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		<id>https://wiki.fonline-aftertimes.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=FallenSoldier</id>
		<title>FOnline: Aftertimes - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://wiki.fonline-aftertimes.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=FallenSoldier"/>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php/Special:Contributions/FallenSoldier"/>
		<updated>2026-04-21T20:03:37Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=Cylindrical_rotary_lock&amp;diff=3891</id>
		<title>Cylindrical rotary lock</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Cylindrical_rotary_lock&amp;diff=3891"/>
				<updated>2018-11-24T19:21:33Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: /* Uses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cylindrical rotary lock.png|thumb| Cylindrical rotary lock.]]&lt;br /&gt;
&lt;br /&gt;
''WIP...''&lt;br /&gt;
&lt;br /&gt;
== Obtaining Cylindrical rotary lock ==&lt;br /&gt;
*Dismantling [[H&amp;amp;K G11]] or [[PPK12 Gauss Pistol]]&lt;br /&gt;
*Loot from [[Dungeons]]&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
WIP...&lt;br /&gt;
&lt;br /&gt;
The following items need Cylindrical rotary lock to be crafted :&lt;br /&gt;
*[[PPK12 Gauss Pistol]]&lt;br /&gt;
*[[H&amp;amp;K G11]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Electromagnetic mechanism]]&lt;br /&gt;
*[[Wires]]&lt;br /&gt;
*[[Microchips]]&lt;br /&gt;
*[[Capacitors]]&lt;br /&gt;
*[[Electrical Transformer]]&lt;br /&gt;
*[[Electric Motor]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=Electric_amplifier&amp;diff=3890</id>
		<title>Electric amplifier</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Electric_amplifier&amp;diff=3890"/>
				<updated>2018-11-24T19:21:12Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: /* Obtaining Electric amplifier */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Eletric Amplifier - Copy.png|thumb|Electric amplifier.]]&lt;br /&gt;
&lt;br /&gt;
''WIP...''&lt;br /&gt;
&lt;br /&gt;
== Obtaining Electric amplifier ==&lt;br /&gt;
*Dismantling [[H&amp;amp;K G11]] or [[YK42B Pulse Rifle]]&lt;br /&gt;
*Loot from [[Dungeons]]&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
WIP...&lt;br /&gt;
&lt;br /&gt;
The following items need Electric amplifier to be crafted :&lt;br /&gt;
*[[Gatling Laser]]&lt;br /&gt;
*[[YK42B Pulse Rifle]]&lt;br /&gt;
*[[H&amp;amp;K G11]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Gun Control Module]]&lt;br /&gt;
*[[Wires]]&lt;br /&gt;
*[[Microchips]]&lt;br /&gt;
*[[Capacitors]]&lt;br /&gt;
*[[Electrical Transformer]]&lt;br /&gt;
*[[Electric Motor]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=Electric_amplifier&amp;diff=3889</id>
		<title>Electric amplifier</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Electric_amplifier&amp;diff=3889"/>
				<updated>2018-11-24T19:19:03Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: /* Uses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Eletric Amplifier - Copy.png|thumb|Electric amplifier.]]&lt;br /&gt;
&lt;br /&gt;
''WIP...''&lt;br /&gt;
&lt;br /&gt;
== Obtaining Electric amplifier ==&lt;br /&gt;
*Dismantling [[H&amp;amp;K G11]] or [[YK42B Pulse Rifle]]&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
WIP...&lt;br /&gt;
&lt;br /&gt;
The following items need Electric amplifier to be crafted :&lt;br /&gt;
*[[Gatling Laser]]&lt;br /&gt;
*[[YK42B Pulse Rifle]]&lt;br /&gt;
*[[H&amp;amp;K G11]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Gun Control Module]]&lt;br /&gt;
*[[Wires]]&lt;br /&gt;
*[[Microchips]]&lt;br /&gt;
*[[Capacitors]]&lt;br /&gt;
*[[Electrical Transformer]]&lt;br /&gt;
*[[Electric Motor]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=Electric_amplifier&amp;diff=3888</id>
		<title>Electric amplifier</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Electric_amplifier&amp;diff=3888"/>
				<updated>2018-11-24T19:18:49Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: /* Obtaining Electric amplifier */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Eletric Amplifier - Copy.png|thumb|Electric amplifier.]]&lt;br /&gt;
&lt;br /&gt;
''WIP...''&lt;br /&gt;
&lt;br /&gt;
== Obtaining Electric amplifier ==&lt;br /&gt;
*Dismantling [[H&amp;amp;K G11]] or [[YK42B Pulse Rifle]]&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
WIP...&lt;br /&gt;
&lt;br /&gt;
The following items need Electric amplifier to be crafted :&lt;br /&gt;
*[[Gatling Laser]]&lt;br /&gt;
*[[YK42B Pulse Rifle]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Gun Control Module]]&lt;br /&gt;
*[[Wires]]&lt;br /&gt;
*[[Microchips]]&lt;br /&gt;
*[[Capacitors]]&lt;br /&gt;
*[[Electrical Transformer]]&lt;br /&gt;
*[[Electric Motor]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=Electric_amplifier&amp;diff=3887</id>
		<title>Electric amplifier</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Electric_amplifier&amp;diff=3887"/>
				<updated>2018-11-24T19:18:10Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: /* Obtaining Electric amplifier */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Eletric Amplifier - Copy.png|thumb|Electric amplifier.]]&lt;br /&gt;
&lt;br /&gt;
''WIP...''&lt;br /&gt;
&lt;br /&gt;
== Obtaining Electric amplifier ==&lt;br /&gt;
*Dismantling [[G11s]], [[YK42B Pulse Rifle]]&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
WIP...&lt;br /&gt;
&lt;br /&gt;
The following items need Electric amplifier to be crafted :&lt;br /&gt;
*[[Gatling Laser]]&lt;br /&gt;
*[[YK42B Pulse Rifle]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Gun Control Module]]&lt;br /&gt;
*[[Wires]]&lt;br /&gt;
*[[Microchips]]&lt;br /&gt;
*[[Capacitors]]&lt;br /&gt;
*[[Electrical Transformer]]&lt;br /&gt;
*[[Electric Motor]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=Electric_amplifier&amp;diff=3886</id>
		<title>Electric amplifier</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Electric_amplifier&amp;diff=3886"/>
				<updated>2018-11-24T19:17:54Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: /* Obtaining Electric amplifier */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Eletric Amplifier - Copy.png|thumb|Electric amplifier.]]&lt;br /&gt;
&lt;br /&gt;
''WIP...''&lt;br /&gt;
&lt;br /&gt;
== Obtaining Electric amplifier ==&lt;br /&gt;
*Dismantling [[G11s]], [[Pulse Rifles]],&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
WIP...&lt;br /&gt;
&lt;br /&gt;
The following items need Electric amplifier to be crafted :&lt;br /&gt;
*[[Gatling Laser]]&lt;br /&gt;
*[[YK42B Pulse Rifle]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Gun Control Module]]&lt;br /&gt;
*[[Wires]]&lt;br /&gt;
*[[Microchips]]&lt;br /&gt;
*[[Capacitors]]&lt;br /&gt;
*[[Electrical Transformer]]&lt;br /&gt;
*[[Electric Motor]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=Hardened_Power_Helmet&amp;diff=3885</id>
		<title>Hardened Power Helmet</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Hardened_Power_Helmet&amp;diff=3885"/>
				<updated>2018-11-23T18:35:01Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor&lt;br /&gt;
|name=Hardened Power Helmet&lt;br /&gt;
|desc=Processed with strange chemicals and coatings, this helmet occured through combination of the pre-War and the current technology.&lt;br /&gt;
|image=pwrarmor.gif&lt;br /&gt;
|acbonus=??&lt;br /&gt;
|dr_normal=50&lt;br /&gt;
|dt_normal=13&lt;br /&gt;
|dr_laser=90&lt;br /&gt;
|dt_laser=19&lt;br /&gt;
|dr_fire=70&lt;br /&gt;
|dt_fire=14&lt;br /&gt;
|dr_plasma=50&lt;br /&gt;
|dt_plasma=13&lt;br /&gt;
|dr_explode=60&lt;br /&gt;
|dt_explode=20&lt;br /&gt;
|dr_electrical=50&lt;br /&gt;
|dt_electrical=7&lt;br /&gt;
|weight=????&lt;br /&gt;
|cost=&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=Pwrarmor&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=[[Profession: Armorer]]: 2 [[Science]]: 175 [[Repair]]: 175 &amp;lt;br&amp;gt;&lt;br /&gt;
|res= 1 x [[File:Pwrarmor.gif|link=Power Helmet]] &amp;lt;br&amp;gt; 25 x [[File:Metal trash.gif|link=Good Metal Parts]] &amp;lt;br&amp;gt; &lt;br /&gt;
15 x [[File:Alloys2.gif|link=High Quality Alloys]] &amp;lt;br&amp;gt; 12 x [[File:High Quality Fiber.png|link=High Quality Fibers]] &amp;lt;br&amp;gt; 17 x [[File:Armor ceramic.gif|link=Ceramic Plate]]&amp;lt;br&amp;gt; 23 x [[File:Armor polycarbonite.gif|link=Polycarbonate]] &amp;lt;br&amp;gt; 35 x [[File:Armor steel.gif|link=Steel Plate]] &amp;lt;br&amp;gt;&lt;br /&gt;
|tools=[[File:Machine1.png|link=Armor Machinery]] &amp;lt;br&amp;gt; &lt;br /&gt;
|xp=4000&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A helmet that is suited with the Hardened version of the T51-b [[Hardened Power Armor]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Obtaining==&lt;br /&gt;
*Can pop-up as [[Trader Events]].&lt;br /&gt;
*From magic lockers in [[New Reno]] and [[Warehouse]] &lt;br /&gt;
*Also from special loot lockers in [[Ares Rocket Silo]]&lt;br /&gt;
*From the [[Ruined Military Bunker]] and [[Hidden Bomb Shelter]] [[special encounter]]s&lt;br /&gt;
*By craft&lt;br /&gt;
*From Brotherhood of Steel Patrol's random encounters but in broken condition &lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Power Armor]]&lt;br /&gt;
*[[Hardened Power Armor]]&lt;br /&gt;
*[[Advanced Power Armor]]&lt;br /&gt;
*[[Adv. Power Armor MKII]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Profession: Armorer 2]]&lt;br /&gt;
[[Category:Blueprints]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=Hardened_Power_Armor&amp;diff=3884</id>
		<title>Hardened Power Armor</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Hardened_Power_Armor&amp;diff=3884"/>
				<updated>2018-11-23T18:33:50Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: /* See Also */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor&lt;br /&gt;
|name=Hardened Power Armor&lt;br /&gt;
|desc=''A suit of T-51b Power Armor. The hardening process has improved the defensive capability of this high-tech armor system.''&lt;br /&gt;
|image=pwrarmor.gif&lt;br /&gt;
|acbonus=25&lt;br /&gt;
|dr_normal=50&lt;br /&gt;
|dt_normal=13&lt;br /&gt;
|dr_laser=90&lt;br /&gt;
|dt_laser=19&lt;br /&gt;
|dr_fire=70&lt;br /&gt;
|dt_fire=14&lt;br /&gt;
|dr_plasma=50&lt;br /&gt;
|dt_plasma=13&lt;br /&gt;
|dr_explode=60&lt;br /&gt;
|dt_explode=20&lt;br /&gt;
|dr_electrical=50&lt;br /&gt;
|dt_electrical=13&lt;br /&gt;
|weight=45359&lt;br /&gt;
|cost=70000&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=pwrarmor&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs= [[Profession: Armorer]]: 2 &amp;lt;br&amp;gt; [[Science]]: 175 &amp;lt;br&amp;gt; [[Repair]]: 175 &amp;lt;br&amp;gt;&lt;br /&gt;
|res=45x [[File:Metal_trash.gif|link=Good Metal Parts]] &amp;lt;br&amp;gt;35x [[File:Alloys2.gif|link=High Quality Alloys]] &amp;lt;br&amp;gt; 17x [[File:High_Quality_Fiber.png|link=High Quality Fibers]] &amp;lt;br&amp;gt;23x [[File:armor_ceramic.gif |link=Ceramic Plate]] &amp;lt;br&amp;gt;32x [[File:Armor polycarbonite.gif|link=Polycarbonate]] &amp;lt;br&amp;gt;45x [[File:armor_steel.gif|link=Steel Plate]]&lt;br /&gt;
&lt;br /&gt;
|tools=[[File:Machine1.png|link=Armor Machinery]] &amp;lt;br&amp;gt; and &amp;lt;br&amp;gt; [[File:PA Plans.png|link=blueprints]]&lt;br /&gt;
|xp=7500&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A rare armor based on standard T-51b power armor. A power armor which is enhanced with hardened armor plates and fixes. It is fitted with a Micro Fusion Pack which generates energy for joint servos as long as almost a century.&lt;br /&gt;
&lt;br /&gt;
