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		<id>https://wiki.fonline-aftertimes.net/index.php?action=history&amp;feed=atom&amp;title=Boneyard_Guard</id>
		<title>Boneyard Guard - Revision history</title>
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		<updated>2026-04-18T14:33:15Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=Boneyard_Guard&amp;diff=1353&amp;oldid=prev</id>
		<title>Worldremaker: Created page with &quot;In the Boneyard at Gunrunners, speak with Marshal, the guard wearing Combat Armor, inside the building with Ralph, the short merchant. If your combat s...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Boneyard_Guard&amp;diff=1353&amp;oldid=prev"/>
				<updated>2017-04-14T16:02:50Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;In the &lt;a href=&quot;/index.php/Boneyard&quot; title=&quot;Boneyard&quot;&gt;Boneyard&lt;/a&gt; at &lt;a href=&quot;/index.php/Gunrunners&quot; class=&quot;mw-redirect&quot; title=&quot;Gunrunners&quot;&gt;Gunrunners&lt;/a&gt;, speak with &lt;a href=&quot;/index.php/Marshal&quot; title=&quot;Marshal&quot;&gt;Marshal&lt;/a&gt;, the guard wearing &lt;a href=&quot;/index.php/Combat_Armor&quot; title=&quot;Combat Armor&quot;&gt;Combat Armor&lt;/a&gt;, inside the building with &lt;a href=&quot;/index.php/Ralph&quot; title=&quot;Ralph&quot;&gt;Ralph&lt;/a&gt;, the short &lt;a href=&quot;/index.php/Merchant&quot; class=&quot;mw-redirect&quot; title=&quot;Merchant&quot;&gt;merchant&lt;/a&gt;. If your combat s...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;In the [[Boneyard]] at [[Gunrunners]], speak with [[Marshal]], the guard wearing [[Combat Armor]], inside the building with [[Ralph]], the short [[merchant]]. If your combat skills are no greater than 65%, he will pity you and will teach you a few pointers for a small boost to a combat skill of your choice.&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
*[[Small Guns]], [[Big Guns]] and [[Energy Weapons]] skills must be no greater than 65%.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
* +10% in any of [[Small Guns]], [[Big Guns]], [[Energy Weapons]], [[Close Combat]] or [[Throwing]] [[skills]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Boneyard]]&lt;/div&gt;</summary>
		<author><name>Worldremaker</name></author>	</entry>

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