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		<id>https://wiki.fonline-aftertimes.net/index.php?action=history&amp;feed=atom&amp;title=Charisma</id>
		<title>Charisma - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://wiki.fonline-aftertimes.net/index.php?action=history&amp;feed=atom&amp;title=Charisma"/>
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		<updated>2026-04-18T15:41:36Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=Charisma&amp;diff=33&amp;oldid=prev</id>
		<title>Worldremaker: Created page with &quot;{{Special |name=Charisma |image=Charisma.gif |modifies=NPC reactions, Prices, Party Size |perks=Gain Charisma, Magnetic Personality, Harmless |traits=Good Nature...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Charisma&amp;diff=33&amp;oldid=prev"/>
				<updated>2017-04-13T09:20:56Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Special |name=Charisma |image=Charisma.gif |modifies=NPC reactions, Prices, Party Size |perks=&lt;a href=&quot;/index.php/Gain_Charisma&quot; title=&quot;Gain Charisma&quot;&gt;Gain Charisma&lt;/a&gt;, &lt;a href=&quot;/index.php/Magnetic_Personality&quot; title=&quot;Magnetic Personality&quot;&gt;Magnetic Personality&lt;/a&gt;, &lt;a href=&quot;/index.php/Harmless&quot; title=&quot;Harmless&quot;&gt;Harmless&lt;/a&gt; |traits=Good Nature...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Special&lt;br /&gt;
|name=Charisma&lt;br /&gt;
|image=Charisma.gif&lt;br /&gt;
|modifies=NPC reactions, Prices, Party Size&lt;br /&gt;
|perks=[[Gain Charisma]], [[Magnetic Personality]], [[Harmless]]&lt;br /&gt;
|traits=[[Good Natured]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;A combination of appearance and charm. A high Charisma is important for characters that want to influence people with words. Modifies: NPC reactions, and barter prices.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''Charisma''' is used for:&lt;br /&gt;
*Communication with [[NPC]]s, most of them will talk to player even with 1 charisma.&lt;br /&gt;
*Is needed to transport [[Character]]s or [[NPC]] [[followers]] on the [[worldmap]].&lt;br /&gt;
*Charisma also allows you to get better rewards in some of the quests.&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Each point of Charisma is +10 to [[Party Points]].&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Leader with less than 3 Charisma can lead two followers on [[worldmap]]. See [[Party size]].&lt;br /&gt;
&lt;br /&gt;
'''Note:''' You can't have more than 10 Charisma, not even by using drugs.&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Leader's charisma is ignored when traveling by a car.&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Your Charisma can be permanently increased by 1 point with an [[Empathy Synthesizer|implant]], unless it is already 10, the maximum.&lt;br /&gt;
&lt;br /&gt;
== Things that affect Charisma ==&lt;br /&gt;
*[[Beer]] +1CH&lt;br /&gt;
*[[Mentats]] +2CH&lt;br /&gt;
*[[Cigarettes]] -1CH&lt;br /&gt;
*[[Jet]] -1CH&lt;br /&gt;
*[[Mirrored Shades]] +1CH&lt;br /&gt;
&lt;br /&gt;
== Skills modified by Charisma ==&lt;br /&gt;
Each SPECIAL point spent in Charisma will increase these skills :&lt;br /&gt;
*[[Barter]]&lt;br /&gt;
*[[Speech]]&lt;br /&gt;
*[[Party Points]].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[Followers]]&lt;br /&gt;
*[[Mercs]]&lt;br /&gt;
*[[Slavery]]&lt;br /&gt;
&lt;br /&gt;
[[Category:SPECIAL]]&lt;/div&gt;</summary>
		<author><name>Worldremaker</name></author>	</entry>

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