Offers a +3 bonus to strength. &lt;br /&gt;
&lt;br /&gt;
It gives -7% penalty to [[speedboost]].&lt;br /&gt;
&lt;br /&gt;
==Obtaining==&lt;br /&gt;
*From auctions on [http://forum.fonline-aftertimes.net/index.php Forum]&lt;br /&gt;
*From magic lockers in [[New Reno]] and [[Warehouse]] with a 2% chance to spawn&lt;br /&gt;
*Also from special loot lockers in [[Ares Rocket Silo]] and [[Glow]]&lt;br /&gt;
*From the [[Ruined Military Bunker]] and [[Hidden Bomb Shelter]] [[special encounter]]s&lt;br /&gt;
*From Brotherhood of Steel Patrol's random encounters but in bad condition (25% max).&lt;br /&gt;
*Can pop-up as [[Trader Events]].&lt;br /&gt;
*By craft&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Power Armor]]&lt;br /&gt;
*[[Hardened Power Helmet]]&lt;br /&gt;
*[[Advanced Power Armor]]&lt;br /&gt;
*[[Adv. Power Armor MKII]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Profession: Armorer 2]]&lt;br /&gt;
[[Category:Blueprints]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=T-51b_shell&amp;diff=3883</id>
		<title>T-51b shell</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=T-51b_shell&amp;diff=3883"/>
				<updated>2018-11-23T18:31:19Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:T51b_Shell.gif|thumb|T-51b shell.]]&lt;br /&gt;
&lt;br /&gt;
''A shell of a T-51b, nothing but a shell.''&lt;br /&gt;
&lt;br /&gt;
== Obtaining T-51b shell  ==&lt;br /&gt;
*Dismantling [[Power Armor]]&lt;br /&gt;
*Loot from [[Dungeons]]&lt;br /&gt;
== Uses ==&lt;br /&gt;
T-51b shell is used to make Power Armor.&lt;br /&gt;
&lt;br /&gt;
The following items need T-51b shell to be crafted :&lt;br /&gt;
*[[Power Armor]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[HiFlo hydraulic systems]]&lt;br /&gt;
*[[TX-28 microfusion pack]]&lt;br /&gt;
*[[Microchips]]&lt;br /&gt;
*[[Capacitors]]&lt;br /&gt;
*[[Electrical Transformer]]&lt;br /&gt;
*[[Electric Motor]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=T-51b_shell&amp;diff=3882</id>
		<title>T-51b shell</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=T-51b_shell&amp;diff=3882"/>
				<updated>2018-11-23T18:31:04Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:T51b_Shell.gif|thumb|T-51b shell.]]&lt;br /&gt;
&lt;br /&gt;
''A shell of a T-51b, nothing but a shell.''&lt;br /&gt;
&lt;br /&gt;
== Obtaining T-51b shell  ==&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
T-51b shell is used to make Power Armor.&lt;br /&gt;
&lt;br /&gt;
The following items need T-51b shell to be crafted :&lt;br /&gt;
*[[Power Armor]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[HiFlo hydraulic systems]]&lt;br /&gt;
*[[TX-28 microfusion pack]]&lt;br /&gt;
*[[Microchips]]&lt;br /&gt;
*[[Capacitors]]&lt;br /&gt;
*[[Electrical Transformer]]&lt;br /&gt;
*[[Electric Motor]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=T-51b_shell&amp;diff=3881</id>
		<title>T-51b shell</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=T-51b_shell&amp;diff=3881"/>
				<updated>2018-11-23T18:30:37Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:T51b_Shell.gif|thumb|T-51b shell.]]&lt;br /&gt;
&lt;br /&gt;
''A shell of a T-51b, nothing but it shell.''&lt;br /&gt;
&lt;br /&gt;
== Obtaining T-51b shell  ==&lt;br /&gt;
WIP..&lt;br /&gt;
== Uses ==&lt;br /&gt;
T-51b shell is used to make Power Armor.&lt;br /&gt;
&lt;br /&gt;
The following items need T-51b shell to be crafted :&lt;br /&gt;
*[[Power Armor]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[HiFlo hydraulic systems]]&lt;br /&gt;
*[[TX-28 microfusion pack]]&lt;br /&gt;
*[[Microchips]]&lt;br /&gt;
*[[Capacitors]]&lt;br /&gt;
*[[Electrical Transformer]]&lt;br /&gt;
*[[Electric Motor]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=T-51b_shell&amp;diff=3880</id>
		<title>T-51b shell</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=T-51b_shell&amp;diff=3880"/>
				<updated>2018-11-23T18:30:17Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:T51b_Shell.gif|thumb|T-51b shell.]]&lt;br /&gt;
&lt;br /&gt;
''A shell of a T-51b, nothing but it shell.''&lt;br /&gt;
&lt;br /&gt;
== Obtaining T-51b shell  ==&lt;br /&gt;
WIP..&lt;br /&gt;
== Uses ==&lt;br /&gt;
T-51b shell is used to make Power Armor.&lt;br /&gt;
&lt;br /&gt;
The following items need T-51b shell to be crafted :&lt;br /&gt;
*[[Power Armor]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[HiFlo hydraulic systems]]&lt;br /&gt;
*[[Wires]]&lt;br /&gt;
*[[Microchips]]&lt;br /&gt;
*[[Capacitors]]&lt;br /&gt;
*[[Electrical Transformer]]&lt;br /&gt;
*[[Electric Motor]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=TX-28_microfusion_pack&amp;diff=3879</id>
		<title>TX-28 microfusion pack</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=TX-28_microfusion_pack&amp;diff=3879"/>
				<updated>2018-11-23T18:30:08Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:TX-38_Microfusion_Pack_-_Copy.png|thumb|TX-28 microfusion pack.]]&lt;br /&gt;
&lt;br /&gt;
'WIP..,''&lt;br /&gt;
&lt;br /&gt;
== Obtaining TX-28 microfusion pack ==&lt;br /&gt;
*Dismantling [[Power Armor]]&lt;br /&gt;
*Found in [[Dungeons]]&lt;br /&gt;
== Uses ==&lt;br /&gt;
The following items need TX-28 microfusion pack to be crafted :&lt;br /&gt;
*[[Power Armor]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[T-51b shell]]&lt;br /&gt;
*[[HiFlo hydraulic systems]]&lt;br /&gt;
*[[Microchips]]&lt;br /&gt;
*[[Capacitors]]&lt;br /&gt;
*[[Electrical Transformer]]&lt;br /&gt;
*[[Electric Motor]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=HiFlo_hydraulic_systems&amp;diff=3878</id>
		<title>HiFlo hydraulic systems</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=HiFlo_hydraulic_systems&amp;diff=3878"/>
				<updated>2018-11-23T18:29:56Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Hiflo_Pump.png|thumb|HiFlo hydraulic systems.]]&lt;br /&gt;
&lt;br /&gt;
''Some type of pump thingy.''&lt;br /&gt;
&lt;br /&gt;
== Obtaining Hiflo hydraulic systems ==&lt;br /&gt;
*Dismantling [[Power Armor]]&lt;br /&gt;
*Loot from [[Dungeons]]&lt;br /&gt;
== Uses ==&lt;br /&gt;
Hiflo hydraulic systems is used to make Power Armor.&lt;br /&gt;
&lt;br /&gt;
The following items need Hiflo hydraulic to be crafted :&lt;br /&gt;
*[[Power Armor]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[T-51b shell]]&lt;br /&gt;
*[[TX-28 microfusion pack]]&lt;br /&gt;
*[[Microchips]]&lt;br /&gt;
*[[Capacitors]]&lt;br /&gt;
*[[Electrical Transformer]]&lt;br /&gt;
*[[Electric Motor]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=HiFlo_hydraulic_systems&amp;diff=3877</id>
		<title>HiFlo hydraulic systems</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=HiFlo_hydraulic_systems&amp;diff=3877"/>
				<updated>2018-11-23T18:29:29Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Hiflo_Pump.png|thumb|HiFlo hydraulic systems.]]&lt;br /&gt;
&lt;br /&gt;
''Some type of pump thingy.''&lt;br /&gt;
&lt;br /&gt;
== Obtaining Hiflo hydraulic systems ==&lt;br /&gt;
*Dismantling [[Power Armor]]&lt;br /&gt;
*Loot from [[Dungeons]]&lt;br /&gt;
== Uses ==&lt;br /&gt;
Hiflo hydraulic systems is used to make Power Armor.&lt;br /&gt;
&lt;br /&gt;
The following items need Hiflo hydraulic to be crafted :&lt;br /&gt;
*[[Power Armor]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Gun Control Module]]&lt;br /&gt;
*[[TX-28 microfusion pack]]&lt;br /&gt;
*[[Microchips]]&lt;br /&gt;
*[[Capacitors]]&lt;br /&gt;
*[[Electrical Transformer]]&lt;br /&gt;
*[[Electric Motor]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=TX-28_microfusion_pack&amp;diff=3876</id>
		<title>TX-28 microfusion pack</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=TX-28_microfusion_pack&amp;diff=3876"/>
				<updated>2018-11-23T18:29:19Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:TX-38_Microfusion_Pack_-_Copy.png|thumb|TX-28 microfusion pack.]]&lt;br /&gt;
&lt;br /&gt;
'WIP..,''&lt;br /&gt;
&lt;br /&gt;
== Obtaining TX-28 microfusion pack ==&lt;br /&gt;
*Dismantling [[Power Armor]]&lt;br /&gt;
*Found in [[Dungeons]]&lt;br /&gt;
== Uses ==&lt;br /&gt;
The following items need TX-28 microfusion pack to be crafted :&lt;br /&gt;
*[[Power Armor]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Gun Control Module]]&lt;br /&gt;
*[[HiFlo hydraulic systems]]&lt;br /&gt;
*[[Microchips]]&lt;br /&gt;
*[[Capacitors]]&lt;br /&gt;
*[[Electrical Transformer]]&lt;br /&gt;
*[[Electric Motor]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=TX-28_microfusion_pack&amp;diff=3875</id>
		<title>TX-28 microfusion pack</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=TX-28_microfusion_pack&amp;diff=3875"/>
				<updated>2018-11-23T18:15:48Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:TX-38_Microfusion_Pack_-_Copy.png|thumb|TX-28 microfusion pack.]]&lt;br /&gt;
&lt;br /&gt;
'WIP..,''&lt;br /&gt;
&lt;br /&gt;
== Obtaining TX-28 microfusion pack ==&lt;br /&gt;
*Dismantling [[Power Armor]]&lt;br /&gt;
*Found in [[Dungeons]]&lt;br /&gt;
== Uses ==&lt;br /&gt;
The following items need TX-28 microfusion pack to be crafted :&lt;br /&gt;
*[[Power Armor]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Gun Control Module]]&lt;br /&gt;
*[[Wires]]&lt;br /&gt;
*[[Microchips]]&lt;br /&gt;
*[[Capacitors]]&lt;br /&gt;
*[[Electrical Transformer]]&lt;br /&gt;
*[[Electric Motor]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=TX-28_microfusion_pack&amp;diff=3874</id>
		<title>TX-28 microfusion pack</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=TX-28_microfusion_pack&amp;diff=3874"/>
				<updated>2018-11-23T18:15:37Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:TX-38_Microfusion_Pack_-_Copy.png|thumb|TX-28 microfusion pack.]]&lt;br /&gt;
&lt;br /&gt;
'WIP..,''&lt;br /&gt;
&lt;br /&gt;
== Obtaining TX-28 microfusion pack ==&lt;br /&gt;
*Dismantling [[Power Armor]]&lt;br /&gt;
*Found in [[Dungeons]]&lt;br /&gt;
== Uses ==&lt;br /&gt;
WIP...&lt;br /&gt;
&lt;br /&gt;
The following items need TX-28 microfusion pack to be crafted :&lt;br /&gt;
*[[Power Armor]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Gun Control Module]]&lt;br /&gt;
*[[Wires]]&lt;br /&gt;
*[[Microchips]]&lt;br /&gt;
*[[Capacitors]]&lt;br /&gt;
*[[Electrical Transformer]]&lt;br /&gt;
*[[Electric Motor]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=H%26K_G11&amp;diff=3810</id>
		<title>H&amp;K G11</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=H%26K_G11&amp;diff=3810"/>
				<updated>2018-11-23T01:36:16Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|name=H&amp;amp;K G11&lt;br /&gt;
|desc=''This gun revolutionized assault weapon design. The weapon fires a caseless cartridge consisting of a block of propellant with a bullet buried inside. The resultant weight and space savings allow this weapon to have a very high magazine capacity.''&lt;br /&gt;
|image=hkg11&lt;br /&gt;
|dmgmin=21&lt;br /&gt;
|dmgmax=34&lt;br /&gt;
|dmgtype=Normal&lt;br /&gt;
|atk0=Single&lt;br /&gt;
|atk1=Burst&lt;br /&gt;
|atk2=n/a&lt;br /&gt;
|params0=AP: 5, Range: 35&lt;br /&gt;
|params1=AP: 6, Range: 30, Rounds: 9&lt;br /&gt;
|params2=&lt;br /&gt;
|ammo=[[4.7mm Caseless]]&lt;br /&gt;
|holder=45&lt;br /&gt;
|minst=5&lt;br /&gt;
|hands=One-handed&lt;br /&gt;
|cost=13000&lt;br /&gt;
|weight=3628&lt;br /&gt;
}}&lt;br /&gt;
A rare and interesting SMG that uses caseless ammunition.&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=hkg11&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=[[Profession: Gunsmith (Small Guns)]]: 2  &amp;lt;br&amp;gt; [[Small Guns]]: 250% &amp;lt;br&amp;gt; [[Science]]: 175% &amp;lt;br&amp;gt; [[Repair]]: 175%  &amp;lt;br&amp;gt;&lt;br /&gt;
