;
| [[File:Nmpeasaa sw.gif]]&lt;br /&gt;
| Near [[Den]], caves.&lt;br /&gt;
| Knives, clubs, grenades and pistols. &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| '''[[Healthy Slave|Healthy Slave (Female)]]'''&lt;br /&gt;
| [[File:Nfbrlpaa sw.gif]]&lt;br /&gt;
| Near [[Den]], caves.&lt;br /&gt;
| Grenades, pistols, rifles.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| '''[[Strong Peasant|Strong Peasant]]'''&lt;br /&gt;
| [[File:Nmbrlpaa sw.gif]]&lt;br /&gt;
| Near [[Den]].&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| '''[[Strong Peasant (68)|Strong Peasant (68)]]'''&lt;br /&gt;
| [[File:Nfpeasaa sw.gif]]&lt;br /&gt;
| Near [[Den]].&lt;br /&gt;
| Knives, grenades and SMG.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| '''[[Strong Slave (22)|Strong Slave (Male)]]'''&lt;br /&gt;
| [[File:Nmbrlpaa sw.gif]]&lt;br /&gt;
| Near [[Den]], caves.&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| '''[[Strong Slave|Strong Slave (Female)]]'''&lt;br /&gt;
| [[File:Nfbrlpaa sw.gif]]&lt;br /&gt;
| Near [[Den]], caves.&lt;br /&gt;
| Grenades, pistols, rifles.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| '''[[Weak Peasant|Weak Peasant (Male)]]'''&lt;br /&gt;
| [[File:Nmbpeaaa sw.gif]]&lt;br /&gt;
| Near [[Den]].&lt;br /&gt;
| Knives, hammers, grenades and rifles.&lt;br /&gt;
| What a waste of rope.&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Weak Peasant (64)|Weak Peasant (Female)]]'''&lt;br /&gt;
| [[File:Nftrmpaa sw.gif]]&lt;br /&gt;
| Near [[Den]].&lt;br /&gt;
| Knives, grenades, pistols.&lt;br /&gt;
| The fact that she's unskilled makes her mostly useless.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Weapon handled - Tells what weapons slaves can hold. All slaves can use both unarmed and throw weapons. [[14mm Pistol]] is tagged as SMG because of used sprite (skin animation).&lt;br /&gt;
&lt;br /&gt;
=== Wanderers and primitives ===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Names&lt;br /&gt;
!Skins&lt;br /&gt;
!Where to encounter&lt;br /&gt;
!Weapons handled*&lt;br /&gt;
!Comments&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Fisherman]]'''&lt;br /&gt;
| [[File:Nmwarraa sw.gif]]&lt;br /&gt;
| Coast - west of [[Arroyo]].&lt;br /&gt;
| Grenades, knives, spears, hammers and SMG.&lt;br /&gt;
| Good with throwing knives and melee weapons. They can use grenades too but tend to kill themselves usually by throwing it to targets that are too close.&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Fisherwoman]]'''&lt;br /&gt;
| [[File:nfprimaa sw.gif]]&lt;br /&gt;
| Coast - west of [[Arroyo]].&lt;br /&gt;
| Grenades, knives, spears, hammers.&lt;br /&gt;
|  Good with throwing knives and melee weapons. They can use grenades too but tend to kill themselves usually by throwing it to targets that are too close.&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Nomad- Low|Nomad (Male)]]'''&lt;br /&gt;
| [[File:Nmwarraa sw.gif]]&lt;br /&gt;
| Near [[Arroyo]].&lt;br /&gt;
| Grenades, knives, spears, hammers and SMG.&lt;br /&gt;
| They have some damage resistance and small gun skills. They are better with melee weapons. &lt;br /&gt;
|-&lt;br /&gt;
| '''[[Nomad- Low (210)|Nomad (Female)]]'''&lt;br /&gt;
| [[File:nfprimaa sw.gif]]&lt;br /&gt;
| Near [[Arroyo]].&lt;br /&gt;
| Grenades, knives, spears, hammers.&lt;br /&gt;
| A bit weaker then male nomads. But she is quite ok with melee too.&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Holy Man]]'''&lt;br /&gt;
| [[File:Narobeaa sw.gif]]&lt;br /&gt;
