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		<title>Damage Threshold - Revision history</title>
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		<updated>2026-04-18T17:24:19Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=Damage_Threshold&amp;diff=452&amp;oldid=prev</id>
		<title>Worldremaker: Created page with &quot;'''Damage Threshold''' ('''DT''') is a statistic that represents the numerical value subtracted from incoming damage whenever a target is hit. Every target has seven damage th...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Damage_Threshold&amp;diff=452&amp;oldid=prev"/>
				<updated>2017-04-13T16:51:08Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Damage Threshold&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;&amp;#039;DT&amp;#039;&amp;#039;&amp;#039;) is a statistic that represents the numerical value subtracted from incoming damage whenever a target is hit. Every target has seven damage th...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;'''Damage Threshold''' ('''DT''') is a statistic that represents the numerical value subtracted from incoming damage whenever a target is hit. Every target has seven damage thresholds, one for each [[Damage|type of damage]]. All Damage Thresholds can be modified through the use of [[armor]], except EMP DT.&lt;br /&gt;
&lt;br /&gt;
Damage Threshold reduces damage before the damage reduction provided by [[damage resistance]] is calculated. For example, if you wear a suit of armor whose DT is 2 and whose [[DR]] is 50% and you get hit for 100 points of damage, you will receive (100 - 2) x 0.5 = 49 points of damage.&lt;br /&gt;
&lt;br /&gt;
Damage Thresholds can be increased by a number of [[perks]]:&lt;br /&gt;
*[[Adrenaline Rush]], which provides a circumstantial +1 to +3 bonus to all DTs&lt;br /&gt;
*[[Even Tougher]], which provides a +3 bonus to normal DT&lt;br /&gt;
*[[Toughness]], which provides a +2 bonus to normal DT&lt;br /&gt;
&lt;br /&gt;
[[Category:Combat-related mechanics]]&lt;/div&gt;</summary>
		<author><name>Worldremaker</name></author>	</entry>

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