|res=&amp;lt;br&amp;gt;15x [[File:metal_trash2.gif|link=Metal Parts]] &amp;lt;br&amp;gt; 10x [[File:alloys.gif|link=Alloys]] &amp;lt;br&amp;gt; 15x[[File:metal_trash.gif|link=Good Metal Parts]] &amp;lt;br&amp;gt; 18x[[File:alloys2.gif|link=High Quality Alloys]] &amp;lt;br&amp;gt;1x [[File:alloys2.gif|link=Electromagnetic mechanism]] &amp;lt;br&amp;gt; 1x [[File:Cylindrical rotary lock.png |link=Cylindrical rotary lock]]&lt;br /&gt;
 &lt;br /&gt;
|tools=[[File:Machine2.png|link=SG Machinery]] &amp;lt;br&amp;gt; and &amp;lt;br&amp;gt; [[File:Blueprint.png|file:Blueprints]] &amp;lt;br&amp;gt;&lt;br /&gt;
|xp=800&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Obtaining == &lt;br /&gt;
*Found in Caves&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
*[[Accurate]] is a weapon perk which increases the [[chance to hit]] by 20%.&lt;br /&gt;
*Can pop-up as [[Trader Events]].&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
A revolutionary weapons system lost to Cold War politics, the G11 was produced by a German conglomerate of three companies: Heckler &amp;amp; Koch, who were in charge of the weapons system proper; Dynamit Nobel, who were in charge of the new ammunition to be used and its design; and Hensoldt Wetzlar, who were in charge of the optics and targeting acquisition systems. The joint effort produced the G11, a space-age design completely foreign to conventional rifle designs of that era. It was a great technical success, but as a result of Germany undergoing dramatic political changes at the end of the Cold War, and the rest of NATO not willing to adopt the rifle so that it could be standardized, only 1000 were ever originally produced. Presumably, someone has the equipment and designs necessary to continue manufacturing this extremely advanced weapon in the post-war world.&lt;br /&gt;
&lt;br /&gt;
The G11 was a significant development because it uses caseless ammunition. To a layman, that may seem insignificant, but it is extremely important in a firearm's operation for a few reasons. First, in automatic weaponry, the entire step of ejecting the casing of the previous round is eliminated. This allows previously-impossible rates of fire to be easily within reach. In fact, the G11 had such a fast rate of fire that one of its selling points was a soldier could fire a three-round burst from the weapon, and only feel the recoil after all three rounds had left the barrel, giving three rounds the accuracy and precision of a single shot. &lt;br /&gt;
&lt;br /&gt;
Even more strangely, the weapon uses a rotating load system -- the magazine is oriented horizontally, much like the [[H&amp;amp;K P90c|P90]], so that bullets must be rotated ''individually'' so that they can feed properly. The P90 accomplishes this with a simple spiral feed ramp embedded in the magazine, but unlike the P90, the G11's magazine has the rounds pointing straight downwards rather than 90 degrees left of the bore axis. It uses an actual 90-degree rotating chamber for the round, with the round feeding down via gravity. In a conventional assault rifle, this would be needlessly complicated and would reduce rate of fire, but the G11 pulls it off in style thanks to caseless ammunition. &lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[H&amp;amp;k G11E]]&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Single-handed weapons]]&lt;br /&gt;
[[Category:Normal damage]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=PPK12_Gauss_Pistol&amp;diff=3809</id>
		<title>PPK12 Gauss Pistol</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=PPK12_Gauss_Pistol&amp;diff=3809"/>
				<updated>2018-11-23T01:32:44Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|name=PPK12 Gauss Pistol&lt;br /&gt;
|desc=Praised for its range and stopping power, the PPK12 Gauss Pistol is of German design. The pistol uses an electromagnetic field to propel rounds at tremendous speed and punch through almost any armor.&lt;br /&gt;
|image=gaussptl&lt;br /&gt;
|dmgmin=22&lt;br /&gt;
|dmgmax=35&lt;br /&gt;
|dmgtype=Normal&lt;br /&gt;
|atk0=Single&lt;br /&gt;
|atk1=n/a&lt;br /&gt;
|atk2=n/a&lt;br /&gt;
|params0=AP: 4, Range: 50&lt;br /&gt;
|params1=&lt;br /&gt;
|params2=&lt;br /&gt;
|ammo=[[2mm EC]]&lt;br /&gt;
|holder=12&lt;br /&gt;
|minst=4&lt;br /&gt;
|hands=Single-handed&lt;br /&gt;
|cost=30000&lt;br /&gt;
|weight=2267&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=gaussptl&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=[[Profession: Gunsmith (Small Guns)]]: 2  &amp;lt;br&amp;gt; [[Small Guns]]: 250% &amp;lt;br&amp;gt; [[Science]]: 200% &amp;lt;br&amp;gt; [[Repair]]: 175%  &amp;lt;br&amp;gt;&lt;br /&gt;
|res=&amp;lt;br&amp;gt;14 x [[File:metal_trash2.gif|link=Metal Parts]] &amp;lt;br&amp;gt; 18x [[File:alloys.gif|link=Alloys]] &amp;lt;br&amp;gt; 14x [[File:metal_trash.gif|link=Good Metal Parts]] &amp;lt;br&amp;gt; 20x [[File:alloys2.gif|link=High Quality Alloys]] &amp;lt;br&amp;gt;1x [[File:alloys2.gif|link=Electromagnetic mechanism]] &amp;lt;br&amp;gt; 1x [[File:Cylindrical rotary lock.png |link=Cylindrical rotary lock]]&lt;br /&gt;
 &lt;br /&gt;
|tools=[[File:Machine2.png|link=SG Machinery]] &amp;lt;br&amp;gt; and &amp;lt;br&amp;gt; [[File:Blueprint.png|file:Blueprints]] &amp;lt;br&amp;gt;&lt;br /&gt;
|xp=800&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The PPPK12 Gauss Pistol is one of the best weapons implemented in '''FOnline: 2238'''.&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
*[[Accurate]] is a weapon perk which increases the [[chance to hit]] by 20%.&lt;br /&gt;
*[[PvP viable]].&lt;br /&gt;
== The Best Pistol in [[FOnline: Aftertimes]] ==&lt;br /&gt;
Gunslingers builds often use the [[.223 Pistol]], which is the best pistol after the Gauss one. However, the .223 Pistol needs one more [[AP]] to shoot, and has a [[range]] almost twice inferior. The only real advantage the .223 Pistol has over the PPK12 Pistol is the [[ammo]] it uses: Cheap [[.223 FMJ]], when the Gauss Pistol uses [[2mm EC]], a powerful but also extremely rare ammunition. However, when you have a PPK12 Gauss Pistol and enough ammo to fill its clip of 12 bullets (5 for the .223 Pistol), it becomes the best one-handed weapon in the whole game.&lt;br /&gt;
&lt;br /&gt;
== The Favorite Weapon of All Kinds of [[Small Guns]] Builds ==&lt;br /&gt;
Most of sniper characters can perform three aimed shots in a row with this pistol, ensuring to cripple or to kill any enemy at long-range with this pistol, which means it is even a better weapon than the [[Sniper Rifle]]. Considering that with [[Fast Shot]], 10 AP and [[Bonus Rate of Fire]], one can shoot five times in a row with this pistol, at a range of 50 - the same range as the [[Sniper Rifle]] - the PPK12 Gauss Pistol fits perfectly the gunslingers builds too. Bursters, cripplers, long range or small range killers, everyone will be satisfied with the PPK12 Gauss Pistol - that is also one of the favorite weapons of the Game Masters.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
*Craft them from [[Resources]] at a [[SG Machinery]].&lt;br /&gt;
*From magic lockers in [[New Reno]] and [[Warehouse]] with a 2% chance to spawn.&lt;br /&gt;
*Also from special loot lockers in [[Ares Rocket Silo]] and [[Glow]]&lt;br /&gt;
*From [[Ruined Military Bunker]] and [[Hidden Bomb Shelter]] [[special encounter]]&lt;br /&gt;
*Can pop-up as [[Trader Events]].&lt;br /&gt;
*[[Town Raid Event]] with a low chance of reward&lt;br /&gt;
&lt;br /&gt;
[[Category:Blueprints]]&lt;br /&gt;
[[Category:Craftable items]]&lt;br /&gt;
[[Category:Normal damage]]&lt;br /&gt;
[[Category:Profession: Gunsmith (Small Guns) 2]]&lt;br /&gt;
[[Category:Single-handed weapons]]&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=Cylindrical_rotary_lock&amp;diff=3808</id>
		<title>Cylindrical rotary lock</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Cylindrical_rotary_lock&amp;diff=3808"/>
				<updated>2018-11-23T01:25:14Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: /* See Also */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cylindrical rotary lock.png|thumb| Cylindrical rotary lock.]]&lt;br /&gt;
&lt;br /&gt;
''WIP...''&lt;br /&gt;
&lt;br /&gt;
== Obtaining Cylindrical rotary lock ==&lt;br /&gt;
*Dismantling [[H&amp;amp;K G11]] or [[PPK12 Gauss Pistol]]&lt;br /&gt;
*Loot from [[Dungeons]]&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
WIP...&lt;br /&gt;
&lt;br /&gt;
The following items need Cylindrical rotary lock to be crafted :&lt;br /&gt;
*[[PPK12 Gauss Pistol]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Electromagnetic mechanism]]&lt;br /&gt;
*[[Wires]]&lt;br /&gt;
*[[Microchips]]&lt;br /&gt;
*[[Capacitors]]&lt;br /&gt;
*[[Electrical Transformer]]&lt;br /&gt;
*[[Electric Motor]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=Electromagnetic_mechanism&amp;diff=3807</id>
		<title>Electromagnetic mechanism</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Electromagnetic_mechanism&amp;diff=3807"/>
				<updated>2018-11-23T01:24:51Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cylindrical rotary lock.png|thumb| Electromagnetic mechanism.]]&lt;br /&gt;
&lt;br /&gt;
''WIP...''&lt;br /&gt;
&lt;br /&gt;
== Obtaining Electromagnetic mechanism ==&lt;br /&gt;
*Dismantling [[H&amp;amp;K G11]] or [[PPK12 Gauss Pistol]]&lt;br /&gt;
*Loot from [[Dungeons]]&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
WIP...&lt;br /&gt;
&lt;br /&gt;
The following items need Electromagnetic mechanism to be crafted :&lt;br /&gt;
*[[PPK12 Gauss Pistol]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Cylindrical rotary lock]]&lt;br /&gt;
*[[Wires]]&lt;br /&gt;
*[[Microchips]]&lt;br /&gt;
*[[Capacitors]]&lt;br /&gt;
*[[Electrical Transformer]]&lt;br /&gt;
*[[Electric Motor]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=Electromagnetic_mechanism&amp;diff=3806</id>
		<title>Electromagnetic mechanism</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Electromagnetic_mechanism&amp;diff=3806"/>
				<updated>2018-11-23T01:24:24Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cylindrical rotary lock.png|thumb| Electromagnetic mechanism.]]&lt;br /&gt;
&lt;br /&gt;
''WIP...''&lt;br /&gt;
&lt;br /&gt;
== Obtaining Electromagnetic mechanism ==&lt;br /&gt;
*Dismantling [[H&amp;amp;K G11]] or [[PPK12 Gauss Pistol]]&lt;br /&gt;
*Loot from [[Dungeons]]&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
WIP...&lt;br /&gt;
&lt;br /&gt;
The following items need Electromagnetic mechanism to be crafted :&lt;br /&gt;
*[[PPK12 Gauss Pistol]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Gun Control Module]]&lt;br /&gt;
*[[Wires]]&lt;br /&gt;
*[[Microchips]]&lt;br /&gt;
*[[Capacitors]]&lt;br /&gt;
*[[Electrical Transformer]]&lt;br /&gt;
*[[Electric Motor]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=PPK12_Gauss_Pistol&amp;diff=3805</id>
		<title>PPK12 Gauss Pistol</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=PPK12_Gauss_Pistol&amp;diff=3805"/>
				<updated>2018-11-23T01:15:31Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|name=PPK12 Gauss Pistol&lt;br /&gt;
|desc=Praised for its range and stopping power, the PPK12 Gauss Pistol is of German design. The pistol uses an electromagnetic field to propel rounds at tremendous speed and punch through almost any armor.&lt;br /&gt;
|image=gaussptl&lt;br /&gt;
|dmgmin=22&lt;br /&gt;
|dmgmax=35&lt;br /&gt;
|dmgtype=Normal&lt;br /&gt;
|atk0=Single&lt;br /&gt;
|atk1=n/a&lt;br /&gt;
|atk2=n/a&lt;br /&gt;
|params0=AP: 4, Range: 50&lt;br /&gt;
|params1=&lt;br /&gt;