| Everywhere, and particularly at west of [[Den]].&lt;br /&gt;
| Knives, Spears.&lt;br /&gt;
| They are fun :) But have zero [[Damage Resistance]]s and [[Damage Threshold]]s which makes them very vulnerable.&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Holy Woman]]'''&lt;br /&gt;
| [[File:Narobeaa sw.gif]]&lt;br /&gt;
| Everywhere, and particularly at west of [[Den]].&lt;br /&gt;
| Knives, Spears.&lt;br /&gt;
| They are fun :) But have zero [[Damage Resistance]]s and [[Damage Threshold]]s which makes them very vulnerable.&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Lone Wanderer]]'''&lt;br /&gt;
| [[File:Narobeaa sw.gif]]&lt;br /&gt;
| Everywhere.&lt;br /&gt;
| Knives, Spears.&lt;br /&gt;
| As Holy Persons, they are fun :) but almost useless, because they can only handle knives, spears or fight in Hand to Hand.&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Wilder|Wilder (Male)]]'''&lt;br /&gt;
| [[File:Nmwarraa sw.gif]]&lt;br /&gt;
| Some places on coast.&lt;br /&gt;
| Grenades, knives, spears, hammers and SMG.&lt;br /&gt;
| They are quite good with knives and hammers. Although he can use some small guns his skills are horrible.&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Wilder (233)|Wilder (Female)]]'''&lt;br /&gt;
| [[File:nfprimaa sw.gif]]&lt;br /&gt;
| Some places on coast.&lt;br /&gt;
| Grenades, knives, spears, hammers.&lt;br /&gt;
| Female wilders are quite good with knives and hammers.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Weapon handled - Tells what weapons slaves can hold. All slaves can use both unarmed and throw weapons. [[14mm Pistol]] is tagged as SMG because of used sprite (skin animation).&lt;br /&gt;
&lt;br /&gt;
=== Patrols ===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Names&lt;br /&gt;
!Skins&lt;br /&gt;
!Where to encounter&lt;br /&gt;
!Weapons handled*&lt;br /&gt;
!Comments&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Bootlegger|Bootlegger (Male)]]'''&lt;br /&gt;
| [[File:Nmbpeaaa sw.gif]]&lt;br /&gt;
| Near '''[[Redding]]''', caves.&lt;br /&gt;
| Knives, hammers, grenades and rifles.&lt;br /&gt;
| Good with rifles and more capable in HtH combat, yet their '''[[HP]]''' leaves much to be desired.&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Bootlegger (235)|Bootlegger (Female)]]'''&lt;br /&gt;
| [[File:Nfbrlpaa sw.gif]]&lt;br /&gt;
| Near '''[[Redding]]''', caves.&lt;br /&gt;
| Grenades, pistols, rifles.&lt;br /&gt;
| This bootlegger can successfully handle several small guns, but low '''[[Perception]]''' affects her range, leaving her more accurate in HtH combat. She is tougher than she looks.&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Homesteader|Homesteader (Male)]]'''&lt;br /&gt;
| [[File:Nmpeasaa sw.gif]]&lt;br /&gt;
| Near '''[[Redding]]'''.&lt;br /&gt;
| Knives, clubs, grenades and pistols.&lt;br /&gt;
| They can be useful with a '''[[Cattle Prod]]''' or a pistol. Lack of decent '''[[hit points]]''' holds back their potential.&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Homesteader|Homesteader (Female)]]'''&lt;br /&gt;
| [[File:Nfpeasaa sw.gif]]&lt;br /&gt;
| Near '''[[Redding]]'''.&lt;br /&gt;
| Knives, grenades and SMG.&lt;br /&gt;
| As the female Homesteader she has good '''[[Perception|perception]]''', making her an accurate shooter at a reasonable range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Weapon handled - Tells what weapons slaves can hold. All slaves can use both unarmed and throw weapons. '''[[14mm Pistol]]''' is tagged as SMG because of used sprite (skin animation).&lt;br /&gt;
