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		<id>https://wiki.fonline-aftertimes.net/index.php?action=history&amp;feed=atom&amp;title=Combat_modes</id>
		<title>Combat modes - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://wiki.fonline-aftertimes.net/index.php?action=history&amp;feed=atom&amp;title=Combat_modes"/>
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		<updated>2026-04-18T15:41:49Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.28.0</generator>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=Combat_modes&amp;diff=922&amp;oldid=prev</id>
		<title>Worldremaker at 09:16, 14 April 2017</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Combat_modes&amp;diff=922&amp;oldid=prev"/>
				<updated>2017-04-14T09:16:55Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 09:16, 14 April 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Real-Time]] ([[RT]]) and [[Turn-Based]] ([[TB]]) are the two different combat modes available in [[FOnline: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Reloaded&lt;/del&gt;]]. [[Real-Time]] combat is set as default in cities and all preset map locations. As for [[random encounters]] you can choose in options which combat mode you prefer. If someone encounters you, he is forced to fight in combat mode with which you started the encounter.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Real-Time]] ([[RT]]) and [[Turn-Based]] ([[TB]]) are the two different combat modes available in [[FOnline: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Aftertimes&lt;/ins&gt;]]. [[Real-Time]] combat is set as default in cities and all preset map locations. As for [[random encounters]] you can choose in options which combat mode you prefer. If someone encounters you, he is forced to fight in combat mode with which you started the encounter.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Use command '''~combatmode rt''', then log off to main screen and back in, to set combat mode to [[Real-Time]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Use command '''~combatmode rt''', then log off to main screen and back in, to set combat mode to [[Real-Time]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Use command '''~combatmode tb''', then log off to main screen and back in, to set combat mode to [[Turn-Based]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Use command '''~combatmode tb''', then log off to main screen and back in, to set combat mode to [[Turn-Based]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Worldremaker</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=Combat_modes&amp;diff=228&amp;oldid=prev</id>
		<title>Worldremaker: Created page with &quot;Real-Time (RT) and Turn-Based (TB) are the two different combat modes available in FOnline: Reloaded. Real-Time combat is set as default in cities and...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Combat_modes&amp;diff=228&amp;oldid=prev"/>
				<updated>2017-04-13T13:59:23Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/index.php/Real-Time&quot; class=&quot;mw-redirect&quot; title=&quot;Real-Time&quot;&gt;Real-Time&lt;/a&gt; (&lt;a href=&quot;/index.php/RT&quot; class=&quot;mw-redirect&quot; title=&quot;RT&quot;&gt;RT&lt;/a&gt;) and &lt;a href=&quot;/index.php/Turn-Based&quot; class=&quot;mw-redirect&quot; title=&quot;Turn-Based&quot;&gt;Turn-Based&lt;/a&gt; (&lt;a href=&quot;/index.php/TB&quot; class=&quot;mw-redirect&quot; title=&quot;TB&quot;&gt;TB&lt;/a&gt;) are the two different combat modes available in &lt;a href=&quot;/index.php?title=FOnline:_Reloaded&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;FOnline: Reloaded (page does not exist)&quot;&gt;FOnline: Reloaded&lt;/a&gt;. &lt;a href=&quot;/index.php/Real-Time&quot; class=&quot;mw-redirect&quot; title=&quot;Real-Time&quot;&gt;Real-Time&lt;/a&gt; combat is set as default in cities and...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Real-Time]] ([[RT]]) and [[Turn-Based]] ([[TB]]) are the two different combat modes available in [[FOnline: Reloaded]]. [[Real-Time]] combat is set as default in cities and all preset map locations. As for [[random encounters]] you can choose in options which combat mode you prefer. If someone encounters you, he is forced to fight in combat mode with which you started the encounter.&lt;br /&gt;
:Use command '''~combatmode rt''', then log off to main screen and back in, to set combat mode to [[Real-Time]].&lt;br /&gt;
:Use command '''~combatmode tb''', then log off to main screen and back in, to set combat mode to [[Turn-Based]].&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Both modes&lt;br /&gt;
![[Real-Time]]&lt;br /&gt;
![[Turn-Based]]&lt;br /&gt;
|-&lt;br /&gt;
|Both modes&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|-&lt;br /&gt;
|[[Real-Time]]&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|[[Turn-Based]]&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Turn-Based]] combat ==&lt;br /&gt;
&lt;br /&gt;
* Combat participant with highest [[Sequence]] gets first turn.&lt;br /&gt;
* You have 30 seconds to perform your actions in your turn.&lt;br /&gt;
* If you run out of [[Action Points]] during your turn, turn goes to another combat participant.&lt;br /&gt;
* Moving around drains [[Action Points]].&lt;br /&gt;
* Your [[Action Points]] regenerate per turn.&lt;br /&gt;
* You can use [[First Aid]] and [[Doctor]] which costs 3AP.&lt;br /&gt;
* You can’t use some skills during Turn Based combat (for example: [[Science]]).&lt;br /&gt;
* Some [[Perks]] only work in Turn Based.&lt;br /&gt;
* You can leave an area but you can’t follow players.&lt;br /&gt;
* You need to press CMBT button to end combat.&lt;br /&gt;
&lt;br /&gt;
== [[Real-Time]] combat ==&lt;br /&gt;
&lt;br /&gt;
* Player  with best reflex shoots first and NPCs react very quickly.&lt;br /&gt;
* Moving around does not drain [[Action Points]].&lt;br /&gt;
* Your [[Action Points]] refill completely every 5 seconds.&lt;br /&gt;
* When you walk/run your [[Action Points]] don’t regenerate, same goes for [[NPCs]].&lt;br /&gt;
* Some [[Perks]] don’t work in Real Time combat.&lt;br /&gt;
* You can’t leave area with combat cooldown (10 seconds after getting attacked or attacking someone).&lt;br /&gt;
* You can follow other players unless you have combat cooldown.&lt;br /&gt;
&lt;br /&gt;
[[Category:Combat]]&lt;/div&gt;</summary>
		<author><name>Worldremaker</name></author>	</entry>

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