|params2=&lt;br /&gt;
|ammo=[[2mm EC]]&lt;br /&gt;
|holder=12&lt;br /&gt;
|minst=4&lt;br /&gt;
|hands=Single-handed&lt;br /&gt;
|cost=30000&lt;br /&gt;
|weight=2267&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=gaussptl&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=[[Profession: Gunsmith (Small Guns)]]: 2  &amp;lt;br&amp;gt; [[Small Guns]]: 250% &amp;lt;br&amp;gt; [[Science]]: 200% &amp;lt;br&amp;gt; [[Repair]]: 175% &amp;lt;br&amp;gt; [[Blueprints]] &amp;lt;br&amp;gt;&lt;br /&gt;
|res=&amp;lt;br&amp;gt;14 x [[File:metal_trash2.gif|link=Metal Parts]] &amp;lt;br&amp;gt; 18x [[File:alloys.gif|link=Alloys]] &amp;lt;br&amp;gt; 14x [[File:metal_trash.gif|link=Good Metal Parts]] &amp;lt;br&amp;gt; 20x [[File:alloys2.gif|link=High Quality Alloys]] &amp;lt;br&amp;gt;1x [[File:alloys2.gif|link=Electromagnetic mechanism]] &amp;lt;br&amp;gt; 1x [[File:Cylindrical rotary lock.png |link=Cylindrical rotary lock]]&lt;br /&gt;
 &lt;br /&gt;
|tools=[[File:Machine2.png|link=SG Machinery]]&lt;br /&gt;
|xp=800&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The PPPK12 Gauss Pistol is one of the best weapons implemented in '''FOnline: 2238'''.&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
*[[Accurate]] is a weapon perk which increases the [[chance to hit]] by 20%.&lt;br /&gt;
*[[PvP viable]].&lt;br /&gt;
== The Best Pistol in [[FOnline: Aftertimes]] ==&lt;br /&gt;
Gunslingers builds often use the [[.223 Pistol]], which is the best pistol after the Gauss one. However, the .223 Pistol needs one more [[AP]] to shoot, and has a [[range]] almost twice inferior. The only real advantage the .223 Pistol has over the PPK12 Pistol is the [[ammo]] it uses: Cheap [[.223 FMJ]], when the Gauss Pistol uses [[2mm EC]], a powerful but also extremely rare ammunition. However, when you have a PPK12 Gauss Pistol and enough ammo to fill its clip of 12 bullets (5 for the .223 Pistol), it becomes the best one-handed weapon in the whole game.&lt;br /&gt;
&lt;br /&gt;
== The Favorite Weapon of All Kinds of [[Small Guns]] Builds ==&lt;br /&gt;
Most of sniper characters can perform three aimed shots in a row with this pistol, ensuring to cripple or to kill any enemy at long-range with this pistol, which means it is even a better weapon than the [[Sniper Rifle]]. Considering that with [[Fast Shot]], 10 AP and [[Bonus Rate of Fire]], one can shoot five times in a row with this pistol, at a range of 50 - the same range as the [[Sniper Rifle]] - the PPK12 Gauss Pistol fits perfectly the gunslingers builds too. Bursters, cripplers, long range or small range killers, everyone will be satisfied with the PPK12 Gauss Pistol - that is also one of the favorite weapons of the Game Masters.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
*Craft them from [[Resources]] at a [[SG Machinery]].&lt;br /&gt;
*From magic lockers in [[New Reno]] and [[Warehouse]] with a 2% chance to spawn.&lt;br /&gt;
*Also from special loot lockers in [[Ares Rocket Silo]] and [[Glow]]&lt;br /&gt;
*From [[Ruined Military Bunker]] and [[Hidden Bomb Shelter]] [[special encounter]]&lt;br /&gt;
*Can pop-up as [[Trader Events]].&lt;br /&gt;
*[[Town Raid Event]] with a low chance of reward&lt;br /&gt;
&lt;br /&gt;
[[Category:Blueprints]]&lt;br /&gt;
[[Category:Craftable items]]&lt;br /&gt;
[[Category:Normal damage]]&lt;br /&gt;
[[Category:Profession: Gunsmith (Small Guns) 2]]&lt;br /&gt;
[[Category:Single-handed weapons]]&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=Cylindrical_rotary_lock&amp;diff=3804</id>
		<title>Cylindrical rotary lock</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Cylindrical_rotary_lock&amp;diff=3804"/>
				<updated>2018-11-23T01:15:23Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cylindrical rotary lock.png|thumb| Cylindrical rotary lock.]]&lt;br /&gt;
&lt;br /&gt;
''WIP...''&lt;br /&gt;
&lt;br /&gt;
== Obtaining Cylindrical rotary lock ==&lt;br /&gt;
*Dismantling [[H&amp;amp;K G11]] or [[PPK12 Gauss Pistol]]&lt;br /&gt;
*Loot from [[Dungeons]]&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
WIP...&lt;br /&gt;
&lt;br /&gt;
The following items need Cylindrical rotary lock to be crafted :&lt;br /&gt;
*[[PPK12 Gauss Pistol]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Gun Control Module]]&lt;br /&gt;
*[[Wires]]&lt;br /&gt;
*[[Microchips]]&lt;br /&gt;
*[[Capacitors]]&lt;br /&gt;
*[[Electrical Transformer]]&lt;br /&gt;
*[[Electric Motor]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=HiFlo_hydraulic_systems&amp;diff=3803</id>
		<title>HiFlo hydraulic systems</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=HiFlo_hydraulic_systems&amp;diff=3803"/>
				<updated>2018-11-23T01:07:45Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Hiflo_Pump.png|thumb|HiFlo hydraulic systems.]]&lt;br /&gt;
&lt;br /&gt;
''Some type of pump thingy.''&lt;br /&gt;
&lt;br /&gt;
== Obtaining Hiflo hydraulic systems ==&lt;br /&gt;
*Dismantling [[Power Armor]]&lt;br /&gt;
*Loot from [[Dungeons]]&lt;br /&gt;
== Uses ==&lt;br /&gt;
Hiflo hydraulic systems is used to make Power Armor.&lt;br /&gt;
&lt;br /&gt;
The following items need Hiflo hydraulic to be crafted :&lt;br /&gt;
*[[Power Armor]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Gun Control Module]]&lt;br /&gt;
*[[Wires]]&lt;br /&gt;
*[[Microchips]]&lt;br /&gt;
*[[Capacitors]]&lt;br /&gt;
*[[Electrical Transformer]]&lt;br /&gt;
*[[Electric Motor]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=Cylindrical_rotary_lock&amp;diff=3802</id>
		<title>Cylindrical rotary lock</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Cylindrical_rotary_lock&amp;diff=3802"/>
				<updated>2018-11-23T01:06:54Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cylindrical rotary lock.png|thumb| Cylindrical rotary lock.]]&lt;br /&gt;
&lt;br /&gt;
''WIP...''&lt;br /&gt;
&lt;br /&gt;
== Obtaining Cylindrical rotary lock ==&lt;br /&gt;
*Dismantling [[H&amp;amp;K G11]] or [[PPK12 Gauss Pistol]]&lt;br /&gt;
*Loot from [[Dungeons]]&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
WIP...&lt;br /&gt;
&lt;br /&gt;
The following items need Cylindrical rotary lock to be crafted :&lt;br /&gt;
WIP...&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Gun Control Module]]&lt;br /&gt;
*[[Wires]]&lt;br /&gt;
*[[Microchips]]&lt;br /&gt;
*[[Capacitors]]&lt;br /&gt;
*[[Electrical Transformer]]&lt;br /&gt;
*[[Electric Motor]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=Cylindrical_rotary_lock&amp;diff=3801</id>
		<title>Cylindrical rotary lock</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Cylindrical_rotary_lock&amp;diff=3801"/>
				<updated>2018-11-23T01:04:48Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: /* Obtaining Cylindrical rotary lock */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cylindrical rotary lock.png|thumb| Cylindrical rotary lock.]]&lt;br /&gt;
&lt;br /&gt;
''WIP...''&lt;br /&gt;
&lt;br /&gt;
== Obtaining Cylindrical rotary lock ==&lt;br /&gt;
*Dismantling [[G11s]] or [[Guass Pistol]]&lt;br /&gt;
*Loot from [[Dungeons]]&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
WIP...&lt;br /&gt;
&lt;br /&gt;
The following items need Cylindrical rotary lock to be crafted :&lt;br /&gt;
WIP...&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Gun Control Module]]&lt;br /&gt;
*[[Wires]]&lt;br /&gt;
*[[Microchips]]&lt;br /&gt;
*[[Capacitors]]&lt;br /&gt;
*[[Electrical Transformer]]&lt;br /&gt;
*[[Electric Motor]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=HiFlo_hydraulic_systems&amp;diff=3800</id>
		<title>HiFlo hydraulic systems</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=HiFlo_hydraulic_systems&amp;diff=3800"/>
				<updated>2018-11-23T01:03:30Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Hiflo_Pump.png|thumb|HiFlo hydraulic systems.]]&lt;br /&gt;
&lt;br /&gt;
''Some type of pump thingy.''&lt;br /&gt;
&lt;br /&gt;
== Obtaining Hiflo hydraulic systems ==&lt;br /&gt;
*Dismantling [[Power Armor]], or loot from [[Dungeons]].&lt;br /&gt;
== Uses ==&lt;br /&gt;
Hiflo hydraulic systems is used to make Power Armor.&lt;br /&gt;
&lt;br /&gt;
The following items need Hiflo hydraulic to be crafted :&lt;br /&gt;
*[[Power Armor]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Gun Control Module]]&lt;br /&gt;
*[[Wires]]&lt;br /&gt;
*[[Microchips]]&lt;br /&gt;
*[[Capacitors]]&lt;br /&gt;
*[[Electrical Transformer]]&lt;br /&gt;
*[[Electric Motor]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=HiFlo_hydraulic_systems&amp;diff=3799</id>
		<title>HiFlo hydraulic systems</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=HiFlo_hydraulic_systems&amp;diff=3799"/>
				<updated>2018-11-23T01:03:05Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Hiflo_Pump.png|thumb|HiFlo hydraulic systems.]]&lt;br /&gt;
&lt;br /&gt;
''Some type of pump thingy.''&lt;br /&gt;
&lt;br /&gt;
== Obtaining Hiflo hydraulic systems ==&lt;br /&gt;
HiFlo HS- Dismantling [[Power Armor]], or loot from [[Dungeons]].&lt;br /&gt;
== Uses ==&lt;br /&gt;
Hiflo hydraulic systems is used to make Power Armor.&lt;br /&gt;
&lt;br /&gt;
The following items need Hiflo hydraulic to be crafted :&lt;br /&gt;
*[[Power Armor]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Gun Control Module]]&lt;br /&gt;
*[[Wires]]&lt;br /&gt;
*[[Microchips]]&lt;br /&gt;
*[[Capacitors]]&lt;br /&gt;
*[[Electrical Transformer]]&lt;br /&gt;
*[[Electric Motor]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=Hardened_Power_Armor&amp;diff=3798</id>
		<title>Hardened Power Armor</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Hardened_Power_Armor&amp;diff=3798"/>
				<updated>2018-11-23T00:58:37Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor&lt;br /&gt;
|name=Hardened Power Armor&lt;br /&gt;
|desc=''A suit of T-51b Power Armor. The hardening process has improved the defensive capability of this high-tech armor system.''&lt;br /&gt;
|image=pwrarmor.gif&lt;br /&gt;
|acbonus=25&lt;br /&gt;
|dr_normal=50&lt;br /&gt;
|dt_normal=13&lt;br /&gt;
|dr_laser=90&lt;br /&gt;
|dt_laser=19&lt;br /&gt;
|dr_fire=70&lt;br /&gt;
|dt_fire=14&lt;br /&gt;
|dr_plasma=50&lt;br /&gt;
|dt_plasma=13&lt;br /&gt;
|dr_explode=60&lt;br /&gt;
|dt_explode=20&lt;br /&gt;
|dr_electrical=50&lt;br /&gt;
|dt_electrical=13&lt;br /&gt;
|weight=45359&lt;br /&gt;
|cost=70000&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=pwrarmor&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs= [[Profession: Armorer]]: 2 &amp;lt;br&amp;gt; [[Science]]: 175 &amp;lt;br&amp;gt; [[Repair]]: 175 &amp;lt;br&amp;gt;&lt;br /&gt;
|res=45x [[File:Metal_trash.gif|link=Good Metal Parts]] &amp;lt;br&amp;gt;35x [[File:Alloys2.gif|link=High Quality Alloys]] &amp;lt;br&amp;gt; 17x [[File:High_Quality_Fiber.png|link=High Quality Fibers]] &amp;lt;br&amp;gt;23x [[File:armor_ceramic.gif |link=Ceramic Plate]] &amp;lt;br&amp;gt;32x [[File:Armor polycarbonite.gif|link=Polycarbonate]] &amp;lt;br&amp;gt;45x [[File:armor_steel.gif|link=Steel Plate]]&lt;br /&gt;
&lt;br /&gt;
|tools=[[File:Machine1.png|link=Armor Machinery]] &amp;lt;br&amp;gt; and &amp;lt;br&amp;gt; [[File:PA Plans.png|link=blueprints]]&lt;br /&gt;
|xp=7500&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A rare armor based on standard T-51b power armor. A power armor which is enhanced with hardened armor plates and fixes. It is fitted with a Micro Fusion Pack which generates energy for joint servos as long as almost a century.&lt;br /&gt;
&lt;br /&gt;
Offers a +3 bonus to strength. &lt;br /&gt;
&lt;br /&gt;
It gives -7% penalty to [[speedboost]].&lt;br /&gt;
&lt;br /&gt;