&lt;br /&gt;
=== Criminals ===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Names&lt;br /&gt;
!Skins&lt;br /&gt;
!Where to encounter&lt;br /&gt;
!Weapons handled*&lt;br /&gt;
!Comments&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Bandit|Bandit (Male)]]'''&lt;br /&gt;
| [[File:Nmmaxxaa sw.gif]]&lt;br /&gt;
| Near '''[[Den]]''' and '''[[Klamath]]''', rarely caves.&lt;br /&gt;
| Knives, grenades, pistols and SMG.&lt;br /&gt;
| It's really hard to find a Tough Bandit, but still possible. Can be decently effective when armed with a higher-tier pistol, though will need a good bit of amount of ammo to deal with the not-so-good skill.&lt;br /&gt;
Can be leveled up, gaining +2 '''[[HP]]''' every level.&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Bandit (213)|Bandit (Female)]]'''&lt;br /&gt;
| [[File:Nfmaxxaa sw.gif]]&lt;br /&gt;
| Near [[Den]] and [[Klamath]].&lt;br /&gt;
| Knives, spears, grenades and SMG.&lt;br /&gt;
| Doesn't have very much health but can use all kind of knives. The Female Bandit is also a good HtH fighter. Expect to dump a lot of ammo on them if you arm them with a small gun.&lt;br /&gt;
Can be leveled up, gaining +2 '''[[HP]]''' every level.&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Trapper|Trapper (Male)]]'''&lt;br /&gt;
| [[File:Nmlthraa sw.gif]]&lt;br /&gt;
| Near '''[[Klamath]]'''.&lt;br /&gt;
| Spears, grenades, pistols, SMG and rifles.&lt;br /&gt;
| Can be leveled up, gaining +4 '''[[HP]]''' every level. '''[[Outdoorsman]]''' 90.&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Trapper (96)|Trapper (Female)]]'''&lt;br /&gt;
| [[File:Nfmetlaa sw.gif]]&lt;br /&gt;
| Near '''[[Klamath]]'''.&lt;br /&gt;
| Knives, spears, grenades.&lt;br /&gt;
| Can be leveled up, gaining +4 '''[[HP]]''' every level. '''[[Outdoorsman]]''' 100.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Weapon handled - Tells what weapons slaves can hold. All slaves can use both unarmed and throw weapons. '''[[14mm Pistol]]''' is tagged as SMG because of used sprite (skin animation).&lt;br /&gt;
&lt;br /&gt;
=== Ghouls ===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Names&lt;br /&gt;
!Skins&lt;br /&gt;
!Where to encounter&lt;br /&gt;
!Weapons handled*&lt;br /&gt;
!Comments&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Crazies|Ghoul Crazy]]'''&lt;br /&gt;
| [[File:Naghulaa sw.gif]]&lt;br /&gt;
| Near '''[[Gecko]]''', '''[[Broken Hills]]''' and '''[[Necropolis]]'''.&lt;br /&gt;
| Spears, rifles.&lt;br /&gt;
| Despite being slow and shambling, they are fantastic snipers. If left unarmed, however, they are next to useless.&lt;br /&gt;
Can be leveled up, gaining +3 '''[[HP]]''' every level. &lt;br /&gt;
|-&lt;br /&gt;
| '''[[Scavengers|Ghoul Scavenger]]'''&lt;br /&gt;
| [[File:Ghoul scavenger.gif]]&lt;br /&gt;
| Near '''[[Gecko]]''' and '''[[Necropolis]]'''.&lt;br /&gt;
| Knives, pistols.&lt;br /&gt;
| In terms of melee and short range weapons, they can be more useful than the Ghoul Crazies as they can ''run'' after their targets. Their ability to run also makes them harder to catch, though not by much.&lt;br /&gt;
Can be leveled up, gaining +3 '''[[HP]]''' every level. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Weapon handled - Tells what weapons slaves can hold. All slaves can use both unarmed and throw weapons. '''[[14mm Pistol]]''' is tagged as SMG because of used sprite (skin animation).&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Worldremaker</name></author>	</entry>

	</feed>