==Obtaining==&lt;br /&gt;
*From auctions on [http://forum.fonline-aftertimes.net/index.php Forum]&lt;br /&gt;
*From magic lockers in [[New Reno]] and [[Warehouse]] with a 2% chance to spawn&lt;br /&gt;
*Also from special loot lockers in [[Ares Rocket Silo]] and [[Glow]]&lt;br /&gt;
*From the [[Ruined Military Bunker]] and [[Hidden Bomb Shelter]] [[special encounter]]s&lt;br /&gt;
*From Brotherhood of Steel Patrol's random encounters but in bad condition (25% max).&lt;br /&gt;
*Can pop-up as [[Trader Events]].&lt;br /&gt;
*By craft&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Power Armor]]&lt;br /&gt;
*[[Advanced Power Armor]]&lt;br /&gt;
*[[Adv. Power Armor MKII]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Profession: Armorer 2]]&lt;br /&gt;
[[Category:Blueprints]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=Hardened_Power_Armor&amp;diff=3797</id>
		<title>Hardened Power Armor</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Hardened_Power_Armor&amp;diff=3797"/>
				<updated>2018-11-23T00:58:19Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor&lt;br /&gt;
|name=Hardened Power Armor&lt;br /&gt;
|desc=''A suit of T-51b Power Armor. The hardening process has improved the defensive capability of this high-tech armor system.''&lt;br /&gt;
|image=pwrarmor.gif&lt;br /&gt;
|acbonus=25&lt;br /&gt;
|dr_normal=50&lt;br /&gt;
|dt_normal=13&lt;br /&gt;
|dr_laser=90&lt;br /&gt;
|dt_laser=19&lt;br /&gt;
|dr_fire=70&lt;br /&gt;
|dt_fire=14&lt;br /&gt;
|dr_plasma=50&lt;br /&gt;
|dt_plasma=13&lt;br /&gt;
|dr_explode=60&lt;br /&gt;
|dt_explode=20&lt;br /&gt;
|dr_electrical=50&lt;br /&gt;
|dt_electrical=13&lt;br /&gt;
|weight=45359&lt;br /&gt;
|cost=70000&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=pwrarmor&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs= [[Profession: Armorer]]: 2 &amp;lt;br&amp;gt; [[Science]]: 175 &amp;lt;br&amp;gt; [[Repair]]: 175 &amp;lt;br&amp;gt;&lt;br /&gt;
|res=45x [[File:Metal_trash.gif|link=Good Metal Parts]] &amp;lt;br&amp;gt;35x [[File:Alloys2.gif|link=High Quality Alloys]] &amp;lt;br&amp;gt; 17x [[File:High_Quality_Fiber.png|link=High Quality Fibers]] &amp;lt;br&amp;gt;23x [[File:armor_ceramic |link=Ceramic Plate]] &amp;lt;br&amp;gt;32x [[File:Armor polycarbonite.gif|link=Polycarbonate]] &amp;lt;br&amp;gt;45x [[File:armor_steel.gif|link=Steel Plate]]&lt;br /&gt;
&lt;br /&gt;
|tools=[[File:Machine1.png|link=Armor Machinery]] &amp;lt;br&amp;gt; and &amp;lt;br&amp;gt; [[File:PA Plans.png|link=blueprints]]&lt;br /&gt;
|xp=7500&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A rare armor based on standard T-51b power armor. A power armor which is enhanced with hardened armor plates and fixes. It is fitted with a Micro Fusion Pack which generates energy for joint servos as long as almost a century.&lt;br /&gt;
&lt;br /&gt;
Offers a +3 bonus to strength. &lt;br /&gt;
&lt;br /&gt;
It gives -7% penalty to [[speedboost]].&lt;br /&gt;
&lt;br /&gt;
==Obtaining==&lt;br /&gt;
*From auctions on [http://forum.fonline-aftertimes.net/index.php Forum]&lt;br /&gt;
*From magic lockers in [[New Reno]] and [[Warehouse]] with a 2% chance to spawn&lt;br /&gt;
*Also from special loot lockers in [[Ares Rocket Silo]] and [[Glow]]&lt;br /&gt;
*From the [[Ruined Military Bunker]] and [[Hidden Bomb Shelter]] [[special encounter]]s&lt;br /&gt;
*From Brotherhood of Steel Patrol's random encounters but in bad condition (25% max).&lt;br /&gt;
*Can pop-up as [[Trader Events]].&lt;br /&gt;
*By craft&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Power Armor]]&lt;br /&gt;
*[[Advanced Power Armor]]&lt;br /&gt;
*[[Adv. Power Armor MKII]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Profession: Armorer 2]]&lt;br /&gt;
[[Category:Blueprints]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=Hardened_Power_Armor&amp;diff=3796</id>
		<title>Hardened Power Armor</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Hardened_Power_Armor&amp;diff=3796"/>
				<updated>2018-11-23T00:57:08Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor&lt;br /&gt;
|name=Hardened Power Armor&lt;br /&gt;
|desc=''A suit of T-51b Power Armor. The hardening process has improved the defensive capability of this high-tech armor system.''&lt;br /&gt;
|image=pwrarmor.gif&lt;br /&gt;
|acbonus=25&lt;br /&gt;
|dr_normal=50&lt;br /&gt;
|dt_normal=13&lt;br /&gt;
|dr_laser=90&lt;br /&gt;
|dt_laser=19&lt;br /&gt;
|dr_fire=70&lt;br /&gt;
|dt_fire=14&lt;br /&gt;
|dr_plasma=50&lt;br /&gt;
|dt_plasma=13&lt;br /&gt;
|dr_explode=60&lt;br /&gt;
|dt_explode=20&lt;br /&gt;
|dr_electrical=50&lt;br /&gt;
|dt_electrical=13&lt;br /&gt;
|weight=45359&lt;br /&gt;
|cost=70000&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=pwrarmor&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs= [[Profession: Armorer]]: 2 &amp;lt;br&amp;gt; [[Science]]: 175 &amp;lt;br&amp;gt; [[Repair]]: 175 &amp;lt;br&amp;gt;&lt;br /&gt;
|res=45x [[File:Metal_trash.gif|link=Good Metal Parts]] &amp;lt;br&amp;gt;35x [[File:Alloys2.gif|link=High Quality Alloys]] &amp;lt;br&amp;gt; 17x [[File:High_Quality_Fiber.png|link=High Quality Fibers]] &amp;lt;br&amp;gt;23x [[File:armor_ceramic |link=Ceramic Plate]] &amp;lt;br&amp;gt;32x [[File:Armor polycarbonite.gif link=Polycarbonate]] &amp;lt;br&amp;gt;45x [[File:armor_steel|link=Steel Plate]]&lt;br /&gt;
&lt;br /&gt;
|tools=[[File:Machine1.png|link=Armor Machinery]] &amp;lt;br&amp;gt; and &amp;lt;br&amp;gt; [[File:PA Plans.png|link=blueprints]]&lt;br /&gt;
|xp=7500&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A rare armor based on standard T-51b power armor. A power armor which is enhanced with hardened armor plates and fixes. It is fitted with a Micro Fusion Pack which generates energy for joint servos as long as almost a century.&lt;br /&gt;
&lt;br /&gt;
Offers a +3 bonus to strength. &lt;br /&gt;
&lt;br /&gt;
It gives -7% penalty to [[speedboost]].&lt;br /&gt;
&lt;br /&gt;
==Obtaining==&lt;br /&gt;
*From auctions on [http://forum.fonline-aftertimes.net/index.php Forum]&lt;br /&gt;
*From magic lockers in [[New Reno]] and [[Warehouse]] with a 2% chance to spawn&lt;br /&gt;
*Also from special loot lockers in [[Ares Rocket Silo]] and [[Glow]]&lt;br /&gt;
*From the [[Ruined Military Bunker]] and [[Hidden Bomb Shelter]] [[special encounter]]s&lt;br /&gt;
*From Brotherhood of Steel Patrol's random encounters but in bad condition (25% max).&lt;br /&gt;
*Can pop-up as [[Trader Events]].&lt;br /&gt;
*By craft&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Power Armor]]&lt;br /&gt;
*[[Advanced Power Armor]]&lt;br /&gt;
*[[Adv. Power Armor MKII]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Profession: Armorer 2]]&lt;br /&gt;
[[Category:Blueprints]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=Hardened_Power_Armor&amp;diff=3795</id>
		<title>Hardened Power Armor</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Hardened_Power_Armor&amp;diff=3795"/>
				<updated>2018-11-23T00:51:40Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor&lt;br /&gt;
|name=Hardened Power Armor&lt;br /&gt;
|desc=''A suit of T-51b Power Armor. The hardening process has improved the defensive capability of this high-tech armor system.''&lt;br /&gt;
|image=pwrarmor.gif&lt;br /&gt;
|acbonus=25&lt;br /&gt;
|dr_normal=50&lt;br /&gt;
|dt_normal=13&lt;br /&gt;
|dr_laser=90&lt;br /&gt;
|dt_laser=19&lt;br /&gt;
|dr_fire=70&lt;br /&gt;
|dt_fire=14&lt;br /&gt;
|dr_plasma=50&lt;br /&gt;
|dt_plasma=13&lt;br /&gt;
|dr_explode=60&lt;br /&gt;
|dt_explode=20&lt;br /&gt;
|dr_electrical=50&lt;br /&gt;
|dt_electrical=13&lt;br /&gt;
|weight=45359&lt;br /&gt;
|cost=70000&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=pwrarmor&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs= [[Profession: Armorer]]: 2 &amp;lt;br&amp;gt; [[Science]]: 175 &amp;lt;br&amp;gt; [[Repair]]: 175 &amp;lt;br&amp;gt;&lt;br /&gt;
|res=45x [[File:Metal_trash.gif|link=Good Metal Parts]] &amp;lt;br&amp;gt;35x [[File:Alloys2.gif|link=High Quality Alloys]] &amp;lt;br&amp;gt; 17x [[File:High_Quality_Fiber.png|link=High Quality Fibers]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|tools=[[File:Machine1.png|link=Armor Machinery]] &amp;lt;br&amp;gt; and &amp;lt;br&amp;gt; [[File:PA Plans.png|link=blueprints]]&lt;br /&gt;
|xp=7500&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A rare armor based on standard T-51b power armor. A power armor which is enhanced with hardened armor plates and fixes. It is fitted with a Micro Fusion Pack which generates energy for joint servos as long as almost a century.&lt;br /&gt;
&lt;br /&gt;
Offers a +3 bonus to strength. &lt;br /&gt;
&lt;br /&gt;
It gives -7% penalty to [[speedboost]].&lt;br /&gt;
&lt;br /&gt;
==Obtaining==&lt;br /&gt;
*From auctions on [http://forum.fonline-aftertimes.net/index.php Forum]&lt;br /&gt;
*From magic lockers in [[New Reno]] and [[Warehouse]] with a 2% chance to spawn&lt;br /&gt;
*Also from special loot lockers in [[Ares Rocket Silo]] and [[Glow]]&lt;br /&gt;
*From the [[Ruined Military Bunker]] and [[Hidden Bomb Shelter]] [[special encounter]]s&lt;br /&gt;
*From Brotherhood of Steel Patrol's random encounters but in bad condition (25% max).&lt;br /&gt;
*Can pop-up as [[Trader Events]].&lt;br /&gt;
*By craft&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Power Armor]]&lt;br /&gt;
*[[Advanced Power Armor]]&lt;br /&gt;
*[[Adv. Power Armor MKII]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Profession: Armorer 2]]&lt;br /&gt;
[[Category:Blueprints]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=Cylindrical_rotary_lock&amp;diff=3790</id>
		<title>Cylindrical rotary lock</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Cylindrical_rotary_lock&amp;diff=3790"/>
				<updated>2018-11-23T00:22:52Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cylindrical rotary lock.png|thumb| Cylindrical rotary lock.]]&lt;br /&gt;
&lt;br /&gt;
''WIP...''&lt;br /&gt;
&lt;br /&gt;
== Obtaining Cylindrical rotary lock ==&lt;br /&gt;
WIP...&lt;br /&gt;
== Uses ==&lt;br /&gt;
WIP...&lt;br /&gt;
&lt;br /&gt;
The following items need Cylindrical rotary lock to be crafted :&lt;br /&gt;
WIP...&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Gun Control Module]]&lt;br /&gt;
*[[Wires]]&lt;br /&gt;
*[[Microchips]]&lt;br /&gt;
*[[Capacitors]]&lt;br /&gt;
*[[Electrical Transformer]]&lt;br /&gt;
*[[Electric Motor]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=YK42B_Pulse_Rifle&amp;diff=3789</id>
		<title>YK42B Pulse Rifle</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=YK42B_Pulse_Rifle&amp;diff=3789"/>
				<updated>2018-11-23T00:21:42Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|name=YK42B Pulse Rifle&lt;br /&gt;
|desc=The YK42B is an electrical pulse weapon that was developed by the Yuma Flats Energy Consortium. It is considered a far superior weapon to the YK32 pistol, having a greater charge capacity and range.&lt;br /&gt;
|image=pulserif&lt;br /&gt;
|dmgmin=54&lt;br /&gt;
|dmgmax=78&lt;br /&gt;
|dmgtype=Electric&lt;br /&gt;
|atk0=Single&lt;br /&gt;
|atk1=n/a&lt;br /&gt;
|atk2=n/a&lt;br /&gt;
|params0=AP: 5, Range: 48&lt;br /&gt;
|params1=&lt;br /&gt;
|params2=&lt;br /&gt;
|ammo=[[Micro Fusion Cells]]&lt;br /&gt;
|holder=10&lt;br /&gt;
|minst=6&lt;br /&gt;
|hands=Two-handed&lt;br /&gt;
|cost=35000&lt;br /&gt;
|weight=4082&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=pulserif&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=[[Profession: Energy Expert]] 2 &amp;lt;br&amp;gt; [[Energy Weapons]] 250 &amp;lt;br&amp;gt; [[Science]] 200 &amp;lt;br&amp;gt; [[Repair]] 175 &amp;lt;br&amp;gt; &lt;br /&gt;
|res=30 x [[File:Metal_trash.gif|link=Good Metal Parts]] &amp;lt;br&amp;gt;35 x [[File:Alloys2.gif |link=High Quality Alloys]] &amp;lt;br&amp;gt;14 x [[File:Pump2.gif |link=Junk]] &amp;lt;br&amp;gt;1 x [[File:Eletric Amplifier - Copy.png|link=Electric amplifier]]&lt;br /&gt;
&lt;br /&gt;
|tools= [[File:Machine4.png|link=EN Machinery]] &amp;lt;br&amp;gt; and &amp;lt;br&amp;gt; [[File:Blueprint.png|file:Blueprints]] &amp;lt;br&amp;gt;&lt;br /&gt;
|xp=1000&lt;br /&gt;
}}&lt;br /&gt;
*This weapon has the [[Long Range]] [[weapon perk]].&lt;br /&gt;
*This weapon is '''PvP viable'''.&lt;br /&gt;
*Pulse Rifles are a great counter to Power Armors since Power Armors have low resistance against Pulse.&lt;br /&gt;
&lt;br /&gt;
== Obtaining == &lt;br /&gt;
*Craft them from [[Resources]] at a [[EN Machinery]].&lt;br /&gt;
*From magic lockers in [[New Reno]] and [[Warehouse]] with a 2% chance to spawn&lt;br /&gt;
*Also from special loot lockers in [[Ares Rocket Silo]] and [[Glow]]&lt;br /&gt;
*From the [[Ruined Military Bunker]] and [[Hidden Bomb Shelter]] [[special encounter]]s&lt;br /&gt;
*Can pop-up as [[Trader Events]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Electrical damage]]&lt;br /&gt;
[[Category:Energy Weapons]]&lt;br /&gt;
[[Category:Two-handed weapons]]&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=YK42B_Pulse_Rifle&amp;diff=3788</id>
		<title>YK42B Pulse Rifle</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=YK42B_Pulse_Rifle&amp;diff=3788"/>
				<updated>2018-11-23T00:21:20Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|name=YK42B Pulse Rifle&lt;br /&gt;
|desc=The YK42B is an electrical pulse weapon that was developed by the Yuma Flats Energy Consortium. It is considered a far superior weapon to the YK32 pistol, having a greater charge capacity and range.&lt;br /&gt;
|image=pulserif&lt;br /&gt;
|dmgmin=54&lt;br /&gt;
|dmgmax=78&lt;br /&gt;
|dmgtype=Electric&lt;br /&gt;
|atk0=Single&lt;br /&gt;
|atk1=n/a&lt;br /&gt;
|atk2=n/a&lt;br /&gt;
|params0=AP: 5, Range: 48&lt;br /&gt;
|params1=&lt;br /&gt;
|params2=&lt;br /&gt;
|ammo=[[Micro Fusion Cells]]&lt;br /&gt;
|holder=10&lt;br /&gt;
|minst=6&lt;br /&gt;
|hands=Two-handed&lt;br /&gt;
|cost=35000&lt;br /&gt;
|weight=4082&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=pulserif&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=[[Profession: Energy Expert]] 2 &amp;lt;br&amp;gt; [[Energy Weapons]] 250 &amp;lt;br&amp;gt; [[Science]] 200 &amp;lt;br&amp;gt; [[Repair]] 175 &amp;lt;br&amp;gt; &lt;br /&gt;
|res=30 x [[File:Metal_trash.gif|link=Good Metal Parts]] &amp;lt;br&amp;gt;35 x [[File:Alloys2.gif |link=High Quality Alloys]] &amp;lt;br&amp;gt;14 x [[File:Pump2.gif |link=Junk]] &amp;lt;br&amp;gt;1 x&lt;br /&gt;
[[File:Eletric Amplifier - Copy.png|link=Electric amplifier]]&lt;br /&gt;
&lt;br /&gt;
|tools= [[File:Machine4.png|link=EN Machinery]] &amp;lt;br&amp;gt; and &amp;lt;br&amp;gt; [[File:Blueprint.png|file:Blueprints]] &amp;lt;br&amp;gt;&lt;br /&gt;
|xp=1000&lt;br /&gt;
}}&lt;br /&gt;
*This weapon has the [[Long Range]] [[weapon perk]].&lt;br /&gt;
*This weapon is '''PvP viable'''.&lt;br /&gt;
*Pulse Rifles are a great counter to Power Armors since Power Armors have low resistance against Pulse.&lt;br /&gt;
&lt;br /&gt;
== Obtaining == &lt;br /&gt;
*Craft them from [[Resources]] at a [[EN Machinery]].&lt;br /&gt;
*From magic lockers in [[New Reno]] and [[Warehouse]] with a 2% chance to spawn&lt;br /&gt;
*Also from special loot lockers in [[Ares Rocket Silo]] and [[Glow]]&lt;br /&gt;
*From the [[Ruined Military Bunker]] and [[Hidden Bomb Shelter]] [[special encounter]]s&lt;br /&gt;
*Can pop-up as [[Trader Events]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Electrical damage]]&lt;br /&gt;
[[Category:Energy Weapons]]&lt;br /&gt;
[[Category:Two-handed weapons]]&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=Gatling_Laser&amp;diff=3787</id>
		<title>Gatling Laser</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Gatling_Laser&amp;diff=3787"/>
				<updated>2018-11-23T00:20:17Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|name=Gatling Laser&lt;br /&gt;
|desc=''An H&amp;amp;K L30 Gatling Laser. Designed specifically for military use, these were in the prototype stage at the beginning of the War. Multiple barrels allow longer firing before overheating. Powered by Micro Fusion Cells.''&lt;br /&gt;
|image=minilazr&lt;br /&gt;
|dmgmin=64&lt;br /&gt;
|dmgmax=84&lt;br /&gt;
|dmgtype=Laser&lt;br /&gt;
|atk0=Burst&lt;br /&gt;
|atk1=n/a&lt;br /&gt;
|atk2=n/a&lt;br /&gt;
|params0=AP: 7, Range: 35, Rounds: 10&lt;br /&gt;
|params1=&lt;br /&gt;
|params2=&lt;br /&gt;
|ammo=[[Micro Fusion Cells]]&lt;br /&gt;
|holder=30&lt;br /&gt;
|minst=7&lt;br /&gt;
|hands=Two-handed&lt;br /&gt;
|cost=30000&lt;br /&gt;
|weight=10886&lt;br /&gt;
}}&lt;br /&gt;
==Basic Information==&lt;br /&gt;
A powerful pre·war weapon that can cut a human or a mutant in half with just one burst, however as one get better laser resistances the power of it is lose. To make the best use of it the player should invest in [[Perks]] like [[Bonus Ranged Damage]] or [[Bonus Rate of Fire]].&lt;br /&gt;
{{Craft&lt;br /&gt;
&lt;br /&gt;
|image=minilazr&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=[[Profession: Energy Expert]]: 2 &amp;lt;br&amp;gt;[[Energy Weapons]]: 250&amp;lt;br&amp;gt;[[Science]]: 175 &amp;lt;br&amp;gt;&lt;br /&gt;
|res=45 x [[File:alloys2.gif|link=High Quality Alloys]] &amp;lt;br&amp;gt;35 x [[File:metal_trash.gif|link=Good Metal Parts]]&amp;lt;br&amp;gt;1x [[File:alloys2.gif|link=Rotary Chamber]] &amp;lt;br&amp;gt; 1x [[File:Eletric Amplifier - Copy.png|link=Electric amplifier]]&lt;br /&gt;
&lt;br /&gt;
|tools=[[File:Machine4.png|link=EN Machinery]] &amp;lt;br&amp;gt; and &amp;lt;br&amp;gt; [[File:Blueprint.png|file:Blueprints]] &amp;lt;br&amp;gt;&lt;br /&gt;
|xp=1250 &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Advantages and Disadvantages==&lt;br /&gt;
*It is most efficient against [[Robes]], [[Leather Jacket]], [[Combat Leather Jacket]], [[Leather Armor]] and [[Leather Armor Mark II]].&lt;br /&gt;
*Like other miniguns, this weapon eats through ammo.&lt;br /&gt;
*It is mostly used by tanks since it has decent range without [[More Ranged Damage]] or [[Bonus Ranged Damage]] and is almost always deadly if used to 1-hex a target.&lt;br /&gt;
*[[Science|Dismantling]] this gun gives back a huge amount of junk and valuable crafting materials.&lt;br /&gt;
*[[PvP]] viable.&lt;br /&gt;
&lt;br /&gt;
==Obtaining==&lt;br /&gt;
*Enclave patrols&lt;br /&gt;
*The [[Hidden Bomb Shelter]] [[Special Encounter]]&lt;br /&gt;
*The [[Ruined Military Bunker]] [[Special Encounter]]&lt;br /&gt;
*The [[Gun Runners Caravan Package]]&lt;br /&gt;
*[[Random Encounters]] in ruins in [[Footlocker]]s&lt;br /&gt;
*Can be found in [[New Reno]] and [[Warehouse]] lockers (with advanced or unique prefix)&lt;br /&gt;
*Can pop-up as [[Trader Events]].&lt;br /&gt;
*By Craft&lt;br /&gt;
&lt;br /&gt;
[[Category:Energy Weapons]]&lt;br /&gt;
[[Category:Laser damage]]&lt;br /&gt;
[[Category:Two-handed weapons]]&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=Electric_amplifier&amp;diff=3786</id>
		<title>Electric amplifier</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Electric_amplifier&amp;diff=3786"/>
				<updated>2018-11-23T00:19:41Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Eletric Amplifier - Copy.png|thumb|Electric amplifier.]]&lt;br /&gt;
&lt;br /&gt;
''WIP...''&lt;br /&gt;
&lt;br /&gt;
== Obtaining Electric amplifier ==&lt;br /&gt;
WIP...&lt;br /&gt;
== Uses ==&lt;br /&gt;
WIP...&lt;br /&gt;
&lt;br /&gt;
The following items need Electric amplifier to be crafted :&lt;br /&gt;
*[[Gatling Laser]]&lt;br /&gt;
*[[YK42B Pulse Rifle]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Gun Control Module]]&lt;br /&gt;
*[[Wires]]&lt;br /&gt;
*[[Microchips]]&lt;br /&gt;
*[[Capacitors]]&lt;br /&gt;
*[[Electrical Transformer]]&lt;br /&gt;
*[[Electric Motor]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=Power_Helmet&amp;diff=3785</id>
		<title>Power Helmet</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Power_Helmet&amp;diff=3785"/>
				<updated>2018-11-23T00:18:24Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor&lt;br /&gt;
|name=Power Helmet&lt;br /&gt;
|desc=A power helmet for use with the T-51b power armor. Build to bring the ultimate in pre-War protection. The power helmet has a tendency to dull the wearer's senses with its thick visor, layers of metal and polymer padding.&lt;br /&gt;
|image=pwrarmor.gif&lt;br /&gt;
|acbonus=N/A&lt;br /&gt;
|dr_normal=40&lt;br /&gt;
|dt_normal=12&lt;br /&gt;
|dr_laser=80&lt;br /&gt;
|dt_laser=18&lt;br /&gt;
|dr_fire=60&lt;br /&gt;
|dt_fire=12&lt;br /&gt;
|dr_plasma=40&lt;br /&gt;
|dt_plasma=10&lt;br /&gt;
|dr_explode=50&lt;br /&gt;
|dt_explode=20&lt;br /&gt;
|dr_electrical=40&lt;br /&gt;
|dt_electrical=6&lt;br /&gt;
|weight=3855&lt;br /&gt;
|cost=12500&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=pwrarmor&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs= [[Profession: Armorer]]: 2 &amp;lt;br&amp;gt; [[Science]]: 175 &amp;lt;br&amp;gt; [[Repair]]: 150 &amp;lt;br&amp;gt;&lt;br /&gt;
|res=16x [[File:Metal_trash.gif|link=Good Metal Parts]] &amp;lt;br&amp;gt;16x [[File:Alloys2.gif|link=High Quality Alloys]] &amp;lt;br&amp;gt; 36x [[File:High_Quality_Fiber.png|link=High Quality Fibers]] &amp;lt;br&amp;gt;17x [[File:Pump2.gif|link=Junk]]&amp;lt;br&amp;gt; 25x [[File:Small Piece Of Machinery.png|file:Systolic Motivator]] &amp;lt;br&amp;gt; 27x [[File:V15comp.gif|link=High Quality Electronic Parts]] &amp;lt;br&amp;gt;19x [[File:Armor advpoly.gif|link=Advanced Polymers]] &amp;lt;br&amp;gt;20 x [[File:Armor_laser.gif|link=Glass Polymers]] &amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
|tools=[[File:Machine1.png|link=Armor Machinery]] &amp;lt;br&amp;gt; and &amp;lt;br&amp;gt; [[File:PA Plans.png|link=blueprints]]&lt;br /&gt;
|xp=7500&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A helmet that is suited with the T51-b [[Power Armor]]&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
&lt;br /&gt;
It offers defense against [[Normal damage]], [[Melee]], [[Unarmed]], [[Laser]], and [[Explode]].&lt;br /&gt;
&lt;br /&gt;
==Obtaining==&lt;br /&gt;
*Can pop-up as [[Trader Events]].&lt;br /&gt;
*From magic lockers in [[New Reno]] and [[Warehouse]] &lt;br /&gt;
*Also from special loot lockers in [[Ares Rocket Silo]]&lt;br /&gt;
*From the [[Ruined Military Bunker]] and [[Hidden Bomb Shelter]] [[special encounter]]s&lt;br /&gt;
*From Brotherhood of Steel Patrol's random encounters but in broken condition&lt;br /&gt;
*By craft&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Power Armor]]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
[[Category:Profession: Armorer 2]]&lt;br /&gt;
[[Category:Blueprints]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=Power_Helmet&amp;diff=3784</id>
		<title>Power Helmet</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Power_Helmet&amp;diff=3784"/>
				<updated>2018-11-23T00:17:28Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor&lt;br /&gt;
|name=Power Helmet&lt;br /&gt;
|desc=A power helmet for use with the T-51b power armor. Build to bring the ultimate in pre-War protection. The power helmet has a tendency to dull the wearer's senses with its thick visor, layers of metal and polymer padding.&lt;br /&gt;
|image=pwrarmor.gif&lt;br /&gt;
|acbonus=N/A&lt;br /&gt;
|dr_normal=40&lt;br /&gt;
|dt_normal=12&lt;br /&gt;
|dr_laser=80&lt;br /&gt;
|dt_laser=18&lt;br /&gt;
|dr_fire=60&lt;br /&gt;
|dt_fire=12&lt;br /&gt;
|dr_plasma=40&lt;br /&gt;
|dt_plasma=10&lt;br /&gt;
|dr_explode=50&lt;br /&gt;
|dt_explode=20&lt;br /&gt;
|dr_electrical=40&lt;br /&gt;
|dt_electrical=6&lt;br /&gt;
|weight=3855&lt;br /&gt;
|cost=12500&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=pwrarmor&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs= [[Profession: Armorer]]: 2 &amp;lt;br&amp;gt; [[Science]]: 175 &amp;lt;br&amp;gt; [[Repair]]: 150 &amp;lt;br&amp;gt;&lt;br /&gt;
|res=16x [[File:Metal_trash.gif|link=Good Metal Parts]] &amp;lt;br&amp;gt;16x [[File:Alloys2.gif|link=High Quality Alloys]] &amp;lt;br&amp;gt; 36x [[File:High_Quality_Fiber.png|link=High Quality Fibers]] &amp;lt;br&amp;gt;17x [[File:Pump2.gif|link=Junk]]&amp;lt;br&amp;gt; 25x [[File:Small Piece Of Machinery.png|file:Systolic Motivator]] &amp;lt;br&amp;gt; 27x [[File:V15comp.gif|link=High Quality Electronic Parts]] &amp;lt;br&amp;gt;19x [[File:Armor advpoly.gif|link=Advanced Polymers]] &amp;lt;br&amp;gt;20 x [[File:Armor_laser.gif|link=Glass Polymers]] &amp;lt;br&amp;gt; 19 x [[File:armor_laser.png|link=Glass Polymers]] &amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
|tools=[[File:Machine1.png|link=Armor Machinery]] &amp;lt;br&amp;gt; and &amp;lt;br&amp;gt; [[File:PA Plans.png|link=blueprints]]&lt;br /&gt;
|xp=7500&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A helmet that is suited with the T51-b [[Power Armor]]&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
&lt;br /&gt;
It offers defense against [[Normal damage]], [[Melee]], [[Unarmed]], [[Laser]], and [[Explode]].&lt;br /&gt;
&lt;br /&gt;
==Obtaining==&lt;br /&gt;
*Can pop-up as [[Trader Events]].&lt;br /&gt;
*From magic lockers in [[New Reno]] and [[Warehouse]] &lt;br /&gt;
*Also from special loot lockers in [[Ares Rocket Silo]]&lt;br /&gt;
*From the [[Ruined Military Bunker]] and [[Hidden Bomb Shelter]] [[special encounter]]s&lt;br /&gt;
*From Brotherhood of Steel Patrol's random encounters but in broken condition&lt;br /&gt;
*By craft&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Power Armor]]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
[[Category:Profession: Armorer 2]]&lt;br /&gt;
[[Category:Blueprints]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=Power_Helmet&amp;diff=3782</id>
		<title>Power Helmet</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Power_Helmet&amp;diff=3782"/>
				<updated>2018-11-23T00:12:49Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor&lt;br /&gt;
|name=Power Helmet&lt;br /&gt;
|desc=A power helmet for use with the T-51b power armor. Build to bring the ultimate in pre-War protection. The power helmet has a tendency to dull the wearer's senses with its thick visor, layers of metal and polymer padding.&lt;br /&gt;
|image=pwrarmor.gif&lt;br /&gt;
|acbonus=N/A&lt;br /&gt;
|dr_normal=40&lt;br /&gt;
|dt_normal=12&lt;br /&gt;
|dr_laser=80&lt;br /&gt;
|dt_laser=18&lt;br /&gt;
|dr_fire=60&lt;br /&gt;
|dt_fire=12&lt;br /&gt;
|dr_plasma=40&lt;br /&gt;
|dt_plasma=10&lt;br /&gt;
|dr_explode=50&lt;br /&gt;
|dt_explode=20&lt;br /&gt;
|dr_electrical=40&lt;br /&gt;
|dt_electrical=6&lt;br /&gt;
|weight=3855&lt;br /&gt;
|cost=12500&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=pwrarmor&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=[[Profession: Armorer]]: 2 [[Science]]: 175 [[Repair]]: 150 &amp;lt;br&amp;gt;&lt;br /&gt;
|res= [[To Do]]&lt;br /&gt;
|tools=[[File:Machine1.png|link=Armor Machinery]] &amp;lt;br&amp;gt; &lt;br /&gt;
|xp=???&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A helmet that is suited with the T51-b [[Power Armor]]&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
&lt;br /&gt;
It offers defense against [[Normal damage]], [[Melee]], [[Unarmed]], [[Laser]], and [[Explode]].&lt;br /&gt;
&lt;br /&gt;
==Obtaining==&lt;br /&gt;
*Can pop-up as [[Trader Events]].&lt;br /&gt;
*From magic lockers in [[New Reno]] and [[Warehouse]] &lt;br /&gt;
*Also from special loot lockers in [[Ares Rocket Silo]]&lt;br /&gt;
*From the [[Ruined Military Bunker]] and [[Hidden Bomb Shelter]] [[special encounter]]s&lt;br /&gt;
*From Brotherhood of Steel Patrol's random encounters but in broken condition&lt;br /&gt;
*By craft&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Power Armor]]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
[[Category:Profession: Armorer 2]]&lt;br /&gt;
[[Category:Blueprints]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=NCR_Ranger_Helmet&amp;diff=3781</id>
		<title>NCR Ranger Helmet</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=NCR_Ranger_Helmet&amp;diff=3781"/>
				<updated>2018-11-23T00:10:56Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: /* See Also */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor&lt;br /&gt;
|name=NCR Ranger Helmet&lt;br /&gt;
|desc=&lt;br /&gt;
|image=Rsz_ncr_combat_helmet_inv.gif&lt;br /&gt;
|acbonus=0&lt;br /&gt;
|dr_normal=40&lt;br /&gt;
|dt_normal=7&lt;br /&gt;
|dr_laser=40&lt;br /&gt;
|dt_laser=6&lt;br /&gt;
|dr_fire=35&lt;br /&gt;
|dt_fire=5&lt;br /&gt;
|dr_plasma=35&lt;br /&gt;
|dt_plasma=4&lt;br /&gt;
|dr_explode=45&lt;br /&gt;
|dt_explode=9&lt;br /&gt;
|dr_electrical=35&lt;br /&gt;
|dt_electrical=3&lt;br /&gt;
|weight=1134&lt;br /&gt;
|cost=?&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=Rsz_ncr_combat_helmet_inv&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=[[Profession: Armorer]]: 2 &amp;lt;br&amp;gt; [[Science]]: 150% &amp;lt;br&amp;gt;&lt;br /&gt;
|res=1 x [[File:Combathelmet.gif|link=Combat Helmet]] &amp;lt;br&amp;gt;8 x [[File:Armor ceramic.gif|link=Ceramic Plate]] &amp;lt;br&amp;gt;9 x [[File:Armor carbon.gif|link= Carbon Polymer]] &amp;lt;br&amp;gt;8 x [[File:Armor gore.gif|link=Goretex]] &amp;lt;br&amp;gt;12 x [[File:Armor polymer.gif|link= Polymers]] &amp;lt;br&amp;gt;12 x [[File:Armor_steel.gif|link= Steel Plate]] &amp;lt;br&amp;gt; &lt;br /&gt;
|tools= [[File:Machine1.png|link=Armor Machinery]] &amp;lt;br&amp;gt; and &amp;lt;br&amp;gt; [[File:Blueprint.png|file:Blueprints]] &amp;lt;br&amp;gt;&lt;br /&gt;
|xp=?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Obtaining==&lt;br /&gt;
This rare helmet can be found in:&lt;br /&gt;
*[[Caves]]&lt;br /&gt;
*[[Special Encounter]]s&lt;br /&gt;
*Can be found in [[New Reno]] and [[Warehouse]] lockers&lt;br /&gt;
*Also from special loot lockers in [[Ares Rocket Silo]] and [[Glow]]&lt;br /&gt;
*Can pop-up as [[Trader Events]].&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[NCR Ranger Armor]]&lt;br /&gt;
*[[Desert Combat Helmet]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Profession: Armorer 2]]&lt;br /&gt;
[[Category:Blueprints]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=Desert_Combat_Helmet&amp;diff=3780</id>
		<title>Desert Combat Helmet</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Desert_Combat_Helmet&amp;diff=3780"/>
				<updated>2018-11-23T00:10:37Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor&lt;br /&gt;
|name=Desert Combat Helmet&lt;br /&gt;
|desc=This combat helmet ensuring better protection against sand and dust during operations in the desert. Sand colored hues for better camouflage.&lt;br /&gt;
|image=desertcombathelmet.png&lt;br /&gt;
|acbonus=0&lt;br /&gt;
|dr_normal=40&lt;br /&gt;
|dt_normal=5&lt;br /&gt;
|dr_laser=35&lt;br /&gt;
|dt_laser=5&lt;br /&gt;
|dr_fire=30&lt;br /&gt;
|dt_fire=4&lt;br /&gt;
|dr_plasma=35&lt;br /&gt;
|dt_plasma=5&lt;br /&gt;
|dr_explode=40&lt;br /&gt;
|dt_explode=6&lt;br /&gt;
|dr_electrical=35&lt;br /&gt;
|dt_electrical=2&lt;br /&gt;
|weight=907&lt;br /&gt;
|cost=?&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=desertcombathelmet&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=[[Profession: Armorer]]: 2 &amp;lt;br&amp;gt; [[Science]]: 150% &amp;lt;br&amp;gt;&lt;br /&gt;
|res=1 x [[File:Combathelmet.gif|link=Combat Helmet]] &amp;lt;br&amp;gt;5 x [[File:Armor ceramic.gif|link=Ceramic Plate]] &amp;lt;br&amp;gt;7 x [[File:Armor carbon.gif|link= Carbon Polymer]] &amp;lt;br&amp;gt;6 x [[File:Armor gore.gif|link=Goretex]] &amp;lt;br&amp;gt;4 x [[File:Armor polymer.gif|link= Polymers]] &amp;lt;br&amp;gt;8 x [[File:Armor_steel.gif|link= Steel Plate]] &amp;lt;br&amp;gt;&lt;br /&gt;
|tools= [[File:Machine1.png|link=Armor Machinery]] &amp;lt;br&amp;gt; and &amp;lt;br&amp;gt; [[File:Blueprint.png|file:Blueprints]] &lt;br /&gt;
|xp=?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Obtaining==&lt;br /&gt;
This helmet can be looted from Desert Hunters.&lt;br /&gt;
*Can be found in [[New Reno]] and [[Warehouse]] lockers .&lt;br /&gt;
*Can pop-up as [[Trader Events]].&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Desert Combat Armor]]&lt;br /&gt;
*[[NCR Ranger Helmet]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Profession: Armorer 2]]&lt;br /&gt;
[[Category:Blueprints]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=Desert_Combat_Helmet&amp;diff=3779</id>
		<title>Desert Combat Helmet</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Desert_Combat_Helmet&amp;diff=3779"/>
				<updated>2018-11-23T00:09:44Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor&lt;br /&gt;
|name=Desert Combat Helmet&lt;br /&gt;
|desc=This combat helmet ensuring better protection against sand and dust during operations in the desert. Sand colored hues for better camouflage.&lt;br /&gt;
|image=desertcombathelmet.png&lt;br /&gt;
|acbonus=0&lt;br /&gt;
|dr_normal=40&lt;br /&gt;
|dt_normal=5&lt;br /&gt;
|dr_laser=35&lt;br /&gt;
|dt_laser=5&lt;br /&gt;
|dr_fire=30&lt;br /&gt;
|dt_fire=4&lt;br /&gt;
|dr_plasma=35&lt;br /&gt;
|dt_plasma=5&lt;br /&gt;
|dr_explode=40&lt;br /&gt;
|dt_explode=6&lt;br /&gt;
|dr_electrical=35&lt;br /&gt;
|dt_electrical=2&lt;br /&gt;
|weight=907&lt;br /&gt;
|cost=?&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=desertcombathelmet&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=[[Profession: Armorer]]: 2 &amp;lt;br&amp;gt; [[Science]]: 150% &amp;lt;br&amp;gt;&lt;br /&gt;
|res=1 x [[File:Combathelmet.gif|link=Combat Helmet]] &amp;lt;br&amp;gt;5 x [[File:Armor ceramic.gif|link=Ceramic Plate]] &amp;lt;br&amp;gt;7 x [[File:Armor carbon.gif|link= Carbon Polymer]] &amp;lt;br&amp;gt;6 x [[File:Armor gore.gif|link=Goretex]] &amp;lt;br&amp;gt;4 x [[File:Armor polymer.gif|link= Polymers]] &amp;lt;br&amp;gt;8 x [[File:Armor_steel.gif|link= Steel Plate]] &amp;lt;br&amp;gt;&lt;br /&gt;
|tools= [[File:Machine1.png|link=Armor Machinery]] &amp;lt;br&amp;gt; and &amp;lt;br&amp;gt; [[File:Blueprint.png|file:Blueprints]] &lt;br /&gt;
|xp=?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Obtaining==&lt;br /&gt;
This helmet can be looted from Desert Hunters.&lt;br /&gt;
*Can be found in [[New Reno]] and [[Warehouse]] lockers .&lt;br /&gt;
*Can pop-up as [[Trader Events]].&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Desert Combat Armor]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Profession: Armorer 2]]&lt;br /&gt;
[[Category:Blueprints]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=Desert_Combat_Armor&amp;diff=3778</id>
		<title>Desert Combat Armor</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Desert_Combat_Armor&amp;diff=3778"/>
				<updated>2018-11-23T00:08:49Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: /* See Also */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor&lt;br /&gt;
|name=Desert Combat Armor&lt;br /&gt;
|desc=Combat Armor ensuring better protection against sand and dust during operations in the desert. In addition, sand-colored hues for better camouflage.&lt;br /&gt;
Crit chance mod: -15&lt;br /&gt;
Crit power mod: -15&lt;br /&gt;
|image=desertcombatarmor.png&lt;br /&gt;
|acbonus=-25&lt;br /&gt;
|dr_normal=40&lt;br /&gt;
|dt_normal=5&lt;br /&gt;
|dr_laser=60&lt;br /&gt;
|dt_laser=6&lt;br /&gt;
|dr_fire=25&lt;br /&gt;
|dt_fire=3&lt;br /&gt;
|dr_plasma=50&lt;br /&gt;
|dt_plasma=4&lt;br /&gt;
|dr_explode=65&lt;br /&gt;
|dt_explode=9&lt;br /&gt;
|dr_electrical=45&lt;br /&gt;
|dt_electrical=2&lt;br /&gt;
|weight=9071&lt;br /&gt;
|cost=10095&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=desertcombatarmor&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=[[Profession: Armorer]]: 2 &amp;lt;br&amp;gt; [[Science]]: 150% &amp;lt;br&amp;gt;&lt;br /&gt;
|res=1 x [[File:Cbtarmor.gif|link=Combat Armor]] &amp;lt;br&amp;gt;15 x [[File:Armor ceramic.gif|link=Ceramic Plate]] &amp;lt;br&amp;gt;19 x [[File:Armor carbon.gif|link= Carbon Polymer]] &amp;lt;br&amp;gt;14 x [[File:Armor gore.gif|link=Goretex]] &amp;lt;br&amp;gt;18 x [[File:Armor polymer.gif|link= Polymers]] &amp;lt;br&amp;gt;16 x [[File:Armor_steel.gif|link= Steel Plate]] &amp;lt;br&amp;gt;&lt;br /&gt;
|tools= [[File:Machine1.png|link=Armor Machinery]] &amp;lt;br&amp;gt; and &amp;lt;br&amp;gt; [[File:Blueprint.png|file:Blueprints]] &lt;br /&gt;
|xp=?&lt;br /&gt;
}}&lt;br /&gt;
== Info ==&lt;br /&gt;
Some players favor this armor due to the fact that it looks like a desert variant of the combat armor. It shines a tan color which makes a great appearance in game! compared to the common type of fashion from the standard green [[Combat Armor]] or the dark green [[Combat Armor MkII]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Obtaining==&lt;br /&gt;
This armor can be looted from Desert Hunters, though it excels in explosive resistance, and reduces the chance of incoming criticals, this armor performs just as well as the commonly crafted variant.&lt;br /&gt;
*Can be found in [[New Reno]] and [[Warehouse]] lockers .&lt;br /&gt;
*Dungeons&lt;br /&gt;
*By Craft&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Desert Combat Helmet]]&lt;br /&gt;
*[[NCR Ranger Armor]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Profession: Armorer 2]]&lt;br /&gt;
[[Category:Blueprints]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=NCR_Ranger_Armor&amp;diff=3777</id>
		<title>NCR Ranger Armor</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=NCR_Ranger_Armor&amp;diff=3777"/>
				<updated>2018-11-23T00:08:28Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: /* See Also */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor&lt;br /&gt;
|name=NCR Ranger Combat Armor&lt;br /&gt;
|desc=High tech armor, made out of advanced defensive polymers. This one is modified for the Rangers of the New California Republic.&lt;br /&gt;
|image=cmbdmr.gif&lt;br /&gt;
|acbonus=20&lt;br /&gt;
|dr_normal=40&lt;br /&gt;
|dt_normal=7&lt;br /&gt;
|dr_laser=65&lt;br /&gt;
|dt_laser=7&lt;br /&gt;
|dr_fire=30&lt;br /&gt;
|dt_fire=4&lt;br /&gt;
|dr_plasma=50&lt;br /&gt;
|dt_plasma=5&lt;br /&gt;
|dr_explode=40&lt;br /&gt;
|dt_explode=6&lt;br /&gt;
|dr_electrical=50&lt;br /&gt;
|dt_electrical=3&lt;br /&gt;
|weight=9071&lt;br /&gt;
|cost=10095&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=cmbdmr&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=[[Profession: Armorer]]: 2 &amp;lt;br&amp;gt; [[Science]]: 150% &amp;lt;br&amp;gt;&lt;br /&gt;
|res=1 x [[File:Cbtarmor.gif|link=Combat Armor]] &amp;lt;br&amp;gt;16 x [[File:Armor ceramic.gif|link=Ceramic Plate]] &amp;lt;br&amp;gt;17 x [[File:Armor carbon.gif|link= Carbon Polymer]] &amp;lt;br&amp;gt;12 x [[File:Armor gore.gif|link=Goretex]] &amp;lt;br&amp;gt;15 x [[File:Armor polymer.gif|link= Polymers]] &amp;lt;br&amp;gt;22 x [[File:Armor_steel.gif|link= Steel Plate]] &amp;lt;br&amp;gt;&lt;br /&gt;
|tools= [[File:Machine1.png|link=Armor Machinery]] &amp;lt;br&amp;gt; and &amp;lt;br&amp;gt; [[File:Blueprint.png|file:Blueprints]] &amp;lt;br&amp;gt;&lt;br /&gt;
|xp=?&lt;br /&gt;
}}&lt;br /&gt;
== Info ==&lt;br /&gt;
This Variant of the [[Combat Armor]] is a tan-brown color of the original combat armor. This style represent the appearance of the NCR's Rangers. Shows a Soldier accomplishment in the NCR and achieving a position inside the rangers which are reward with this armor.&lt;br /&gt;
&lt;br /&gt;
==Obtaining==&lt;br /&gt;
This rare armor can be found in:&lt;br /&gt;
*Looting Rangers in encounter but found in Broken Condition.&lt;br /&gt;
*[[Caves]]&lt;br /&gt;
*[[Abandoned howitzer]] [[Special Encounter]]&lt;br /&gt;
*Random [[Footlocker]]s&lt;br /&gt;
*Can be found in [[New Reno]] and [[Warehouse]] lockers .&lt;br /&gt;
*Can pop-up as [[Trader Events]].&lt;br /&gt;
*By Craft&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[NCR Ranger Helmet]]&lt;br /&gt;
*[[Desert Combat Armor]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Profession: Armorer 2]]&lt;br /&gt;
[[Category:Blueprints]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=NCR_Ranger_Helmet&amp;diff=3776</id>
		<title>NCR Ranger Helmet</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=NCR_Ranger_Helmet&amp;diff=3776"/>
				<updated>2018-11-23T00:07:22Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor&lt;br /&gt;
|name=NCR Ranger Helmet&lt;br /&gt;
|desc=&lt;br /&gt;
|image=Rsz_ncr_combat_helmet_inv.gif&lt;br /&gt;
|acbonus=0&lt;br /&gt;
|dr_normal=40&lt;br /&gt;
|dt_normal=7&lt;br /&gt;
|dr_laser=40&lt;br /&gt;
|dt_laser=6&lt;br /&gt;
|dr_fire=35&lt;br /&gt;
|dt_fire=5&lt;br /&gt;
|dr_plasma=35&lt;br /&gt;
|dt_plasma=4&lt;br /&gt;
|dr_explode=45&lt;br /&gt;
|dt_explode=9&lt;br /&gt;
|dr_electrical=35&lt;br /&gt;
|dt_electrical=3&lt;br /&gt;
|weight=1134&lt;br /&gt;
|cost=?&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=Rsz_ncr_combat_helmet_inv&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=[[Profession: Armorer]]: 2 &amp;lt;br&amp;gt; [[Science]]: 150% &amp;lt;br&amp;gt;&lt;br /&gt;
|res=1 x [[File:Combathelmet.gif|link=Combat Helmet]] &amp;lt;br&amp;gt;8 x [[File:Armor ceramic.gif|link=Ceramic Plate]] &amp;lt;br&amp;gt;9 x [[File:Armor carbon.gif|link= Carbon Polymer]] &amp;lt;br&amp;gt;8 x [[File:Armor gore.gif|link=Goretex]] &amp;lt;br&amp;gt;12 x [[File:Armor polymer.gif|link= Polymers]] &amp;lt;br&amp;gt;12 x [[File:Armor_steel.gif|link= Steel Plate]] &amp;lt;br&amp;gt; &lt;br /&gt;
|tools= [[File:Machine1.png|link=Armor Machinery]] &amp;lt;br&amp;gt; and &amp;lt;br&amp;gt; [[File:Blueprint.png|file:Blueprints]] &amp;lt;br&amp;gt;&lt;br /&gt;
|xp=?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Obtaining==&lt;br /&gt;
This rare helmet can be found in:&lt;br /&gt;
*[[Caves]]&lt;br /&gt;
*[[Special Encounter]]s&lt;br /&gt;
*Can be found in [[New Reno]] and [[Warehouse]] lockers&lt;br /&gt;
*Also from special loot lockers in [[Ares Rocket Silo]] and [[Glow]]&lt;br /&gt;
*Can pop-up as [[Trader Events]].&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[NCR Ranger Armor]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Profession: Armorer 2]]&lt;br /&gt;
[[Category:Blueprints]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=NCR_Ranger_Helmet&amp;diff=3775</id>
		<title>NCR Ranger Helmet</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=NCR_Ranger_Helmet&amp;diff=3775"/>
				<updated>2018-11-23T00:07:06Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor&lt;br /&gt;
|name=NCR Ranger Helmet&lt;br /&gt;
|desc=&lt;br /&gt;
|image=Rsz_ncr_combat_helmet_inv.gif&lt;br /&gt;
|acbonus=0&lt;br /&gt;
|dr_normal=40&lt;br /&gt;
|dt_normal=7&lt;br /&gt;
|dr_laser=40&lt;br /&gt;
|dt_laser=6&lt;br /&gt;
|dr_fire=35&lt;br /&gt;
|dt_fire=5&lt;br /&gt;
|dr_plasma=35&lt;br /&gt;
|dt_plasma=4&lt;br /&gt;
|dr_explode=45&lt;br /&gt;
|dt_explode=9&lt;br /&gt;
|dr_electrical=35&lt;br /&gt;
|dt_electrical=3&lt;br /&gt;
|weight=1134&lt;br /&gt;
|cost=?&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=Rsz_ncr_combat_helmet_inv&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=[[Profession: Armorer]]: 2 &amp;lt;br&amp;gt; [[Science]]: 150% &amp;lt;br&amp;gt;&lt;br /&gt;
|res=1 x [[File:Combathelmet.gif|link=Combat Helmet]] &amp;lt;br&amp;gt;8 x [[File:Armor ceramic.gif|link=Ceramic Plate]] &amp;lt;br&amp;gt;9 x [[File:Armor carbon.gif|link= Carbon Polymer]] &amp;lt;br&amp;gt;8 x [[File:Armor gore.gif|link=Goretex]] &amp;lt;br&amp;gt;12 x [[File:Armor polymer.gif|link= Polymers]] &amp;lt;br&amp;gt;12 x [[File:Armor_steel.gif|link= Steel Plate]] &amp;lt;br&amp;gt; and &amp;lt;br&amp;gt; [[File:Blueprint.png|file:Blueprints]] &amp;lt;br&amp;gt;&lt;br /&gt;
|tools= [[File:Machine1.png|link=Armor Machinery]] &lt;br /&gt;
|xp=?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Obtaining==&lt;br /&gt;
This rare helmet can be found in:&lt;br /&gt;
*[[Caves]]&lt;br /&gt;
*[[Special Encounter]]s&lt;br /&gt;
*Can be found in [[New Reno]] and [[Warehouse]] lockers&lt;br /&gt;
*Also from special loot lockers in [[Ares Rocket Silo]] and [[Glow]]&lt;br /&gt;
*Can pop-up as [[Trader Events]].&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[NCR Ranger Armor]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Profession: Armorer 2]]&lt;br /&gt;
[[Category:Blueprints]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	<entry>
		<id>https://wiki.fonline-aftertimes.net/index.php?title=Enclave_Combat_Helmet_Mark_II&amp;diff=3774</id>
		<title>Enclave Combat Helmet Mark II</title>
		<link rel="alternate" type="text/html" href="https://wiki.fonline-aftertimes.net/index.php?title=Enclave_Combat_Helmet_Mark_II&amp;diff=3774"/>
				<updated>2018-11-23T00:05:44Z</updated>
		
		<summary type="html">&lt;p&gt;FallenSoldier: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor&lt;br /&gt;
|name=Enclave Combat Helmet MKII&lt;br /&gt;
|image=Rsz_inv_encca_helmet2.gif&lt;br /&gt;
|desc= This helmet is a sturdier version of the Enclave combat helmet. Shaded protection glasses with the included night vision opticts and a working radio are just two of its minor, yet very useful upgrades.&lt;br /&gt;
|acbonus=0&lt;br /&gt;
|dr_normal=40%&lt;br /&gt;
|dt_normal=8&lt;br /&gt;
|dr_laser=70%&lt;br /&gt;
|dt_laser=8&lt;br /&gt;
|dr_fire=50%&lt;br /&gt;
|dt_fire=7&lt;br /&gt;
|dr_plasma=60%&lt;br /&gt;
|dt_plasma=7&lt;br /&gt;
|dr_explode=40%&lt;br /&gt;
|dt_explode=8&lt;br /&gt;
|dr_electrical=60%&lt;br /&gt;
|dt_electrical=6&lt;br /&gt;
|weight=1134&lt;br /&gt;
|cost=&lt;br /&gt;
}}&lt;br /&gt;
{{Craft&lt;br /&gt;
|image=Rsz inv encca helmet2&lt;br /&gt;
|count=1&lt;br /&gt;
|reqs=[[Profession: Armorer]]: 2 &amp;lt;br&amp;gt; [[Science]]: 150% &amp;lt;br&amp;gt;&lt;br /&gt;
|res=1 x [[File:Inv encca helmet.gif|link=Enclave Combat Helmet]] and&amp;lt;br&amp;gt;13x [[File:armor_advpoly.gif|link=Advanced Polymers]] and&amp;lt;br&amp;gt; 16x [[File:armor_laser.gif|link=Glass Polymers]]&lt;br /&gt;
|tools=[[File:Machine1.png|link=Armor Machinery]] &amp;lt;br&amp;gt; and &amp;lt;br&amp;gt; [[File:Blueprint.png|file:Blueprints]] &amp;lt;br&amp;gt;&lt;br /&gt;
|xp=???&lt;br /&gt;
}}&lt;br /&gt;
==Obtaining==&lt;br /&gt;
*Can pop-up as [[Trader Events]].&lt;br /&gt;
*By Craft&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Enclave Combat Helmet]]&lt;br /&gt;
* [[Enclave Armor]]&lt;br /&gt;
* [[Brotherhood Combat Helmet]]&lt;br /&gt;
* [[Combat Helmet]]&lt;br /&gt;
* [[Combat Helmet Mark II]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Profession: Armorer 2]]&lt;br /&gt;
[[Category:Blueprints]]&lt;/div&gt;</summary>
		<author><name>FallenSoldier</name></author>	</entry>

	</feed>